Author Topic: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!  (Read 583582 times)

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Offline LordAmitlu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #735 on: October 13, 2012, 10:10:24 PM »
+1
Actually that would be really easy to add.  If you add

Code: [Select]
gosub CheckForBagOfSending

to between line 314 and 315 to make it look like this:

Code: [Select]
    gosub SetLooterIdle
    gosub CheckForBagOfSending
    gosub UpdateLootInfo

That should add the functionality you're looking for and shouldn't disrupt the house of cards too much.  :)

Don't forget to vote over at EUO... ;)

I find that absolutely amazing that you can figure that out so fast.
I'll need to go through the script and do that tomorrow when I am sober. :D
Just found out my sister totaled my car today. :(

Post Merge: October 13, 2012, 10:14:25 PM
sub HandleGroundTargets
  repeat
    namespace copy TM_HEAL from global TM_healer
    if !TM_HEAL = #TRUE
      wait 20
  until !TM_HEAL <> #TRUE && #LLIFTEDKIND = 0 && #TargCurs <> 1 && A notin #CHARSTATUS
  set #LPC 1000
  gosub ScanContainerForMatch NULL GROUND
  namespace copy loot_list from local SCFN
  if !loot_list <> #TRUE
  {
    set %loot_time #SCNT2
    menu set EUOStatus Looting ground items...
    gosub SetLooterActive
    set !TM_loot_in_progress #TRUE
    namespace copy TM_loot_in_progress to global TM_loot
    menu get EUOCheckPreview
    if #MENURES <> #TRUE
    {
      gosub AddItemsToList HISTORY !loot_list
      if %right_pane = HISTORY
        gosub DrawHistoryPane
      gosub TM_LootList !loot_list GROUND %global_destination
    }
    else
    {
      gosub AddItemsToList PREVIEW !loot_list
      if %right_pane = PREVIEW
        gosub DrawPreviewPane
    }
    set !TM_loot_in_progress #FALSE
    namespace copy TM_loot_in_progress to global TM_loot
    menu set EUOStatus Ground looting complete!
    gosub SetLooterIdle
    gosub CheckForBagOfSending     (right here, correct?)
    gosub UpdateLootInfo
  }
  set #LPC 100
return
« Last Edit: October 13, 2012, 10:14:25 PM by LordAmitlu »

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #736 on: October 13, 2012, 10:16:40 PM »
+1
I find that absolutely amazing that you can figure that out so fast.
I'll need to go through the script and do that tomorrow when I am sober. :D
Just found out my sister totaled my car today. :(

heh, well I forgot that I recently (well a couple years ago) re-wrote the ground looting to be more like the pack looting.  So that line just didn't make it into the mix.  Since I never loot from the ground and absolutely never use the BOS, it just never got tested.  One of the zillion of features that are in that script.

hope your sister is OK!  Cars are replaceable, but family members aren't.
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Offline LordAmitlu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #737 on: October 13, 2012, 10:41:13 PM »
+1
I find that absolutely amazing that you can figure that out so fast.
I'll need to go through the script and do that tomorrow when I am sober. :D
Just found out my sister totaled my car today. :(

heh, well I forgot that I recently (well a couple years ago) re-wrote the ground looting to be more like the pack looting.  So that line just didn't make it into the mix.  Since I never loot from the ground and absolutely never use the BOS, it just never got tested.  One of the zillion of features that are in that script.

hope your sister is OK!  Cars are replaceable, but family members aren't.

Very true. At the bottom of the post I put in parenthesis the line I think that needed to be changed.

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #738 on: October 13, 2012, 10:45:32 PM »
+1
Yep, that's the spot!
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Offline LordAmitlu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #739 on: October 13, 2012, 11:13:05 PM »
+1
I appreciate it man, greatly. Thank you so much for your help. Now, I just need to make/find a script that heals me pet and honors/attacks targets correctly. I think I am missing certain ID's for creatures in game!

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #740 on: October 30, 2012, 07:41:31 PM »
+1
Updated to version 779

Bug fixes:
  • removed some debug messages
  • fixed Bag of sending during ground looting
  • Fixed type in %id_bones line, missing some items
  • Runravel?!?!?
  • Fixed runaway LPC in container scan routine

New features:
User selectable forum listing switchable between SMF(ScriptUO forum) and PHPBB(EasyUO)

Stealth drag/drop allows for much faster looting in PvM.  The drag/drop is now a state machine that is executed throughout the evaluation process that happens in parallel.  This will shave many seconds off of PvM looting!  Fewer safeguards are in place, so keep this in mind.


« Last Edit: November 21, 2012, 10:49:51 PM by TrailMyx »
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Offline LordAmitlu

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #741 on: November 05, 2012, 09:21:56 PM »
+1
sweet, I'll have to check this out when I play my farmer.

Offline Alpha

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #742 on: November 21, 2012, 06:05:35 PM »
+1
Anyone want to explain how to create a rule to loot

Splintering Weapons >= 25%

??

Offline NObama

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #743 on: November 21, 2012, 06:50:18 PM »
+1
User Defined:  Splintering Weapon
User Entry > 25%
Click OK
Add to active rule set.

As an aside, I didn't realize those were spawning greater than 20%!

Offline Alpha

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #744 on: November 21, 2012, 08:20:38 PM »
+1
Hmm.... That's how I did it.

Splintering Weapon >= 25%

& it's still pulling Splintering Weapon 5%.....  the only thing I can think of is that I had another rule generating a positive match like "artifact"... I'll have to check.

Thx though.


Offline Canuker

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #745 on: November 21, 2012, 09:02:56 PM »
+1
I have mine listed as Splintering Weapon >=15 and it has not failed me yet.  You might want to try adding an omit at 10 and below seeing if that helps...silly question but your spelling is 100%(since its a user defined)
Nope!  I'm doing what all the real PvPers do:  Scripting everything except the running away part!  I'm real good at that already...

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #746 on: November 21, 2012, 10:48:18 PM »
+1
Hmm.... That's how I did it.

Splintering Weapon >= 25%

& it's still pulling Splintering Weapon 5%.....  the only thing I can think of is that I had another rule generating a positive match like "artifact"... I'll have to check.

Thx though.



If you go back through the history, you can see what rule was used to loot the item.
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Offline Alpha

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #747 on: November 22, 2012, 05:38:33 AM »
+1
Heh.. ok lemme just say  LEARNING CURVE !   ::)

1) I didn't know what the "log" checkbox did.. I missed the 1 line in the features my first 10 reads or so  = P.  Status was displaying !string_history -1   and it was a mystery why..

2) I ALSO didn't know that when I finally did catch that explaintion that once I clicked the "log" button it adds logging to history of rules that you add AFTER having clicked the button heh.  I can see the uses for sure, it just gave me grief for like 10 minutes.

3)  Now that I have History functioning that "drop" button makes A LOT more sense lol...   

Anyway..  I'll post more newbie questions again later I'm sure, but for now that splintering weapon question was indeed CLAw finding another positive "artifact" rule... so far as I can tell atm I'm in heaven!

PS...   AWESOMENESS indeed !

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #748 on: November 22, 2012, 05:58:56 AM »
+1
Alpha - What/Where are you farming for your splinter weapons?

Offline TrailMyxTopic starter

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Re: TrailMyx's Advanced CLAw FULL - The Ultimate Autolooter - Public Release!
« Reply #749 on: November 22, 2012, 12:58:54 PM »
+1
Heh.. ok lemme just say  LEARNING CURVE !   ::)

1) I didn't know what the "log" checkbox did.. I missed the 1 line in the features my first 10 reads or so  = P.  Status was displaying !string_history -1   and it was a mystery why..

Yeh, there are many little features of the CLAw that are still un-documented.  You probably don't want gold piles logged everytime, but you certainly want those uber items.  So that's what the log check mark is for.  Each rule can impose logging.

Another undocumented but useful feature is the Preview feature.  This doesn't actually loot anything, but will show the summary of matches.  From there, you can just scroll through the preview history and have it loot what you want by clicking the loot button that appears.   This is good for when you might be looking through a container for a specific item.  It's a bit like Miffy's Item Finder in that regard.
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Tags: Looting TrailMyx