Author Topic: OEUO and funcionality?  (Read 4432 times)

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Offline MasscreTopic starter

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OEUO and funcionality?
« on: October 14, 2010, 07:22:55 AM »
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What parts of OEUO are actually currently working and which where broken after the current patch? Also which have always been broken? I am trying to get somethings to work and am having alot of difficulty but other parts work fine.

Offline Endless Night

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Re: OEUO and funcionality?
« Reply #1 on: October 14, 2010, 07:33:31 AM »
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post what you got...    I belive everything is working except some issues with menuing.. ask tm about those i dont know.

Rember in LUa syntax is everything .. its kinda unforgiving

MrK  <> mrk

 UO.Macro(17,0)  -- correct
uo.macro(17,0)  -- incorrect that is not a command... captilization is important.
« Last Edit: October 14, 2010, 07:35:07 AM by Endless Night »
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Offline ZigZagZebra

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Re: OEUO and funcionality?
« Reply #2 on: October 15, 2010, 01:35:34 PM »
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Rember in LUa syntax is everything .. its kinda unforgiving


Was capitalization such a huge deal for EUO scripts? Just curious

Offline 12TimesOver

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Re: OEUO and funcionality?
« Reply #3 on: October 15, 2010, 01:42:39 PM »
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Rember in LUa syntax is everything .. its kinda unforgiving


Was capitalization such a huge deal for EUO scripts? Just curious
No, EUO is/was case-insensitive.
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Offline Endless Night

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Re: OEUO and funcionality?
« Reply #4 on: October 15, 2010, 01:46:20 PM »
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But in euo you couldnt write sweet little subs like this

Code: [Select]
function iff(nCondtion, nPostiveResult, nNegativeResult) -- By EN Oct-2010
  if nCondition == true  then return nPostiveResult
                         else return nNegativeResult end  
end

Usage
Code: [Select]
local a = 6
local b = 5
print('The Bigger number is: '..iff(a > b, a, b))

« Last Edit: October 15, 2010, 01:51:56 PM by Endless Night »
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