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Messages - jtw1984

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16
New member introductions / Re: Hi Everyone Will you be my friend!
« on: January 12, 2013, 10:06:25 AM »
I have a character on Lake Austin that I never use. He needs a couple things done, but maybe in the long run we can create a pvp guild of some sorts on LA!

17
General UO Chat / Re: Newer Artifacts...returning after some time off :)
« on: January 12, 2013, 08:26:25 AM »
Are people getting these 5 mod reforged armor pieces from Shame loot?

You know the 70-80 mil pieces that have 12 Damage Eater, 2 MR, 2 HPR, 8 LMC, 15 LRC, and after enhancing they would have decent resists.

18
General UO Chat / Re: Newer Artifacts...returning after some time off :)
« on: January 10, 2013, 08:10:45 AM »
Thanks Alpha and Ultima, I gave you some plus rep.

19
General UO Chat / Re: Newer Artifacts...returning after some time off :)
« on: January 09, 2013, 07:00:31 PM »
Ah to be honest the last time I really played was a year and a half ago. Even then it was just for a couple weeks. I've probably been gone 2-3 years since I played actively.

I just see the price on some of these reforged armor pieces, and am wanting as much arties as possible without joining factions.

I figure I can still get 70 DCI, 2/6, 40 LMC, 100 LRC, and the max amount of MR, HPR, HPI, and MI possible.

Is EP still useful with the new poisoning changes?

For a bit today I thought my cure macro wasn't working. lol. That's a tough lesson to learn. haha

20
General UO Chat / Newer Artifacts...returning after some time off :)
« on: January 09, 2013, 06:13:13 PM »
Hey guys!

I'm returning after taking quite a bit of time off. I've been learning this new reforging stuff, and thanks to the -15 mage wep thread I was able to create my -15 MW/15 DCI wep!

Anyways, as I'm returning I'm noticing new items and what not. I was curious what most mages run now and days as artifact pieces?I was checking out some players on the EC client to view their mods and what not.

Anything new that is a must have like the conjurers garb?

Thanks!

21
General UO Chat / Been gone for a while....mage suits
« on: May 09, 2012, 11:35:43 AM »
Hey guys! Long time no see. I left Ultima for almost a year. I have recently returned and am having to setup new characters since my friend decided to get rid of his account. haha.

Anyways, I was curious as to if there are any new arties for pvp mage suits?

Is necro/nox/mage the best template now or is a mystic/ninja still good? I also heard they changed the SDI on pure mage to 40.

Anyways, just wanting general advice. Thanks!

22
Player Templates / Re: Griefing Character
« on: November 20, 2010, 07:20:50 AM »
Yeah. I was looking at the healing charts and even without anatomy you still heal a reasonable amount of damage. I didn't want to throw on Chiv because I didn't think I could fit 4/6 on the suit, and plus I hate having chiv on a stealther to begin with. I just needed something to increase my chances of survival somewhat. It's a rough temp to try and fit everything on.

23
General UO Chat / Re: Fire Beetle.
« on: November 20, 2010, 04:33:28 AM »
I use a couple vollems if I'm outnumbered badly and choke hold fighting.

Usually they die before they kill anyone though. haha

24
Player Templates / Re: Griefing Character
« on: November 20, 2010, 04:31:04 AM »
That is a good idea. Character will def be a gargoyle. How is the altering rate on items now and days? I wonder if being gargoyle will effect my skill gain items.

25
Player Templates / Griefing Character
« on: November 19, 2010, 08:52:52 PM »
Hey guys. I'm building this character right now so I'm unsure of the survivability until I play it. The character will basically only be used for bola'ing, all kill, and revealing stealthers. I will use this template in field fights with other guildmates. Here is the temp (Excludes items with skill gain):

110 Taming
110 Lore
100 Detect Hidden
85 Stealth
100 Hiding
85 Ninjitsu
120 Wrestling
90 Healing

Basically I think the survivability of this temp is too low. I'm contemplating getting rid of detect hidden just to put Healing on. I'm just confused on how to set this temp up. Any suggestions would be appreciated. Thanks!

26
General UO Chat / Re: Fire Beetle.
« on: November 19, 2010, 08:45:48 PM »
I don't know where I read this...but the stables won't res pets for five minutes. I heard somewhere that this is because of pvp concerns. I just can't remember where I read that.

 :P

27
General UO Chat / Re: Question about "Stump Hacks" / Fields etc
« on: November 19, 2010, 08:44:54 PM »
Hey Alpha,

I do my own stumps and field mods. Besides the regular energy, poison, and paralyze field mods I also go a step further and change twigs to red squares and rocks to red squares. This allows for easier fielding in Despise plus you don't get caught up on twigs (most the time) when running threw a jungle setting.

Honestly, most people use stumps and turned off animations back in the day when computers were not so great. Now and days most standard piece of crap computers run Ultima perfectly. So unless you have some 2000 generic computer then the animations shouldn't be that big of an issue.

I'll be more than happy to help you if you pm me your ICQ. I won't be back home until Sunday or Monday night, but I'll get with ya whenever I return home.

28
Off Topic / Re: World's most popular animated gif (Right Now) !!
« on: September 28, 2010, 11:37:40 PM »
LOL.

I saw this on another message board today and every reply said "GREATEST GIF EVER"

haha

29
General UO Chat / Re: Char Transfer - Red
« on: September 13, 2010, 10:43:33 AM »
"Spawn Killer" or "Sniper" cause of all the kill shot armor ignores. ;)

One of those eh? lol

30
Off Topic / Re: Did your football team win this week?
« on: September 13, 2010, 10:41:43 AM »
I'd rather not talk about it. My Volunteers got manhandled by Oregon.

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