Author Topic: frneo's Weapon Crafter v5.0.1 08/31/11 now has TM's Advanced CLAw Support  (Read 50442 times)

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Offline Crome969

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Re: frneo's Weapon Crafter v3.0 with new features out 08/11/11
« Reply #45 on: August 11, 2011, 11:22:11 PM »
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I'd hold of on busting down elemental weapons till you can have a look at them.  I think that I linked my rough break down of champs/spawns.  Some weapons could be better than plain physical even if they had a mix.

As for the leather crafting.  I was thinking of something that would make one of the six slots and look for high or low resist.  Something like if you use horned it would keep all of those that hit for maximum fire or plain leather has a resist or two in the three's....something like that.  I'm sure that others could add more to the thought process.  
Well, this seems nice...

I could expand this and make it a general crafter, for armors and weapons... I would need some info though, on what to look for in each piece of armor, etc, so that I can put the correct options up. Thank you for the suggestion...

If anyone has stuff they'd like to see in a crafter, tell me and I'll try my best to add it here!
Just Downloadet your Script and taked a look inside. First view was "Wow", very good structure, superb documentated.
Cant wait until i get some dull Copper runics to test it.
Good Job!
if you extend it, dont forget the Bowcraft and Carpentry.:-)

Crome

Offline NeoTopic starter

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Re: frneo's Weapon Crafter v3.0 with new features out 08/11/11
« Reply #46 on: August 11, 2011, 11:27:19 PM »
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I'd hold of on busting down elemental weapons till you can have a look at them.  I think that I linked my rough break down of champs/spawns.  Some weapons could be better than plain physical even if they had a mix.

As for the leather crafting.  I was thinking of something that would make one of the six slots and look for high or low resist.  Something like if you use horned it would keep all of those that hit for maximum fire or plain leather has a resist or two in the three's....something like that.  I'm sure that others could add more to the thought process.  
Well, this seems nice...

I could expand this and make it a general crafter, for armors and weapons... I would need some info though, on what to look for in each piece of armor, etc, so that I can put the correct options up. Thank you for the suggestion...

If anyone has stuff they'd like to see in a crafter, tell me and I'll try my best to add it here!
Just Downloadet your Script and taked a look inside. First view was "Wow", very good structure, superb documentated.
Cant wait until i get some dull Copper runics to test it.
Good Job!
if you extend it, dont forget the Bowcraft and Carpentry.:-)

Crome
Actually, version 3.0 should work just fine with bowcrafting... Although I haven't tried it yet! Carpentry would be added if I ever make this a general crafter, definitely!

Thank you for the input!

Tell me how it works for ya! :)

Cheers!
« Last Edit: August 11, 2011, 11:29:35 PM by frneo »
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Offline MeWonUo

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Re: frneo's Weapon Crafter v3.0 with new features out 08/11/11
« Reply #47 on: August 13, 2011, 11:39:28 AM »
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frneo,

Very sorry for my delay in getting back.  I'm preparing to go to a funeral tomorrow, and completely forgot to let you know what has transpired.

I must apologize to you for my concerns that the script was broken in some way.  There was something, and I wish I know what, that was going weird within my system.  I tried your 3.0 and it didn't work, tried your 2.1 and it didn't work either.  Went and ran a combat script that I have, and even that was having issues.  After game and system restarts I was still experiencing the same problems.  So I gave up for the night.

Woke up yesterday and decided to give it a try one more time.....

It worked PERFECTLY!

I have absolutely NO idea what could have possibly been causing the issues, but it was in no way, shape, or form related to your work, or your incredible script.

Thank you for taking the time to look into the problems that I was having on your end.  I am sorry that you wasted your time for something that was only happening on my end.

Regards

Offline Crome969

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Re: frneo's Weapon Crafter v3.0 with new features out 08/11/11
« Reply #48 on: August 13, 2011, 11:51:39 AM »
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Small suggestions: Change the Custom Property and the Slayer Choice to a Dropdown Menu.If the User making wrong key Input it could happen it loots nothing;)

Offline NeoTopic starter

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Re: frneo's Weapon Crafter v4.0 complete version out 08/13
« Reply #49 on: August 13, 2011, 04:53:06 PM »
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Guys, added version 4.0 to first post.

It has MANY new features, and although I've tested it thoroughly here, I'm counting on you to provide me with some feedback!

Tell me how this works for you!

Cheers guys! :)
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Offline NeoTopic starter

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Re: frneo's Weapon Crafter v3.0 with new features out 08/11/11
« Reply #50 on: August 13, 2011, 05:35:05 PM »
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frneo,

Very sorry for my delay in getting back.  I'm preparing to go to a funeral tomorrow, and completely forgot to let you know what has transpired.

I must apologize to you for my concerns that the script was broken in some way.  There was something, and I wish I know what, that was going weird within my system.  I tried your 3.0 and it didn't work, tried your 2.1 and it didn't work either.  Went and ran a combat script that I have, and even that was having issues.  After game and system restarts I was still experiencing the same problems.  So I gave up for the night.

Woke up yesterday and decided to give it a try one more time.....

It worked PERFECTLY!

I have absolutely NO idea what could have possibly been causing the issues, but it was in no way, shape, or form related to your work, or your incredible script.

Thank you for taking the time to look into the problems that I was having on your end.  I am sorry that you wasted your time for something that was only happening on my end.

Regards
I appreciate the kind words!

Thank you!

If you get a chance, give version 4.0 a role, and tell me how it went!

cheers! :)
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Offline MeWonUo

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Re: frneo's Weapon Crafter v3.0 with new features out 08/11/11
« Reply #51 on: August 13, 2011, 05:47:52 PM »
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I appreciate the kind words!

Thank you!

If you get a chance, give version 4.0 a role, and tell me how it went!

cheers! :)

I would absolutely like to, however euo is playing dead right now. 

I'll have to try it when I get back from out of town sometime Monday.

Offline NeoTopic starter

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Re: frneo's Weapon Crafter v4.1 complete version out 08/14
« Reply #52 on: August 14, 2011, 06:47:29 AM »
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Ok guys, after a lot of work, I guess I've finally put everything I first intended in this tool. So, version 4.1 added to first post. Hope you enjoy this, and continue giving me feedback!

Cheers!
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Offline NeoTopic starter

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Re: frneo's Weapon Crafter v4.1.1 complete 08/15
« Reply #53 on: August 15, 2011, 03:49:24 PM »
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Added a minor fix, version 4.1.1 is out....

As soon as I get a chance, I'll add an option to delete the saved user setup.

But, right now I'm kinda busy with a new project heh...

I'll be taking suggestions to add to the next version too, if there are any...

Thanks for your support so far guys!


neo
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Offline JustAnotherFace

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Re: frneo's Weapon Crafter v4.1.1 complete 08/15
« Reply #54 on: August 15, 2011, 06:00:38 PM »
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Neo,

Awesome awesome script!  I burned through a little over 50 runic hammers with this bad boy and have not had a problem yet, other than the fact that the RNG hates me.  Works like a dream, set it and forget it! 

Thanks for the hard work!

JaF
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Offline NeoTopic starter

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Re: frneo's Weapon Crafter v4.1.1 complete 08/15
« Reply #55 on: August 15, 2011, 06:13:49 PM »
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Neo,

Awesome awesome script!  I burned through a little over 50 runic hammers with this bad boy and have not had a problem yet, other than the fact that the RNG hates me.  Works like a dream, set it and forget it!  

Thanks for the hard work!

JaF
Hey JaF...

I'm really glad you liked it! It's a pleasure to see great scripters like yourself using and enjoying the crafter!

I really appreciate the feedback!

If you have any suggestions, or complaints, feel free to tell me ! :)

Thank you,

neo
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Offline MeWonUo

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Re: frneo's Weapon Crafter v4.1.1 complete 08/15
« Reply #56 on: August 17, 2011, 06:40:38 PM »
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Could you script this thing to make better weapons please?? :D  RNG is not my buddy today.

Offline NeoTopic starter

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Re: frneo's Weapon Crafter v4.1.1 complete 08/15
« Reply #57 on: August 17, 2011, 06:46:08 PM »
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RNG's always against me  :(
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Offline Canuker

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Re: frneo's Weapon Crafter v4.1.1 complete 08/15
« Reply #58 on: August 19, 2011, 07:33:21 AM »
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Just wanted to add a second or third thanks, last night this puppy busted out a near perfect 90% cold damage long sword which will help a ton for my crushing of Ricktor. 
Nope!  I'm doing what all the real PvPers do:  Scripting everything except the running away part!  I'm real good at that already...

Offline NeoTopic starter

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Re: frneo's Weapon Crafter v4.1.1 complete 08/15
« Reply #59 on: August 19, 2011, 11:46:22 AM »
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Just wanted to add a second or third thanks, last night this puppy busted out a near perfect 90% cold damage long sword which will help a ton for my crushing of Ricktor. 
Glad this is working well for you Canuker...

Neo
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