ScriptUO
Ultima Online Fan Board => Player Templates => Topic started by: Cerveza on September 04, 2009, 07:32:24 AM
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Basically the template is:
120 Bushido
120 Parry
120 Swords
100 Tactics
70 Chivalry
That leaves 190 points...
100 Anatomy
90 Healing ; enhanced bandages make this 100 healing
20/20 Necro/SS from Human, enough to maintain Wraith form, but limited mana leech.
Or
100 Spirit Speak
40~60? Necro
30~50? More Chiv and Tactics?
Boils down to what do you think is better healing on the char, Heal+Anat or Curse Weapon?
Cast your vote and reply with your comments.
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i am currently using necro ss with 120 tact but i have been wondering the same thing would healing and anat be better. cant wait to see the results of the poll
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I like SS and curse weapon since it works even if you got mortal or DP on you.
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I'm a classic fighter.
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I'm a classic fighter.
Which means, he's getting old...
???
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Which means, he's getting old...
???
Well, I don't need any of the new fangled stuff. Just gimme some bandages to bleed into and I'm good. Gotta have that anatomy to be sure I put the bandage on the correct boo-boo.
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Basically the template is:
120 Bushido
120 Parry
120 Swords
100 Tactics
70 Chivalry
That leaves 190 points...
100 Anatomy
90 Healing ; enhanced bandages make this 100 healing
20/20 Necro/SS from Human, enough to maintain Wraith form, but limited mana leech.
Or
100 Spirit Speak
40~60? Necro
30~50? More Chiv and Tactics?
Boils down to what do you think is better healing on the char, Heal+Anat or Curse Weapon?
Cast your vote and reply with your comments.
You can have the best of both worlds... On my template I have all that plus 70 anat... I could switch that anat to healing and have everything you have plus 40 necro for curse weapon and 60 some spirit so it lasts a pretty decent amount of time... I've been doing this template nonstop and working it over and over... I personally just use 40 necro/60 ss with around 70 anat but I have some badass jewels that are over 10 in necro/sprirt... They give me about 26 extra skill points to work with. :) The most important thing to a wammy is damage increase and hitting and swing. After that, it's all up to you. So I'd keep anat, and drop healing because that's what this template is for, solo fun. But if you're going to just kill high end stuff for loot, use 2 or 4 or 6 accounts and xheal. :)
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Well, I'm liking Necro/SS better then Healing/Anatomy.
I enjoyed the damage increase with Anatomy, but the bandages weren't doing as good a job as curse weapon.
Personally, I've decided to go with:
120 Swords, Bush, Parry
110 Tactics
100 Spirit Speak
95 Chivalry
40 Necro
20 Anatomy
I went back to Elf for the armor.
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Well, I'm liking Necro/SS better then Healing/Anatomy.
I enjoyed the damage increase with Anatomy, but the bandages weren't doing as good a job as curse weapon.
Personally, I've decided to go with:
120 Swords, Bush, Parry
110 Tactics
100 Spirit Speak
95 Chivalry
40 Necro
20 Anatomy
I went back to Elf for the armor.
It definately depends on your suit too. I am low on some damage increase, so I go with 80 chiv, and 60 spirit to give me that extra umph. The WAY longer spell timers for the chiv stuff is VERY nice tho. I have to make some tradeoff's for damage. :/ But I like it the way I have it. I sure wish I had the full length Curse Weapons tho. And didn't have to recast EOO a lot.
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my wammie char skills are 120 anatomy swords tactics ss bushido 70 chiv and 50 necro which works good for me ;D ;D ;D
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you could be really cool and go gm necro, 90 SS, then you have vamp form for auto cures + life leech + mana regen, and also SS for heals, plus curse weapon.. just a thought
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you would be better off with mace instead of swords for wammy i have tried both and mace is far better ???
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sorry didnt finish post at work and got caught lol SS is essential for curse weapon which is far better for healing than anat and bandies ;D ;D ;D ;D
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could go 80 necro and use midnight bracers for gm and have more SS
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I have tested this out a couple of times with parry and anatomy.
It is better to go with anatomy for the extra damage so you can leech more life
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Moooooooooo
Now that the moo'ing is over.
Personally every dexxer i've ever built is healing and anatomy, BUT I think as far as "Whammy's Skills" go
(Which is the whole point of this thread) I Would say resist/necro/ss would be the best bet. Spaced out something like this.
120 weapon
100 parry
120 Bushido
120 Tactics (If Human) 100 Tactics If Not Human
100 Resist
40 Necro
50 SS
70 Chiv
20 anatomy (If Not Human)
People will argue about 100 resist, but in pvm its pretty handy, keeps you from getting mana vamped/leeched/poisoned/paralyzed by monsters pretty well. Which will keep you swinging.