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Messages - roadrunner

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31
OK guys & gals, imagine me on bended knees, hands clasped, i am seriously at the end of my knowledge on this. i need some serious HELP!
 the guy who joined SUO w/ me was who i sat down w/ last night and together we managed to map out the buttons and got the script functioning correctly for the OSI shards. imagine my surprise when i jumped into browser to post that & saw Bookwyrm's post on that exact section of code we had just finished altering. 

so the script starts, makes tinker tool, makes smith hammer, makes bucklers (50 as it's s'posed to), it recalls to library, opens the donation gump, and here is where is snags! i know over the years the donation 'formula' has changed many times but i don't remember us being able to click on item donation type 'blue button' and 'say'  "50" and the NPC take 50 bucklers from your main backpack. maybe this script was written originally for a free shard that allowed that method.

what i need: to know what part of this script to change, and to change it to either have it target each buckler in backpack to donate (click donate button/ target a buckler) ORRRrrr after it makes the 50 bucklers (since the NPC only takes the bucklers but does NOT take the bag they are in) have it put all 50 bucklers into a bag (backpack) and then recall to library, click donate bag button, select 'donate all' on that new gump popup, and viola', done, haul ass home to make 50 more.
pretty please give an old man some help here and let's get this script working! it's so close to being done and i truly want, WITH Trailmyx's permission!!, to RE-post the finished product for OSI shard users. i think (because i see players asking for these mace & shield glasses almost daily) this script would be in high demand. so i plead with you real scripters, help us get this script working, please, and as always, Thank You in advance for any & all help!!!

32
ok!!!  it may not be the RIGHT way but i did get the setup menu by changing the "2" in this section to a "0"

;==================================
; Skips setup if save file exists
if %TR_save = 2
   {
   goto Start
   }
; Deletes save if previously used V1.0 of script
if %TR_save = 1
   {
   gosub TR_wipe_old_save
   }

now to see if it'll make bucklers & do the turn in, i'll keep ya posted!

thank you all, especially Bookwyrm, for all the wonderful help!!

**UPDATE**
;==================================
; Wipes out of date save
sub TR_wipe_old_save
gosub TM_NGFS_DeleteName TheReapers_Mace_and_Shield_Donator
return

remove that lead ";"  and that activates the setup menus!!

now to adjust the donation buttons because it's not working exactly right at library. that should be sorta simple after all the othher button location changes :)
**UPDATE**
the character lands at NPC and opens the donation gump but he starts yelling the amount of bucklers made but doesn't actually target them to donate. any ideas on how i'd fix this?  i can forward my 'fixed' OSI shard version that makes smith hammer & buckler shield to anybody that is willing to work on this. i'd really like to be able to have this script totally functioning again for all users. :)

33
man, i thank you Bookwyrm!  i actually got all the 'buttons' mapped out & working now i'm trying to get the script to show me the inital setup portion. ii see your post on how to remove those ";" and about to test it to see if that works

if this doesn't work, what is the name of this 'file' the script saves the setup variables as? i could delete that file & it should make the script run setup that way, right?

34
ok, i see this at very near top of script:

==================================
; Remove the ";" below to reset the script should you wish to change any of the setup
; gosub TM_NGFS_DeleteName TheReapers_Mace_and_Shield_Donator
; halt
;==================================

and then i see this a lil farther down:

;==================================
; Skips setup if save file exists
if %TR_save = 2
   {
   goto Start
   }
; Deletes save if previously used V1.0 of script
if %TR_save = 1
   {
   gosub TR_wipe_old_save
   }

not seeing any "run setup=False" 

 i'm not going anywhere, no plans this evening, so take your time. i'm most thankful for the help!!

35
thank you Bookwyrm
and if you could maybe help me figure out how to adjust the buttons so it stops making axe and makes buckler, this thing might run for me! *Crosses all 10 fingers & 10 toes and crosses legs also!!*

36
thank you TM !!  it's going to take me a little studying to make sure i comprehend all that accurately but i'll try & post my results.
i'm still left wondering why the script has not gone thru the 'setup' phase when i start it & how i can get that part to 'activate' so i can set the library NPC rune, house rune and such.

37
Questing / Re: Gen's Library Donations
« on: May 17, 2013, 01:50:27 PM »
well, i just ran across this script as well, and yepp, decided to give it a whirl. i loaded it, went to bank, clicked play, and it moved my backpack, opened my status bar (life bar) and then it ceased to do anything at all. i re-checked the instructions, started it again, same result.

38
 ;D
yeah, i got a Cheesey grin because i got TM's Offset Click Generator (the longer snippet of the 2 on the page) to give me this info

double click smith hammer: 113 X coord   21  X coord  gosub offsetclick 1641 856
click shields button: 113 x coord  21 x coord  gosub ofsetclick 28  134
click buckler button: 113 x coords 21 x coords 232  68

now i'm nowhere near sure this is the correct info because i'm clueless as to how i'm supposed to run the 2 snippets together. what i did was loaded the long snippet, clicked play, loaded short snippet (into EUO) clicked play. then as i clicked on each 'item' i hit alt+F1 and copied the info.
if this is right, and i'd have to be blessed by God for it to be right on 1st try, i'm going to need some help too know exactly what sets of numbers i change. i really don't want to break a script.
if i didn't get the correct info, if someone would be kind enough to tell me how to go about getting it, i'll try.
thanks again for all the help! i think thi; s is an awesome script, and it's 1 of the only NPC we cannot donate commodity deeds of resources to on OSI shards. so i need to get it working to get myself mace & shield glasses. hence my putting in so much effort. :)
PS: i'm currently mining ore like mad using Spewy's runebook mining script to have plenty ingots on hand when this buckler script gets straight. as always, if anyone knows of a script (mining) that setup isn't way over my head, for EUO (that's only console i'm familiar with so far) i'll certainly give it a try.

ok, i used TM's FINDINFO snippet and verified on my OSI shard the following:
tinker tools (oval wooden looking type):JTL (i did edit from KTL)
smith's hammer: TLH
buckler shield: FIK

OK, now that i got right tinker tool ID it made 'axe' which is top button, like buckler, just wrong page. so we may be on right trail. but this script never did the 'setup' w/ me. like askking for library rune, where my ingot stash is, none of that. any ideas how i might can get that all setup as well? in the script it says 'remove ";" below if you ever want to edit any of the setup and i removed & saved, in various steps, all of those i saw & restarted script but it never gave me the setup gumps.

39
Resource Farming / Re: Ter Mur Lumberjack
« on: May 17, 2013, 09:12:54 AM »
 ;)
i tried your's a few times, but it never went into full script mode, just sits there w/ that opening mini-screen 'Working' but thank you for the recommendation because that link you posted is the very script i'm using now.

40
thank you LugNutz!  i'll certainly give it a try. :)

41
 :D
Neo, man, i used the 'Frneo 1.0' for about a week, 1 runebook w/ 16 runes & i added another 20 trees by walking & marking, and i managed to gather 1 MILLION boards with it!! (all Ter Mur trees) i had some minor issues, client crashes, not walking to trees & chopping as marked/ saved, but nothing really major. Once i got satisfied that it would do my wood gathering at moment's notice,, i decided to try your 2.0 so i could add more runebooks, thus create a longer 'loop' of trees so wood has more time to respawn. to say i like your work is not even close to being accurate. you've made some really nice lumberjack scripts, very easy to understand and get setup. please keep up the good work!!

Ease Of Use: 10!!  Works As Posted: 10!!

42
Resource Farming / Re: Ter Mur Lumberjack
« on: May 17, 2013, 06:17:00 AM »
 ???
ok, after reading the comments, good praises, i decided it may be a little better than Neo's walking lumberjack so i downloaded both parts, ran the 'mytrees.txt' part 2x (for Ter 16 & Mur 16), pasted the script into script at appropriate sections, hit play and i get this little window that pops up says 'Working...' in bright blue font but it never progresses any further.
i'm running OSI shards, and i'll try any and all suggestions.

PS: i really do hate that i seem to find all the glitches in scripts, and if at all possible, i'll run them if they only goof up a little and i'll never complain, especially resource farmers, but when i can't get them to function at all i have to ask for help. You all have really made me feel welcome here and i do sincerely appreciate all the help!!!

43
well bless you for trying BW. i've got every section on right hand side of EUO open and i'm looking but i can't seem to find any coords that appear similar to '30  170 dmc'
i really wish i knew at least this much about the codes, and i do want to get that knowledgeable, i'm just not there yet.

44
see, this is why i really think this site rocks! you guys & gals really jump right on an issue and get it figured out.
sadly Bookwyrm, i'm even less script literate than you so i'd have never managed to figure that out.
thanks also TM!
i'll certainly read thru the code but not sure i can decipher where the 'buttons' are, nor how to locate the new ones, but that's what makes a day a good day, learning something new. :D

in reference to the question: OSI shards are all i play
**UPDATE**
ok, i got in game, booted EUO, and opened blacksmith menu, and then went down right hand side of EUO looking at all those #yadayada:  but this is where i'm lost. i have no idea what lines, nor in what section, i'm trying to find so i can go change it in the script. i understand the theory, i just need a little more guidance please.
As always, thank you all for the help in advance!!

45
 >:(
man, i've been a member here a very short time and every script i've tried has been really great work, some even beyond my comprehension to setup they were so intricate, but This script!! man, i don't know what is going on with it but all it wants to do for me is make the tiny little PICNIC Baskets!!  at 1st, i thought ok, the author makes a basket to drop 50 bucklers into, then donates basket, no biggie. i set about getting the materials and get everything all setup, hit play. i am thinking it's going to do a popup, ask where my library rune is, house rune, etc., but no, none of that happens. it just starts demanding the materials for making the baskets and keeps right on making baskets.
i would really love to have this work as posted!!! i have a few friends, as well as myself, that would love to get some mace & shields this way.

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