ScriptUO

Ultima Online Fan Board => General UO Chat => Topic started by: KaliOfLS on August 14, 2015, 09:18:44 AM

Title: Login bug
Post by: KaliOfLS on August 14, 2015, 09:18:44 AM
I found an interesting thing late last night. 

I was messing around with my sampire in shame because he sucks and doesn't have good gear yet.  I was not really paying attention to the spawn and somehow, I let myself die because I wasn't casing whirlwind.  Son of a gun.  So I pulled the whole "I'm stuck" game, went to brit, rezzed, then back to my house.  I logged out and in to my mage, opened a gate to the level of shame he was on, relogged my sampire, took the gate and collected my things.  Messed around for another 5 minutes, and returned back to my keep. 

I wanted to log into my smith for a minute and I was on that whole 5 minute delay (or however long it is) for having aggroed monsters that I didn't kill.  However, I was able to log onto my mage.  I was standing in my keep with my other character not logged out.  I could buff him with my mage and just to test, I relogged my smith and he couldn't log in.  My mage and my sampire could though.

I think if you've recently logged in with the character (10 minutes?), then it somehow circumvents the wait time for combat flags.   What is this good for?  I don't know.  Maybe you want to swap to a spellweaver to last hit a low guy, no idea.  Just thought I would share it.  Maybe you want to use 2 of your own weavers to get arcane focus count up.   It's really not that cool, but I found it kind of funny.  It's not an exploit to make tons of loot :p
Title: Re: Login bug
Post by: manwinc on August 14, 2015, 11:50:35 AM
That's the first actual explanation i've seen for the bug. I've done it a few times myself, but never been able to replicate.