Author Topic: Sampire V2.0  (Read 174947 times)

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Offline bodfather

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Re: Sampire V2.0
« Reply #210 on: April 21, 2012, 05:16:10 PM »
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Few questions. I've been gone a while and even before that i didn't mess around with anything but resources.

What is this reforging and how do i do it? Damage eaters? Can anyone wear armor with this or is it for gargs only?

Could a standard old school sampire do the job in Shame or do i need these reforged weps with damage eaters?

way too complicated if you've been out of the loop a while  :'(

Offline Khameleon

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Re: Sampire V2.0
« Reply #211 on: April 25, 2012, 04:02:24 PM »
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So... this is what I came up with... I haven't Really tested it out yet....

  • Energy Eater: 32
  • Fire Eater: 32
  • Kinetic Eater: 30
  • Poison Eater: 32
  • Cold Eater: 32
  • Damage Increase: 85
  • Hit Chance Increase: 55
  • Hit Point Increase: 10
  • Mana Increase: 7
  • Stamina Increase: 25
  • Defense Chance Increase: 40
  • Lower Mana Cost: 42
  • Hit Point Regeneration: 2
  • Physical Resist: 86
  • Fire Resist: 96
  • Cold Resist: 70
  • Poison Resist: 76
  • Energy Resist: 76
  • Strength Bonus: 1
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Offline lordraith

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Re: Sampire V2.0
« Reply #212 on: April 28, 2012, 02:21:42 AM »
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 Bodfather... reforgeing just came out with pub 75, maybe 2 months ago. Basiclly reforging is a bonus for crafters who also have imbuing skill, allowing some really nice mods. If you are familiar with shame loot, now those new mods are craftable by reforgeing.
 The damage eater, and damage type eater mods are not a bad lil bonus mod, in theory...but they only return a tiny bit of health, and only after you stop getting hit for a few secs...so not of much value imo.
 As far as reforge for Sampires, id suggest aiming for HCI on plain wood woodland pcs, then enhance with heartwood to double the HCI if your lucky to 10%...it seems imo to be the best reforge option avail to sampires. Personally, id use oak runic saws and plan to imbue, but useing yew or heartwood saws can make some godly pieces.
 If you already have a good older samp suit i really wouldnt rush to replace it.
Hey, if the Mayan's were right... at least we dont need to xmas shop this year... being lazy pays off, in the end. :D

Offline bodfather

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Re: Sampire V2.0
« Reply #213 on: April 28, 2012, 09:48:29 AM »
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Bodfather... reforgeing just came out with pub 75, maybe 2 months ago. Basiclly reforging is a bonus for crafters who also have imbuing skill, allowing some really nice mods. If you are familiar with shame loot, now those new mods are craftable by reforgeing.
 The damage eater, and damage type eater mods are not a bad lil bonus mod, in theory...but they only return a tiny bit of health, and only after you stop getting hit for a few secs...so not of much value imo.
 As far as reforge for Sampires, id suggest aiming for HCI on plain wood woodland pcs, then enhance with heartwood to double the HCI if your lucky to 10%...it seems imo to be the best reforge option avail to sampires. Personally, id use oak runic saws and plan to imbue, but useing yew or heartwood saws can make some godly pieces.
 If you already have a good older samp suit i really wouldnt rush to replace it.

Thank you sir! I had a friend explain a little about reforging to me yesterday and i played with it. I absolutely LOVE this. I used a heartwood saw and played with bokutos and made some really nice ones.   


Offline Wilk

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Re: Sampire V2.0
« Reply #214 on: April 30, 2012, 02:27:58 PM »
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Kham, the only things I'm not really keen on for your suit are:

-Circlet (meaning no HLD glasses which probably means no HLD on your setup).
-DI at 85
-HPI 10

I see your hci is 55. Could you lose 10 hci somewhere to get your di to 100?

Offline Vldimer

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Re: Sampire V2.0
« Reply #215 on: August 19, 2012, 06:21:28 AM »
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i run this
elf/female
120 mace
120 resist
105 bush(+15on braclet to 120)
100 anat
90 tact
99 necro
rest in chiv and i use a +15 chiv braclet as well to get me around 75ish

Offline gimlet

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Re: Sampire V2.0
« Reply #216 on: August 19, 2012, 09:23:05 AM »
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i run this
elf/female
120 mace
120 resist
105 bush(+15on braclet to 120)
100 anat
90 tact
99 necro
rest in chiv and i use a +15 chiv braclet as well to get me around 75ish

No SS?

Offline Xanderyum

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Re: Sampire V2.0
« Reply #217 on: August 19, 2012, 09:40:57 AM »
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Sampire isn't SS that's whammy, right? Sampire is all about Vampiric embrace and Damage output for heals through VE.
Whammy is way less skill points inNecro and more in SS so wraith form for mana, and SS for curse weapon.
Sampire=samurai vampiric embrace
whammy= wraith form samurai.
At least that's how I understood it.
Am I misinformed?

Offline MeWonUo

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Re: Sampire V2.0
« Reply #218 on: August 19, 2012, 09:47:58 AM »
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Sampire isn't SS that's whammy, right? Sampire is all about Vampiric embrace and Damage output for heals through VE.
Whammy is way less skill points inNecro and more in SS so wraith form for mana, and SS for curse weapon.
Sampire=samurai vampiric embrace
whammy= wraith form samurai.
At least that's how I understood it.
Am I misinformed?

Some people like to use SS on their sampires in certain situation for the curse weapon spell.  I swap out anatomy for SS when I fight slasher for example.  SS also adds another way to heal yourself in a pinch.  You lose damage output with it, but the added life saving abilities can be worth it sometimes.

Offline Vldimer

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Re: Sampire V2.0
« Reply #219 on: August 22, 2012, 11:29:06 AM »
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no i dont run SS at all not even against slasher.
with a black staff with max ssi(40) hit mana leach and stam leach+ hit area, you dont need SS, i solo all day without dying. with vamp form it keeps you full life.

Offline UoLugnutz

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Re: Sampire V2.0
« Reply #220 on: August 22, 2012, 12:07:53 PM »
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Sampire isn't SS that's whammy, right? Sampire is all about Vampiric embrace and Damage output for heals through VE.
Whammy is way less skill points inNecro and more in SS so wraith form for mana, and SS for curse weapon.
Sampire=samurai vampiric embrace
whammy= wraith form samurai.
At least that's how I understood it.
Am I misinformed?

In theory you are correct on what a Sampire and Whammy is and where the name came from. With the power of Imbuing/Re Forging most people run a hybrid of one or the other and the true meaning of both have lost itself in the shuffle.

Offline arkaneuo

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Re: Sampire V2.0
« Reply #221 on: October 14, 2012, 06:18:23 AM »
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I have not played UO for years (many many years).
I'm interested in make a Sampire char, but, anyone can recommend me wich stats need?

Thanks!

Offline The Ghost

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Re: Sampire V2.0
« Reply #222 on: October 15, 2012, 06:51:15 PM »
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With a 25 Stat Scrolls,  you are looking are something like this.  HP 111, Int 38 Dex 115. with on MOD on ur suit you can get to  Str 150,HP 145, Int 39  mana 80 , Dex135 Stam 165.    It all depend on what on ur suit.  Experiment with stat, it easy to lower and raise them.

Offline arkaneuo

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Re: Sampire V2.0
« Reply #223 on: October 15, 2012, 09:22:50 PM »
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Ok! i'll experiment a lot.

Actually don't have good equipment, but i try to get in short.

Thanks!

Offline The Ghost

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Re: Sampire V2.0
« Reply #224 on: October 17, 2012, 06:46:10 PM »
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I use shame loots to build cheap suit,  for archer it perfect.  My sammy use shame armor on 1v1 combats so I don't kill my nice suit. 

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