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IDOC tools / Re: frneo's New Auto House Placer v2.0 08/21
« Last post by Hrafn on March 20, 2018, 01:59:37 PM »
Hi! I am struggling a bit to get this to work again (remember it worked like a charm few years back).

In the posts above it is stated that you need to change where the script clicks in the gump, but as I understand this is all relative in this script. Thats why you "train" the script in the setup by doing the mouseclicks needed to select house and place. The set up works fine apparently when i run it, with correct system messages all the way,  but then the script just hangs after you click start.

If a friendly soul had the time to look quickly at this and point me in the right direction (more detail on what to change to try to get it running) it would be great.

Thank you!
New member introductions / Re: Hello
« Last post by Crisis on March 19, 2018, 05:58:02 PM »
Welcome to SUO!
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by The Ghost on March 19, 2018, 06:26:45 AM »
Getting a brain fart,  Does this suppose to open the SOS bottle and save the ASOS.       
New member introductions / Re: Hello
« Last post by gimlet on March 18, 2018, 11:33:20 AM »

Thanks for your introduction - restricted status lifted - feel free to enjoy all the benefits of the site!

New member introductions / Re: Hello
« Last post by humbertomfc on March 18, 2018, 11:09:15 AM »
I'm 51 and started playing about 15 years ago, playing in a Brazilian Shard called Illusions. Soon I met Demise and started the game there, where I was unfortunately banned for using autoloot. I said I would never play Demise again and I've been playing in other freeshards for quite a while. After playing in other shars that were small and soon out of the air I decided now that I will play Demise again. I'm now re-scripting macros and so I'm here doing this presentation.
I hope you accept me and I'm very happy writing this.
Thank you.
IDOC tools / Re: TrailMyx's IDOC Monitor/Looter v1.0c
« Last post by Hrafn on March 18, 2018, 10:57:52 AM »
This is a great script and are still working as a charm. Have been using it for 3 idoc's now and the monitoring is perfect (after changine HIDE to HIDING). The looter also work when one is able to target a specific item.

As stated earlier in this thread: The public version of this looter loots for an item id (#FINDID). How would one go about to change that to item type (#FINDTYPE). I was thinking to build some generic loot lists that could be reused for houses where content are not known?

Update: Wow...after browsing some more in this thread...I found that I asked almost the exact same question in 2013.... Unfortunately without reciveing any help. Chance of getting some input five years later is probably slim....
New member introductions / Re: Hello
« Last post by gimlet on March 18, 2018, 04:22:13 AM »

Welcome! Our only requirement to be part of this site is for new members to write a good and thoughtful introduction.

Before we will unrestrict you - you need to tell us a lot more!

Please greatly expand your introduction and tell us about yourself and your UO life.

Look at the sticked examples if you need insight.
I think you will find the effort required to write a four or five paragraphs will pay off with this community!
New member introductions / Hello
« Last post by humbertomfc on March 18, 2018, 04:00:00 AM »
I'm coming back to playing Ultima Online, I'm looking for scripts that can help me with this comeback.

Thank you..
Crafting / Re: Trapped Box Maker
« Last post by tasslehoff on March 15, 2018, 11:42:18 AM »
script works great.thanks for all the hard work making my life easier=]
New member introductions / Re: Running from the Law in an Endless Journey
« Last post by Crisis on March 14, 2018, 03:29:54 PM »
Welcome to SUO!
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