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Messages - lordwolfx

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1
UOSteam / Spawner Bot
« on: January 24, 2016, 01:41:51 PM »
This script is setup to have multiple accounts follow your main guy around at spawns using the built in "following" UO Feature.

Things id like to add to this script -
animate dead every so many seconds (any idea how i could do this? Cant get steam to target corpses at all)
cross cures,
arch cure on lethal or deadly poison,
Harmspam if target range 1-2 (already have this, just haven't implemented)


Spoiler: show
if poisoned 'self'
  cast "Cure" 'self'
endif
if hits < 100
  cast "Heal" 'self'
endif
if followers < 4
  cast "Energy Vortex"
  pause 2500
  targettileoffset (0 0 0)
  pause 350
else
  @getenemy 'enemy' 'gray' 'criminal' 'closest'
  if @inrange 'enemy' '10'
    cast 'Lightning' 'enemy'
  endif
  pause 350
endif

2
UOSteam / Animate Dead!
« on: January 24, 2016, 01:27:53 PM »
so apparently

cast 'animate dead' '0x2006'
pause 2500

is not valid =[

The server im on has '0x2006' as the graphic type for all corpses according to object inspector. I also tried using

cast 'animate dead'
waitfortarget 11000
targettype '0x2006'

and again while adding 'ground' 'any' and other types of descriptors.

I tried also using 'ground' 'any' and it simply would not want to use a corpse as a targetble.

Would be nice if you could include an

'if corpse exsists' type of statement as well.

Thanks bunches!

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