ScriptUO

Official ScriptUO EasyUO Scripts => Script Debug => Topic started by: The Ghost on October 25, 2016, 04:07:54 PM

Title: Use of N/A
Post by: The Ghost on October 25, 2016, 04:07:54 PM
I have seen in some build the use of those two letter N/A.   Why are we using them and specially when.   

This come to mind
 I set my list of monster I want
In my sub I have those two target at NA. 
 
Code: [Select]


set %monster AG_NG_EG_XG_PF_IG_YG_TF
gosub target
halt
sub target
  set %target1 n/a
  set %target2 n/a
{
Do something
}

return
Title: Re: Use of N/A
Post by: TrailMyx on October 25, 2016, 06:38:25 PM
This is the default value Cheffe uses when displaying a variable that has never been initalized.  If you set it to N/A, you are just following the normal accepted convention of invalidating the last used content.