ScriptUO
Official ScriptUO EasyUO Scripts => Site Scripter Libraries => _C2_ Script Library => Topic started by: _C2_ on April 25, 2009, 11:28:16 AM
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Need a second client with a ghost that stays logged in.
hit play and do menu.
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Hail C2!! I love your scripts. I'm trying to use this one and the ghost will not stay logged in. I'm on the latest OSI (7.0.5.0) client and the most recent EUO (166) build, but after the 5-7 minutes i still get the "you have been idle for to long, if you do not jump in circles and do the hula dance in one minute you will be logged out" gump. Ok, maybe thats not the exact quote but you know what I mean. Please help, what other info might you need? Pac shard, osi, ummmmmm, i dunno. please reply
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Well you need to play a loop that keeps the other client logged in. That is a separate thing than this healer.
so client one that is gaining healing play the script.
client 2 the ghost... play this so it opens the backpack over and over to stay logged in. Use client swap to ensure both scripts are playing on the correct guys.
event macro 8 7
wait 400s
That is all it will open a pack every 400 seconds and not log out a guy. I use that all the time to stay logged doing diff things.
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Ahhhh!! Wonderrful mews my good man!! thanks so much and thatnks for all the time and effort you put into making our lives easier.
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The script works great. I was using an old copy of UO Autopilot to do this which was a pain, and this simplified my training quite a bit. Thanks for the work you put into this :)
The one suggestion that I would make is to add a part of the script to grab more bandaids out of a secure in your house, or from your bank. This would take the lazy training of healing to a whole new level :P
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The script works great. I was using an old copy of UO Autopilot to do this which was a pain, and this simplified my training quite a bit. Thanks for the work you put into this :)
The one suggestion that I would make is to add a part of the script to grab more bandaids out of a secure in your house, or from your bank. This would take the lazy training of healing to a whole new level :P
good idea. I had always just loaded up and went out to a very quite place. I have a personal policy to never train anything in my house. I have lost a lot of friends to bans for house macroing... but heck, it is still a good idea
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this has always worked great for me except for now. I have 2000+ bandages in my packpack, single stack of bandies, and the script just randomly will stop staying need more bandaids. Not sure what has changed. thanks!
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this has always worked great for me except for now. I have 2000+ bandages in my packpack, single stack of bandies, and the script just randomly will stop staying need more bandaids. Not sure what has changed. thanks!
what type are they?
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zlf I believe. I did check the item id of my bandies and it was the same as in the script. Sorry, re-read my original post. It will run for like 4 hours sometimes or more, then others 10 minutes. Its random.
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zlf I believe. I did check the item id of my bandies and it was the same as in the script. Sorry, re-read my original post. It will run for like 4 hours sometimes or more, then others 10 minutes. Its random.
That's really odd, Hoby. I read through the script, its elegant, streamlined and unless there is some problem with the findkind event I can't see any reason it would derail. Maybe a dual client conflict? Lag? I guess if you have a VM, you could try running your alt in there. Maybe check some variables when the message box pops. It really shouldn't be giving a #findkind of -1 if there are indeed bandages in your pack.
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I'll try it again. Maybe it was just lag.
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I'll try it again. Maybe it was just lag.
I'll try to find some time to make a back-up loop so that I does a few double checks before shutting down. How odd. I'll post when I find the time.
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Hi C2,
First, thanks for an awesome script.
Second, I have a question. I ran into a minor problem when running the script. The timer between bandy is not long enough for the char to successfully applying the current bandy before he's applying the next one. So basically the character is just wasting bandy and not gaining skill. How do I adjust the wait time so that the current bandy is applied before the next one is used?
Thanks