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71
Orion UO Scripts / Re: Fully functional Lumberjack script!
« Last post by marujen on September 10, 2023, 12:27:35 PM »
Where did you release it at?
72
Orion UO Client / Re: Orion.GetLastGump or GetGump() not suit for 1.26.4 client?
« Last post by altiric on September 09, 2023, 07:33:32 PM »
Instead of Wait('useitemdelay') try Orion.WaitForGump()
It's possible useitemdelay is too short to catch the gump poping up.
You'll also need to use Orion.Print(gump0.ID()) not (gump0.ID)
73
Orion UO Client / Orion.GetLastGump or GetGump() not suit for 1.26.4 client?
« Last post by roro4ever on September 04, 2023, 10:53:46 PM »
Hello, I am a newbie for OrionUO Script. The freeshard I played recently using 1.26.4 client. I wrote some scirpt for train skill, and there are no problem.
Few days ago, I downloaded a script for trian blacksmithy skill, but it stucked at some code about gump.
So I wrote some scripts for  learn and test gump statements.

But I found  some problem, first is :  How can I get gumpobject?
For example.
Code: [Select]
function test(){
var IngotType='0x1BEF';
var gump0,gump1,gump2;
  //TextWindow.Open();
  Orion.UseType(IngotType);
  Orion.Wait('useitemdelay'); 
  gump0=Orion.GetLastGump();
  gump1=Orion.GetGump('last');
  Orion.Print('Orion.GumpCount='+Orion.GumpCount); 
  if (!(gump0 == null)) {
  Orion.Print(gump0.ID);
  Orion.InfoGump();
  Orion.Wait(500);
  }   
  else Orion.Print('No get gump0');
  if (gump1==null) Orion.Print('gump1 is null');
}

The result is :

gump0 and gump1 all are null....

why? 1.26.4 or other low version Clients can't GetGump?
74
ScriptUO Application / Re: Returning player
« Last post by Crisis on September 03, 2023, 04:17:48 PM »
You da man Gim!!
75
ScriptUO Application / Re: Returning player
« Last post by gimlet on September 03, 2023, 02:57:39 PM »
76
ScriptUO Application / Re: Returning player
« Last post by El_Remo on September 03, 2023, 09:13:42 AM »
No luck. The admin@easyuo email isnt working either..  who knows
77
ScriptUO Questions and Answers / Re: Script UO v239 not working
« Last post by Woodz_Aus on August 24, 2023, 11:52:39 PM »
got it working very nice tool
Thanks for the info mate
78
ScriptUO Questions and Answers / Re: Script UO v239 not working
« Last post by Crisis on August 24, 2023, 05:50:33 PM »
TM never posted a working version. It is a great tool to double check your code when running scripts though.

http://www.scriptuo.com/index.php?topic=2.0
79
ScriptUO Questions and Answers / Script UO v239 not working
« Last post by Woodz_Aus on August 24, 2023, 04:30:42 PM »
Hey All

Got some great scripts I've dug out of my forbidden hard drive however newly come back to game and have redownloaded script uo v239 the run mode is disabled and I'm sure people are sick of answering this question but do i need to patch anything to get this program to run my scripts ? i got a bowcrafting script I'm in need to run as I'm just so damn sick of manually placing these into a bin and then crafting again

Any help would be great
Thanks all
80
Orion UO Scripts / Re: Fully functional Lumberjack script!
« Last post by gruntman on August 21, 2023, 06:01:54 PM »
yeah seen both but DL didnt work - hmmm I will try again
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