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Messages - kenshin87

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16
Off Topic / Re: Thinking about applying to MIT in a year.
« on: March 29, 2010, 07:50:07 PM »
Try Rensselaer Polytechnic Institute. i went there and it is another very prestigious school. take a look at it and let me know what you think i still have friends there and could tell you whatever you would need.

17
Script Debug / Re: YOUR STATS HUGE
« on: March 28, 2010, 06:43:25 PM »
thanks maddog. so as i said before that now a days a lot of older people are playnig and sometimes its hard for them to pvp correctly because they cant see HP they cant see mana they didnt realized they were mortaled and or poisoned so forth and so on. so basically i would like the script to just be on top of the window and have the user of course move it to where they would like it. if the person is poisoneed then the background will be green if the person is mortaled turn it gold and if the str gets low turn it red. i would like to update it when something changes whether it be stam health or mana. or would that be to much you think? also now that i am thinking it could be a helpful training tool. eventually be able to detect the deferent buffs such as omened and o forth

18
Scripting Chat / Re: Accepting Beta testers for Farming script
« on: March 26, 2010, 08:16:11 AM »
hey C2 so i have just been going over some old posts and came across this one. let me know if you still need some beta testers for the script. if not hope it all worked out well.

19
hey C2 so i was running the stealing portion of the script. there seems to be to quick of steal time. every other one it says you must wait to use the skill. i just added to seconds to after the steal part

20
Scripting Chat / Re: BM Looter 3.0 Beta testers needed
« on: March 24, 2010, 10:25:03 AM »
hey bm i will take a look at it as well if you would like

21
Script Debug / YOUR STATS HUGE
« on: March 24, 2010, 10:01:46 AM »
hey everyone so this is a script that i pretty much made real quickly because i have some people in the guild that dont normally use easyuo but cant see the health bar of themselves to even play. or i hear a lot of people just saying oh crap i didnt even know i was getting hit or my hitpoints were low. so feel free to take a look at it. it is pretty simple and good use in pvp big fights. i do need a little bit of help though trying to make the menu a little bit bigger or for people to maybe resize it. also i would like to change the colors depending on how low your health or mana gets. hope everyone enjoys it as is and as input comes i will change it accordingly. further i would eventually like to have an area where it will tell you if your cursed or if you poisoned and so on. thanks everyone

Code: [Select]
;SCRIPT BY KENSHIN87
;displays your general statisics in large form.
menu clear
  menu Show 800 270
menu Window Title Your Current STATISTICS
menu Window Color YELLOW
  menu Font Name Times New Roman
  menu Font Size 30
  menu Font BGColor LIME
  menu Text EUOLabel68 0 10 HIT POINTS
  menu Font Name Times New Roman
  menu Font BGColor BLUE
  menu Text EUOLabel68 0 50 MANA
  menu Font Name Times New Roman
  menu Font BGColor LIME
  menu Text EUOLabel68 0 100 STAMINA
 
  menu Font Size 30
  menu Font BGColor LIME
  menu Text EUOLabel68 230 10 #HITS
  menu Font Name Times New Roman
  if #maxhits < (#maxhits / 2)
  menu Window Color RED
  return
  menu Font BGColor BLUE
  menu Text EUOLabel68 230 50 #MANA
  if #maxmana < (#maxmana / 2)
   menu Font BGColor red
   return
  menu Font Name Times New Roman
  menu Font BGColor LIME
  menu Text EUOLabel68 230 90 #STAMINA
  wait 10s

 
 


22
hey c2 so i noticed something during the stealing process. when you steal and sometimes you are successful it will only take say 5/6 or 4/8 bottles instead of all of them which of course cannot be helped. however i noticed that after that point the script doesnt put back the number that you would need to get a gain. or do you actually get a gain off of the last porton of unsuccessful stolen goods? if not you can run a check to see how many bottles are in the packys pouch and drop the required number of bottles back into. correct me if i am wrong on this assumption

23
Player Templates / Re: Thief
« on: March 21, 2010, 08:36:52 PM »
hey cerveza just looking over your temp here. dont forget you can get the +20 stealth cloak the royal investigators cloak.that way you can have 120 resist with the 120 wrestle. wont be able to get para spammed as much as you would with only 100. also how do you automatically parse a pack and steal the 120's? is there a script for something like that?

24
good call on the following! never would have thought about that one. tahnk you!

25
i thought i had read it in the previous posts but i guess i am wrong. is there an npc anywhere that has a bag i can continually snoop? like an npc that doesnt move. would be great help!
preferably not one that i have to hire, they always seem to disappear on me.

26
all you elites taking all of the good stuff away from the common folk!!! haha just kidding hope to make it there one soon. but for all of those non elites attempting to make a theif or just any stealther really. alll you need to do is have uoassist and make a macro for it all. simply put just double click the gate choose a destination use stealth skill doublclick gate stealth skill . haave that run on repeat and boom you got yourself a handy training macro using assist. however i still recommend using this script just because you can run two of them and train up your snooping/hiding/stealth in no time.

27
also C2 or anyone else really i cool think to do to train up stealth is use moongates to bypass the hiding timer. only have to wait half the time for instances of stealth. that could be set up through UoAssist or make a little script out of it. let me know what you think :)

28
currently using it on siege right now. making a ninja stealth theif with wrestle. should be a fun time. i am actually running two instances of the script at the same time. hiding and snooping. they dont interfere with eachother so it works great. so if people are trying to double the effectiveness of the script well thats a way to do it. thanks c2 great script!

29
UOMaddogs' Script Library / Re: Maddog's Explosion Pot Chucker
« on: March 12, 2010, 11:05:26 AM »
hey maddog just returned to playing from a month break now. was wondering if you were able to look at what i had sent you from a while back.

30
Script Snippets / Re: Move to a (semi)random coordinate.
« on: February 26, 2010, 10:00:14 AM »
hey cerveza must have missed this post in the navrey section. i am actually going to give this a whirl when i get home today. i wonder if that little section in the middle will work as a nice center point for navrey. seems like this may actually be the way to go for doing my script. will it pathfind around objects? i know in the middle there are a few walls that may need to get around.  thank you i will let you know either tonight or tomorrow if it worked.

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