Author Topic: JaF's Slayer Book Maker 3.6.3 Updated 10-9-11 --Now has Donate to Library  (Read 89204 times)

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Offline Masscre

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+11 is the highest you can go on a skill mod.

I was looking at your post about the +11 as I was posting it should say +15 on skill mods.

Online gimlet

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Is it possible to add a few lines of code to save any book with over +12 or so?

Offline Masscre

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It could be done. In the area where it looks for slayers in the properties you could add in the scan for 12, 13, 14, and 15 possibly

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and if the (UO) programmer did not code correctly you might get 3 properties that are all the same. ie is a +45 book possible.

Offline Masscre

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nope +15 is the max you can get. Now you might get a +15 Magery and a +15 Eval and then a %5 Lower mana Cost.

Offline JustAnotherFaceTopic starter

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Is it possible to add a few lines of code to save any book with over +12 or so?


It is possible... and it has been done.  New version 3.4 uploaded with your suggestion.  However, I did this in a hurry, so it saves books with ANY mod equal to or greater than the number that you put in.  IE, skills, LRC, LMC etc.

JaF
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Wow - that was quick - thanks.

Offline JustAnotherFaceTopic starter

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Wow - that was quick - thanks.

Your welcome!  Enjoy!

JaF
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Offline Masscre

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It was not my idea or request but +1 rep from me for just the motivation to want to make it better :)

Offline JustAnotherFaceTopic starter

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Well thank you Mass!

JaF
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Offline Magier

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Since u seem good with this type of script, i was wondering if you had a scrip that would make the scrolls to fill the books, doesn't have to fill the book.  Just make the scrolls.

thanks, and this script works awesome :) good work with it
Drop out, all the cool kids are doing it.

Offline JustAnotherFaceTopic starter

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Since u seem good with this type of script, i was wondering if you had a scrip that would make the scrolls to fill the books, doesn't have to fill the book.  Just make the scrolls.

thanks, and this script works awesome :) good work with it

I currently do not have a script that makes scrolls, or a script that fills the books with scrolls. Someone posted a book maker script on here a while back that makes books and makes the scrolls and fills the book.  I have not tested that script, but you could give it a shot.  It is found here : http://www.scriptuo.com/index.php?topic=5153.0;highlight=spellbook+filler


I may consider upgrading this script to include that feature, but it probably will not be any time in the next couple of weeks.  I am also strongly considering updating this current script to donate the trash books at the library instead of throwing them away.  I have been putting that feature off, but I know there have been requests for it.  I have not decided IF I put the donate feature in if I will release it publicly, I am leaning towards releasing it only to Elites for the time being.

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Offline Petkiller

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I love your script and have been using it for a while but I noticed a bug the other day on my laptop.  I got to looking and my secure for slayers was full of trash books and there was 1 elemental slayer book in my backpack.   You are using finditem %book for the properties and then using finditem %book again when you drag/drop but %book is just the id for spellbooks.  I think it would be safer to have the sub the does the #property of the book send the #findid to the drag/drop subs.

Offline JustAnotherFaceTopic starter

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Hmm.  I will look into that problem, but I have run the script hundreds and hundreds of hours, as have many that have downloaded it.  I have never seen that problem, nor has anyone ever mentioned it before.  Perhaps you accidently set that box as your trash can?

JaF
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Hi guys...

First of all, congratulations on an AWESOME script JaF, I've started using it and I love it.
Thank you for sharing it with us.

Secondly, I wanted to add a Tinker option to the script, so that I could just fill the secure with iron ingots and go to sleep. :)

Well, I wrote down a sub that does this, and decided to post it here, to help out anyone who wanted this option in the script.

It seems to be working fine for me, but I haven't tested it a lot, so I don't know if there are any bugs in it.

It may be a little sloppy, I wrote it pretty quickly, so sorry about that.

So, to get it to work, you need to have at list 1 tinker tools in your backpack. And you should add this to the script somewhere:
Code: [Select]
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++
sub luizimpen
set %luizimingots ENK
set %luizimtinker JTL
set %luizimpen PBG
finditem %luizimingots C_ , %resource
if #findcnt <> -1
   {
   if #findstack > 30
      {
      exevent drag #findid 30
      wait 20
      exevent dropc #backpackid
      wait 20
      }
finditem %luizimtinker C_ , #backpackid
if #findcnt < 0
   {
   return
   }
if #findcnt = 1
   {
   finditem %luizimtinker C_ , #backpackid
   set #lobjectid #findid
   event macro 17
   wait 25
   gosub gumpwait generic_gump
   luizimtinker:
   finditem %luizimtinker C_ , #backpackid
   if #findcnt < 2
      {
      set %luizimx #contposx + 30
      set %luizimy #contposy + 130
      click %luizimx %luizimy f
      gosub gumpwait generic_gump
      set %luizimx #contposx + 235
      set %luizimy #contposy + 130
      click %luizimx %luizimy f
      gosub gumpwait generic_gump
      goto luizimtinker
      }
   }
finditem %luizimtinker C_ , #backpackid
set #lobjectid #findid
event macro 17
wait 25
gosub gumpwait generic_gump
luizimpen:
finditem %luizimpen C_ , #backpackid
if #findcnt < 4
{
set %luizimx #contposx + 30
set %luizimy #contposy + 130
click %luizimx %luizimy f
gosub gumpwait generic_gump
set %luizimx #contposx + 385
set %luizimy #contposy + 270
click %luizimx %luizimy f
gosub gumpwait generic_gump
set %luizimx #contposx + 385
set %luizimy #contposy + 270
click %luizimx %luizimy f
gosub gumpwait generic_gump
set %luizimx #contposx + 235
set %luizimy #contposy + 110
click %luizimx %luizimy f
gosub gumpwait generic_gump
goto luizimpen
}
finditem %luizimpen C_ , #backpackid
exevent drag #findid #findstack
wait 20
exevent dropc %resource
wait 20
finditem %luizimingots C_ , #backpackid
exevent drag #findid #findstack
wait 20
exevent dropc %resource
wait 20
set #menubutton button6
return

;+++++++++++++++++++++++++++++++++++++++++++++++++++++++
sub gumpwait
wait 10
set %timeout #SCNT
waitforgump:
if #contname = %1
{
return
}
if #SCNT > %timeout + 5
{
return
}
goto waitforgump
return
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++

And also change this:
Code: [Select]
sub button2
set #menubutton n/a
menu delete status
menu window color white
menu text status 40 245 PAUSED
while #menubutton = n/a
  wait 10
gosub #menubutton
return

to this:
Code: [Select]
sub button2
set #menubutton n/a
menu delete status
menu window color white
menu text status 40 245 PAUSED
if #menubutton = n/a
{
gosub luizimpen
gosub #menubutton
return
}
gosub #menubutton
return

Hope this can be useful...

I posted this only with the intention of helping others out, as I've been helped a lot here before.

If this post shouldn't exist or if it displeases anyone, please let me know, I will remove it ASAP. Thank you.
« Last Edit: July 29, 2011, 10:32:12 AM by frneo »
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