ScriptUO
Scripting Resources & Utilities => Stealth Client => Stealth archive => Topic started by: fanglekai on April 04, 2014, 05:41:20 PM
-
Hi all,
I've been using Spewy's easyuo script while running multiple clients. I found out about Stealth fairly recently and I like the idea of not having to use a client to save system resources. I am able to get the easyuo script to work but only through Razor, and only one client at a time. I might have some settings wrong or something but I'm not sure.
Anyway I was wondering a couple things: is there an easy way to write a mining script? I have no idea how to code in python or pascal. Basically I'm looking for the easiest way to run 4+ mining clients at once. I want a script that will recall to marked locations, mine, and recall home to drop off ore/gems/etc when the character reaches a certain weight.
If that is really difficult, is there an easy way to get an easyuo script to work with Stealth for multiple clients?
-
Hi all,
I've been using Spewy's easyuo script while running multiple clients. I found out about Stealth fairly recently and I like the idea of not having to use a client to save system resources. I am able to get the easyuo script to work but only through Razor, and only one client at a time. I might have some settings wrong or something but I'm not sure.
Anyway I was wondering a couple things: is there an easy way to write a mining script? I have no idea how to code in python or pascal. Basically I'm looking for the easiest way to run 4+ mining clients at once. I want a script that will recall to marked locations, mine, and recall home to drop off ore/gems/etc when the character reaches a certain weight.
If that is really difficult, is there an easy way to get an easyuo script to work with Stealth for multiple clients?
If you are not willed to learn either pascal or Python or C# or Delphi then not.
Basicly for mining you need maybe 10% of the existing methods. Tile handling, Object Scanning and Gump Handling. I never were a fan of Tile handling but Neo seems to be a pro now :D
Gump handling you could look into existing code here you will find most you need and object scanning\handling is the easyiest part.
-
Is there a way to code it so it auto finds the locations? I don't want to have to hard code 64+ locations per character.
-
what?
-
He's probably talking about something like the EasyUO tile functions.
-
Is there a way to code it so it auto finds the locations? I don't want to have to hard code 64+ locations per character.
Thats what i mean as Tilehandling : http://stealth.od.ua/Doc:Manual/Reference/Tile all you need to read tiles out.
-
He's probably talking about something like the EasyUO tile functions.
Oh, I was having trouble hearing him over his restricted status and the sound of a half assed intro >_>