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Messages - kenshin87

Pages: [1] 2 3 ... 6
1
Script Debug / Re: YOUR STATS HUGE
« on: January 15, 2012, 11:07:52 AM »
Hey all just coming back. will be testing my skills. back in this to see if i still have it. Hope everyone is doing well

2
General UO Chat / Re: Faction Changes
« on: April 26, 2010, 07:20:25 PM »
i was reading up on some of the new things being implemented and i also checked out the bases which are really trash to fight around or in. i am more along the lines with manwinc and the exploitiing thatis going to be done shortly. only time will tell. just one question has anyone heard anything new about how the faction points are going to be working?

3
Questing / Re: Gen's Library Donations
« on: April 26, 2010, 06:59:57 PM »
you can obtain the ID by using different tools located within the site. such as http://www.scriptuo.com/index.php?topic=188.0 hope that helps

4
Resource Farming / Re: Ter Mur Lumberjack
« on: April 25, 2010, 08:36:24 PM »
also noticing that guild or quest menu pops up every now and then. cant remember it was earlier this morning

5
Resource Farming / Re: Ter Mur Lumberjack
« on: April 24, 2010, 08:15:10 PM »
ok so i think i found another problem. simple fix is to not run with uoa. i noticed that the dropping sequence messes up or freezes on this area
_MOVE_TO_CONTAINER:
  finditem !_mt_item C_ , #backpackid
  if #findkind <> -1
  {
    if !_mt_item in %boards && !_cnt
      gosub calc_total_points
    exevent drag #findid #findstack
    wait 5
  finditem  !_mt_secure

    exevent dropc !_mt_secure
    wait 20
    goto _MOVE_TO_CONTAINER
  }
  namespace clear
  namespace pop
return

i was just starting to chop would and it got stuck here.
another thing i ran into was that i believe with the new update to the runebooks it is messing up the ter16 and mur16. i will run further tests on it later. hope this helps so far

6
Crafting / Re: Mwincs. Crafting Scripts
« on: April 24, 2010, 02:26:22 PM »
ahhh the countless hours saved! thank you mwinc for the support

7
Resource Farming / Re: Ter Mur Lumberjack
« on: April 24, 2010, 02:24:23 PM »
great thank you for the support. i dont have time to run it atm but  will take a look in a bit. again thanks for everything and if i were to run into any more glitches or anything i will certainly let you know and if i can post a quick fix for it. thank you

8
Scripting Chat / Panic BUTTON!!!!
« on: April 22, 2010, 12:35:02 PM »
haha so a couple of guildies and i were doing a spawn today and as soon as we dropped the champ we got raided so i was laughing because one of the guys got a 20 and was frantic about him surviving and getting safe and out of the area. but two guys were on his ass and he had no choice but to eat the scroll. at that point he turned around and killed both of them but thats beside the point. anyways so i was thinking it would be funny to have a panic button script which will eat the scrolls in your backpack if the panic button was pressed. obviously you would want to make it a obscure key but i think its a neat little project. anythoughts?

9
Resource Farming / Re: Ter Mur Lumberjack
« on: April 22, 2010, 09:07:03 AM »
simple fix for the script stopping is just add another rune book of trees whether it be the mur 16 or just a tree 1 2 3... the script looks for the second rune book with the +1 and since there is no other rune book itwill continually run that loop. not a big deal just make a second book quick easy fix.

10
Resource Farming / Re: Ter Mur Lumberjack
« on: April 21, 2010, 06:05:41 PM »
haha yeah but just giving a heads up and another thing i just found is  that when if you are just running one runebook in ter mur if you go through all of the trees it gets stuck i tried to fix it but really didnt know how to. also i am just thinking of things off the top of my head i will take a look into them in more detail tomorrow. but when running the setup portion and you are recalling to target the trees maybe allow a check to see if it actually targeted the tree or if it was a bad tree spot.

11
Resource Farming / Re: Ter Mur Lumberjack
« on: April 21, 2010, 05:34:36 PM »
ok so great work on revamping the script to work in ter mur really works great. and giving a heads up for people going to be doing this is that they seem to be banning people with ease over there. on a more script side note is that a counter used for crystal shards would be very cool and also it seems to snag up a ways into it and not target it the tree and continues to double click the axe for use but not click the tree. i am restarting the script againa nd doing the initial setup to see if it fixes it but great job and thank you!

12
Crafting / Re: Mwincs. Crafting Scripts
« on: April 21, 2010, 02:57:05 PM »
haha caught you your sneakiness! thank you for the support

13
Crafting / Re: Mwincs. Crafting Scripts
« on: April 21, 2010, 11:42:23 AM »
so i am running the shuriken script and it seems to not be working anymore? it opens the crafting menu for the shurikens then it just keeps repeating i believe the line is
wait 1
until #contsize = %CraftMenu || %Timer_Limit < #scnt

630 and 631

goes through that then goes and repopens the tool again. any help on this?

14
IDOC tools / Re: TrailMyx's IDOC Monitor/Looter v1.0c
« on: April 01, 2010, 07:17:13 PM »
SS scored another IDOC this time and it was great. used the Beta version which is starting to work great now. and also i used TM's script to monitor it. as i was sitting there just watching tv and waiting for the thing to fall i was wondering who was possibly there. so i thoght it would be real cool to add a journal log or something along those lines. maybe an option to choose during the primary setup. that way we will know who is has come by the idoc and so ofrth and so on. maybe a scan to log everything that says "you see:". anyways hope all is well. and again great script

15
Script Debug / Re: YOUR STATS HUGE
« on: March 30, 2010, 03:56:56 PM »
hey maddog is there a site where i can check to see the colors i may choose from?

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