Author Topic: Heartwood Fletcher Quest for Bolts  (Read 64150 times)

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Offline Lula

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Re: Heartwood Fletcher Quest for Bolts
« Reply #45 on: October 07, 2010, 07:04:22 AM »
0
I found out how to fix it throwing away the heartwood kit :P

Change this
Code: [Select]
if Heartwood , #spc  Runic in #property
{
exevent drag %findid 1
wait 4
exevent dropc %Runicbox
wait 4
set %Heartwood %Heartwood + 1
return

To this
Code: [Select]
if Heartwood , #spc ,  Runic in #property
{
exevent drag %findid 1
wait 4
exevent dropc %Runicbox
wait 4
set %Heartwood %Heartwood + 1
return

It is crazy how 1 little comma can cost ya millions.

I start the script and it was working very well, but then I read this post above and decided to modify the script as he commands. i did the right thing?

I apologize for my google translator english hehehe

Offline Cuemif

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Re: Heartwood Fletcher Quest for Bolts
« Reply #46 on: October 07, 2010, 09:36:22 PM »
0
Yes or it will throw away your heartwood kits

Offline Lula

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Re: Heartwood Fletcher Quest for Bolts
« Reply #47 on: October 08, 2010, 06:21:04 PM »
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ok the script is working very well! thanks a lot!

Offline Cuemif

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Re: Heartwood Fletcher Quest for Bolts
« Reply #48 on: October 09, 2010, 01:46:22 PM »
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ok the script is working very well! thanks a lot!

Glad I could help :p

Offline Lula

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Re: Heartwood Fletcher Quest for Bolts
« Reply #49 on: October 26, 2010, 05:37:54 PM »
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Offline Toptwo

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Re: Heartwood Fletcher Quest for Bolts
« Reply #50 on: October 26, 2010, 07:03:42 PM »
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The final weapon is the brain. All else is supplemental.....  If you find yourself in a fair fight, your tactics suck.

Offline billtcat

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Re: Heartwood Fletcher Quest for Bolts
« Reply #51 on: December 15, 2010, 11:56:24 AM »
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Still wondering if anyone has found a way to sort out the talismans that have exceptional bonuses?


Bill The Cat

Offline Cuemif

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Re: Heartwood Fletcher Quest for Bolts
« Reply #52 on: December 28, 2010, 07:07:42 PM »
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The shard I play on has bank stones so I am able to just put like 100k bolts in there and I just have to restock every so often, I was wondering how I would go about making it so the would pull say 1000 from my bank it the bolts went below 100? anything thoughts on this would be helpful .
I think it needs to go within here but I am noob at best when it comes to scripting.

Code: [Select]
sub Target_Bolts
Target_Bolt:
Finditem LNK C_ , #backpackid
if #findkind = -1
{
Display Hold on no Bolts Left
}
if #findcol = 0
{
set #ltargetid #findid
event macro 22
}
Finditem LNK C_ , #backpackid
if #findcol = 0
{
goSub Toogle_Quest_Items
goto Target_Bolt
}
set %Bolts %Bolts + 10
return
« Last Edit: December 28, 2010, 07:11:28 PM by Cuemif »

Offline TheGattman

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Re: Heartwood Fletcher Quest for Bolts
« Reply #53 on: January 31, 2011, 09:57:31 AM »
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Offline yuess

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Re: Heartwood Fletcher Quest for Bolts
« Reply #54 on: March 21, 2011, 09:26:32 AM »
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Where I download the script? Or someone puts the script to copy it

 Thank you

Offline Cerveza

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Re: Heartwood Fletcher Quest for Bolts
« Reply #55 on: March 21, 2011, 09:41:41 AM »
0
Where I download the script? Or someone puts the script to copy it

 Thank you

Download it HERE
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Offline fredsacchis

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Re: Heartwood Fletcher Quest for Bolts
« Reply #56 on: July 08, 2011, 06:56:14 AM »
0
how can i delete the simple bow quest from the script? i just wanna the lethal darts working.. what lines do i have to ; or delete from it??

thanks

Offline billtcat

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Re: Heartwood Fletcher Quest for Bolts
« Reply #57 on: July 26, 2011, 09:58:17 AM »
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It does not do the Simple Bow quest but since there are 2 NPC you need to accept the Simple Bow Quest on one then run the script and select the pother NPC in the script.


Works like a charm


Bill The Cat

Offline Crome969Topic starter

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Re: Heartwood Fletcher Quest for Bolts
« Reply #58 on: August 04, 2011, 09:28:44 AM »
0
Hello People,

I wrote a Revision of that Script in Openuo.
you can get it here:http://www.scriptuo.com/index.php?topic=8109.0

Have fun!

Kind regards

Crome

Offline Monoxide

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Re: Heartwood Fletcher Quest for Bolts
« Reply #59 on: September 05, 2011, 05:59:57 PM »
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this script works almost flawless!!! i noticed the problem with it getting stuck on accepting quest and trying to toogle quest item before accepting quest, but i found the problem for it! npc names getting in the way i dont know if theres a way to turn npc names off, but i had placed my gump as high as i could and to the right just enough for the script to still see it but the names not get in the way! running 2hrs now with no flaws!

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