Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - creedgaming

Pages: [1]
1
!!!!ATTENTION!!!

I have found some very much needed fixes, especially when using gate travel. I play on siege and set the script to tinker my axes instead of grabbing from a bag so you may want to avoid that edited section. Bank box gump sizes need to be updated in 2 locations and there is a line that should be in between moved in between some closing brackets.
Also, the script would quite often keep opening a gate to the location I was standing on. I added some code to check the sysmessage for blocked location and then if so it will move to the next tree spot. It does have the issue of being blocked just as often but it fixes itself.

I have attached version 2.07 to those that wish to use it.

If you need to see the modifications I did, please check out diffchecker.com and upload 2.06 and 2.07 and change what you need to (if don't wish to use tinkering)

Thanks!



2
Questing / Re: Shadowguard Helper
« on: September 29, 2020, 05:42:10 PM »
I just edited the script to drop it the apple on my horse so that I don't have to fight any mobs. This also tells your horse to follow you and waits a few seconds to see if the horse is nearby. You might have to add more horse types for finditem SG_OF_MG because mine finally bonded and I hadn't had to add anymore npc bought horses.

line 309
Code: [Select]
          ;;gosub adctd_throw %currentApple %currentTree 10 10
          tryagain:
          finditem QQD C_ , #BACKPACKID
          exevent drag #findid
          wait 5
          finditem SG_OF_MG
          wait 2
          if #finddist > 2
          {
          msg $
          msg all follow me $
          wait 3s
          goto tryagain
          }
          exevent dropc #findid
          wait 40
         

and left the rest the way it was

Code: [Select]
       ignoreitem %currentTree
       }
      }

3
New member introductions / Hey New to ScriptUO
« on: June 09, 2009, 08:07:34 PM »
Hey guys I ran into ScriptUO by coincidence, first impression is amazing site great community and I would like to say rock on. I've played UO eversince i was 12 years old back in middle school....played on OSI for awhile and mom wouldnt pay for me to play so I had to resort to a free server and I chose TAR (The Alter Realm). With many problems I decided it was time to play on OSI and so I have been playin on Atlantic for multiple years now. Just would like to say I am priveledged to be a part of the community :)

4
Scripting Chat / Re: Accepting Beta testers for Farming script
« on: June 09, 2009, 07:26:08 PM »
Yea Id love to help ya too :) I know some of scripting but not too confident

5
Scripting Chat / Re: IDOC Finder?
« on: June 09, 2009, 07:24:45 PM »
Yea IDOC finders are nice will need to be updated for new gargoyle cities

6
Scripting Chat / Re: Is this too ambitious for my first script?
« on: June 09, 2009, 07:21:16 PM »
Right on :) I do think that would be a great idea for a script

7
Questing / Re: ScriptUO Heartwood Quester v1.16
« on: June 09, 2009, 07:05:38 PM »
This script looks badass now to test it out...

8
Player Templates / Re: Whats the latest gimp template?
« on: June 09, 2009, 07:03:14 PM »
Bushido/fencer 4tw as human lesser poison those krysss and meditaion 0 anat and chug pots with 50 chiv and 4/6 if u dont want hci or dci

9
This script is great!

[modbreak]Deleted quote - TM[/modbreak]

Pages: [1]