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Topics - dxrom

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46
Stealth scripts / [V4 , Pascal] [UO:R FS] dxrom's Provocation Trainer
« on: October 12, 2012, 01:45:56 AM »
Another script I tossed together to train Provocation figured I would share it here. This script will Provo a mob to attack YOU, so no need for two mobs, however it can easily be changed to work with two mobs in pens.

Code: [Select]
Program Provocation;

const
instrument = $0EB2; //This is set to Harps, use the type of any instrument you want to use though.
bardTarg = //ID of the target you want to bard.

var
ctime : TDateTime;

begin
 While NOT Dead do
 begin
 UseSkill('Provocation');
 WaitTargetObject(bardTarg);
 WaitJournalLine(Now,'You play your music, inciting anger, and it begins to look furious. Whom do you wish it to attack',1000);
 if TargetPresent then
  begin
  ClearJournal;
  TargetToObject(self);
  wait(1000);
  end;
 WaitJournalLine(Now,'Your music succeeds, as you start a fight|Your music fails to incite enough anger',500);
 if (InJournalBetweenTimes('Your music succeeds, as you start a fight',ctime,Now)<>-1) then
  begin
  wait(11000);
  end;
 if (InJournalBetweenTimes('Your music fails to incite enough anger',ctime,Now)<>-1) then
  begin
  wait(5000)
  end;
 wait(100);
 end;
end.

47
Stealth scripts / [V4 , Pascal] [UO:R FS] dxrom's Lockpicking Trainer
« on: October 11, 2012, 11:43:09 AM »
Another script I whipped up real quick, lock picking trainer.

NOTE: This does not yet have an option to refill picks as I am buying them when I need them. However it will not run when you are out of picks.

Code: [Select]
Program Lockpicking;

const
key = //ID of the key to relock the chest
chest = //ID of the lockable chest to pick
pick = $14FC;

var
ctime : TDateTime;

procedure lock;
begin
  ClearJournal;
  UseObject(key);
  WaitTargetObject(chest);
  WaitJournalLine(Now,'You lock it',1000);
  Wait(1000);
end;

begin
 While not Dead do
 begin
 While GetQuantity(FindTypeEx(pick,$FFFF,Backpack,false)) > 0 do
 begin
 UseType(pick,$FFFF);
 WaitForTarget(1000);
 if TargetPresent then
  begin
  ClearJournal;
  TargetToObject(chest);
  wait(500);
  end;
 WaitJournalLine(Now,'The lock quickly yields to your skill|You are unable to pick the lock',3000);
 wait(500);
 if (InJournalBetweenTimes('This does not appear to be locked|The lock quickly yields to your skill', ctime, Now)<>-1) then
  begin
  lock;
  end;
 end;
 end;
end.

48
Stealth scripts / [V4 , Pascal] [UO:R FS] dxrom's Heal Another
« on: October 10, 2012, 01:08:11 PM »
Here is another healing script. Basically used to heal other players... Say for example you are macroing on one chr, and they are taking dmg from it... Or you need to train healing on someone. This is what that would be used for.

I've completely overhauled this script and added the support of healing an additional persons. I require people to test it however (as I have not yet tested it on two persons). You can however still use it to heal only one person, the option is there for a second though.

It's pretty straight forward, healTAR1 is first person you want healed, healTAR2 is the second. the number following is their percentage of health remaining.

CheckTarget(healTAR1,60); means to check healTAR1 and if they are under 65% hp, heal them.

ICQNum is the ICQ number for your MAIN ICQ that stealth will be ALERTING (If you chose to use this ofcourse, if not then // the ICQClient() parts. NOT THE PROCEDURE!)
ICQClientNum is the number of the ICQ account stealth will connect with in order to send you an alert.
ICQClientPW is the password associated with the ICQ account stealth will connect with in order to send you an alert.

Known bugs:
function Exit; doesn't care to do what it's supposed to do. *grumbles*

49
Off Topic / Gargoyles and bolas. (Mature language)
« on: September 27, 2012, 02:57:42 AM »
So once every few months, I reactivate my account and go out with my friends who still play and pvp it up. It's usually like 3-5 of us at most when we run around, all mages and mage variants. I typically always have bolas and am the one making the ganks happen, my favorite chr being a ninja mage with wrestling and either poison/spell weaving/scribe. Anyways, what I am getting at here, is that I notice alot more people running around as gargoyles and as I was browsing the internet today, I came across an image that reminds me of my friends and I every time we come across a player using a gargoyle.

There is the "f" word in the image a couple of times, was too tired to mspaint filter, you've been warned.


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50
Signature Hosting / Testing avatar.
« on: September 03, 2012, 03:30:08 AM »
So, I finally found an avatar that I like enough to use.

Thoughts?

51
Jokes! / Final Exams.
« on: July 21, 2012, 06:20:58 AM »
A college teacher reminds her class of the next day's final exam, "Now class, I won't tolerate any excuses for you not being here tomorrow. I might consider a serious personal injury, illness, or a death of your immediate family, but that's it, nothing else."

A smart-ass student in the back of the room raised his hand and asked, "What would you say if tomorrow I said I was suffering from complete and utter sexual exhaustion?"

The entire class is reduced to laughter and snickering. When silence was restored, the teacher smiled knowingly, shook her head and sweetly said, "Well, I guess you'd have to write the exam with your other hand."

52
Jokes! / A woman's age
« on: May 08, 2012, 08:05:19 PM »

53
Games & Game Systems / EVE Online
« on: March 14, 2012, 09:22:20 AM »
So I have been playing EVE as my main game for awhile now, couple years. Was wondering if anyone else plays it?

Here is a clip of my corp in pvp.

http://youtu.be/_2Pa4fap_p4?hd=1

54
General UO Chat / "Couldn't connect to Ultima Online. Please blah blah"
« on: February 06, 2012, 11:22:35 PM »
So. I've noticed just now. I cannot log into UO with the standard client, UO:Assist, or by opening a fresh UO client via EUO.

The "couldn't connect to UO" error is produced. However I can log in just fine via razor!

Has anyone else noticed this sort of issue?

55
Scripting Chat / Attack script issues.
« on: February 02, 2012, 11:27:24 PM »
So as I am beginning to adapt LAME to support Shame and Wrong, I have begun to notice an issue that effects performance. When the attack sub scans for the predefined IDs (monsters) it is counting the CORPSES of monsters as monsters, despite the fact that they have completely different IDs. I was wondering if anyone knows why this happens?

I have checked the IDs of both a monster, then a monster's corpse, and they are completely different. I've been trying to create a fix for this for about a week now, mainly by attempt to filter out anything that has "corpse" in the #properties. However I have had little success.

Any ideas?

56
Character skill advancement / Simple Automated Mob Eradicator (SAME)
« on: January 28, 2012, 07:30:05 PM »
I found myself needing to train Bushido from 110 today, so I threw this simple little script together to train it on Trogs in the Painted Caves.
It's pretty forward, hit play, run the setup, find a nice spot in caves and let it do the rest. If you start it at 50 with Lightning strike, you will want to reset the script at 70 so you can run momentum strike.

Lemme know if you find any bugs. I haven't done any really heavy testing on it, just something I threw together in about 5 minutes.

57
Off Topic / Wait for it...
« on: January 28, 2012, 04:15:38 PM »

58
UO Client Modifications/Tools / Client mods
« on: January 28, 2012, 08:31:50 AM »
Works for current client: 7.0.23.1 (Patch 65)

This client mod is a suite of multiple modifications put into one.

It is generally in reply to Cerv's thread in regard to needing an up to date client modification.

I will do my best to keep this up to date.

Mods:

Clean up
Stumpy
Fields
Trap Highlights
No sails (Old boats)

Client Modifications:
http://www.mediafire.com/?i3hqbaqu855jqsl


Original Client Files:
http://www.mediafire.com/?4v4cfwj6ajbk7ck

59
Off Topic / So what'd everyone get?!
« on: December 25, 2011, 03:20:03 PM »
I got a physical copy of http://learnpythonthehardway.org/ !

Reading it now, also got signed up for the course, so stoked :>

What about everyone else?

60
Off Topic / lol easyuo flagged for malware
« on: December 23, 2011, 06:28:36 PM »

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