Author Topic: Gaderian's Gump script helper  (Read 3612 times)

0 Members and 1 Guest are viewing this topic.

Offline GaderianTopic starter

  • Elite
  • *
  • *
  • Posts: 486
  • Activity:
    0%
  • Reputation Power: 10
  • Gaderian barely matters.Gaderian barely matters.
  • Respect: +50
  • Referrals: 3
    • View Profile
Gaderian's Gump script helper
« on: April 30, 2020, 08:01:23 AM »
+1
So I wrote this recently and find it very useful. It will report the information about the gump with focus.

It makes for an easy way to read the relative click locations, some of the #CONT variables.

This is a menu based, so it sits off the side nicely tucked away when writing code.

There is a line in the beginning that is commented out in the attached version which can make all gumps visible (ignorecont reset). With that you can see lots of stuff that is normally hidden from script interaction.

Gaderian


There are 1 attachment(s) in this post. You must register and post an acceptable introduction to download
Tool_cont.txt
"Go ahead ask me: 'Should I use hard waits or timers?'"
You say:"Should I"
Gaderian:"Timers!"
You Say:"use hard waits or timers?"

The serious side of timer use is illustrated here: http://www.scriptuo.com/index.php?topic=12094.msg101926#msg101926

However, every time I go back and look at this [AutoLooter] script, I realize I had wrote it in my zen state of EUO scripting - so it makes my brain hurt.

Offline Man7dowN

  • Jr. Member
  • **
  • Posts: 31
  • Activity:
    0%
  • Reputation Power: 0
  • Man7dowN has no influence.
  • Respect: +1
  • Referrals: 0
    • View Profile
Re: Gaderian's Gump script helper
« Reply #1 on: April 30, 2020, 11:11:10 PM »
0
oh wow, this is really nice glad i stumbled upon this, good work it looks sharp

Tags: