Are you running this on a production or freeshard server?
There are types for the weapon. Does your weapon show up in either the bow or the variable that keeps track of the left-handed/right-handed (not looking at the code, just from memory)?
There is also routines for disarm and rearming the bow, but I do not know if these are skipped for spell channeling weapons. I would test with another bow of some type that isn't spell channeling just to see if it simply functions for you. It sounds like you are having multiple issues (maybe a lag/timing issue as well). So I would test it out with a basic setup, then figure out how to add elements.
If you need assistance to adapt the script, it will first need the TYPE of the weapon you are using. Drag it and check the value of #LLIFTEDTYPE.
Next you need a left hand vs. right hand arm/disarm routine.
Good Morning.
Come on.
Today, right at the beginning, the problem reoccurred saying that he did not find a weapon, and after I killed the sea serpent, and he did not take the weapon out of my hand, and he kept giving that message that he was waiting for an action, etc. (the that I posted above).
Here are the answers:
1 - I'm currently playing on Demise. I don't know if it's considered like OSI or FreeShard.
2 - I don't have much knowledge of EasyUO scripting, but I haven't seen anything about spellchanneling, but I think it should be removed and put out of my hand, regardless of this property.
3 - The weapon is a repeating Crossbow (PPO in #LLIFTEDTYPE)
4 - I didn't click on the box that spoke of not finding the weapon. After he killed the serpent, I clicked to see what he would do. He cast all chival abilities that should have been cast before (even repeated the "spell" even though she was a buff).
5 - I changed the weapon. I got another Crossbow repeating without spellchanneling. I redid the Guided Setup. When the serpent appeared, he did not take the weapon. After I manually armed, he casted chival without the message box appearing. After killing the snake, he didn't go near it to cut. The same message "you must wait to perform another action" appeared. I had to remove the weapon manually for him to proceed.