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Messages - JackCiaran

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1
General UO Chat / Re: Stygian Abyss -- GARGOYLE QUEST INFO
« on: April 11, 2010, 08:39:15 PM »
so just checked and turned my human into a gargoyle for this and it wouldnt let me join it since I joined the human housing quest already =(

2
General UO Chat / Re: Stygian Abyss Event -- HUMAN QUEST INFO
« on: April 09, 2010, 08:53:22 PM »
Well I found 2 spots one with the four pillars right outside of the stairwell to the east and the one behind the stairwell from the underworld. and I've heard there is another in the medusa lair but those are the only ones im aware of and I guess there are 2-3more depending what day you read this...

3
General UO Chat / Re: Stygian Abyss Event
« on: April 08, 2010, 07:17:38 PM »
Your suppose to use a snake charmers flute. and there are tricks to doing that if you haven't tried you probably wouldn't notice. but be hidden when you decide to charm a snake so it won't pause or decide to follow you instead... it will just go straight to the hole!

4
Inactive Submissions / Re: Sampire Medusa Rare Egg Collector
« on: April 08, 2010, 02:26:43 PM »
Code: [Select]
FINDITEM PBN G_15
  IF #FINDCNT > 0
  {
    set #lobjectid #findid
    SET %B #findid
    REPEAT
      finditem %B
      if #finddist >= 1
      {
        event pathfind #FINDx #findy
        WAIT %WAIT1
        gosub TM_AdvJournalScan EGGS none CAN'T_GET_THERE
        if #RESULT = #TRUE
        {
          IGNOREITEM %B
        }
      UNTIL #finddist <= 1
    }
alright looking at the logic here could someone help me answer this? is my repeat going to be broken if I ignored the item and it is farther away? ( i believe it worked when I was testing but im going over everything and this has caught my eye )

5
Inactive Submissions / Re: Sampire Medusa Rare Egg Collector
« on: April 08, 2010, 12:36:10 PM »
Alright I tried using your suggestion but now I can't seem to pathfind to my locations I might have an error somewhere

gosub TM_AdvJournalSync EGGS 100
WAIT %WAIT5
FOR %COUNTER 1 %MORE
{
EVENT PATHFIND %X . %COUNTER %Y . %COUNTER . %Z . %COUNTER
  gosub TM_AdvJournalScan EGGS none CAN'T_GET_THERE
  IF #result = #FALSE
  {
GOSUB CHECKHEALTH
    wait %wait3
  }


or is it suppose to be something like this? ( im not to familiar with the for command )
also should I set the %counter to something? from reading on easyuo i didnt think I need to

gosub TM_AdvJournalSync EGGS 100
WAIT %WAIT5
FOR %COUNTER 1 1 %MORE
{
EVENT PATHFIND %X . %COUNTER %Y . %COUNTER . %Z . %COUNTER
  gosub TM_AdvJournalScan EGGS none CAN'T_GET_THERE
  IF #result = #FALSE
  {
    wait %wait3
  }

6
Inactive Submissions / Re: Sampire Medusa Rare Egg Collector
« on: April 08, 2010, 10:45:45 AM »
 wow Twinkle McNugget you just opened up a lot to me on saving that code! haha thank you I didn't realize I can use "for" (thats new to me still haven't had the chance to learn it since I am learning by writing things that I'd like) I'll be posting my changes soon! I'll be pm'ing you soon about another project if you don't mind that I'd like some feed back on.

I am guessing your the guy on ATL running around the building of the medusa lair....it looked like it was fairly effective except I came down and found you dead at one point (if it is you)

hehe I play many shards and have many friends but it is quite effective for my scripting skills lol.... only getting better! and its not perfect but works well and I dont mind dying since they are blessed eggs! but the spawn is rough on the weapon and armor!

7
General UO Chat / Re: Stygian Abyss Event
« on: April 08, 2010, 10:15:10 AM »
Ya my results from 6 characters is 1 talisman... I think I am gonna try to do this on more shards if I can find the time away from learning this scripting language! hehe

8
Inactive Submissions / Sampire Medusa Rare Egg Collector
« on: April 08, 2010, 04:15:11 AM »
Alright, I made this scripts  rail system that isn't that great but works ( I am currently trying to learn how to work trailmyx's rail engine but its being very complicated with me, but I'll change when I figure it out) but the script will run around the medusas lair (north of the alter). Use a sampire that likes to whirlwind cuz thats how you stay alive =). but the script will run around and click all the snake nests looking for eggs and cast close wounds at the same time just so you don't get your hand stuck to often.  This may be a lil obvious but I have ran it past few days and no one can tell except they think your an ass hole lol... and slander the way you collect eggs hehe

9
Script development tools / Re: TrailMyx's Master Rail Engine/Developer
« on: April 07, 2010, 10:50:34 AM »
yes thats correct and i figured out how to do it =)

10
General UO Chat / Re: Stygian Abyss Event
« on: April 07, 2010, 06:43:34 AM »
1) a lantern
2) a silver sapling seed
3) a rare serpent egg
4) a dark wisp orb

These are the items needed to finish the first part of the quest.
Just make a lantern with a tinker
Silver Sapling Seed is a pain since you can only get 1 per char unless you got some stocked or can get them...
A rare serpent egg ( the key you get from snake charming or just double clicking the nest )
and last a dark wisp orb is received by being the first to double click the red chest (i think you might have to dmg the guardian but im pretty sure you dont have to after watching a few people ) BUT ( hold down last object ) when it goes grey incase people are trying to compete for it? but I havent tested alot cuz maybe everyone will get one. but I found stocking these in my house and coming back again to get another ( for my weaker chars ) works but putting them in the bank wont let you get another? I havent tested to prove all these things but its something I was noticing from the 3 times I did it.

And when your wearing the lantern I found my green spot north west of the spawn where you get essence of passion coming down from the underworld but supposedly its suppose to change

11
wow I feel like you simplified it so much compared to what I have been reading! lol thankyou I luv this site =)

12
Scripting Chat / Is there a way to find an item and then walk to it?
« on: April 07, 2010, 05:58:09 AM »
Basically I am really curious if its possible to walk to an item while scripting? I have only used pathfinding so far and it always runs. But I did read that trailmyx's rail engine is possible to do that but I believe it only walks to the waypoint to get to my saved point? or is that where the label comes into hand and can help me out? I am very sorry if someone feels this is out of my league but its currently what I am interested in  :D

13
ya there nice but 450 weight sucks =(

14
Script development tools / Re: TrailMyx's Master Rail Engine/Developer
« on: April 07, 2010, 05:42:09 AM »
So this script is insane and my understanding of scripting isn't that great =( but I'm definitely learning from everyones posts and scripting codes they submitted but currently I'm TRYING to write a stealth script and curious after reading everything in here and the pdf if its possible to find something and then walk to it using this rail engine? ( I assume it would be possible but I'm afraid I may have just misunderstood a few things )

15
Script development tools / Re: TrailMyx's Advanced Journal Handler
« on: April 06, 2010, 07:15:59 PM »
wow i just read it over there and its alot easier to understand but putting it to use in other situations is probably harder than this journal scanner but again ty Twinkle McNugget!

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