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_C2_ Script Library / Re: C2's Lobster and Crab Farmer
« on: October 19, 2016, 04:06:47 PM »I think that was on purpose; C2 doesn't like cats. :p
They make my eyes itch!!! LOL
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I think that was on purpose; C2 doesn't like cats. :p
So this was a long time coming. Please welcome The Ghost to the ranks of Elite. He was nearly unanimously recommended over a year ago and I got busy and forgot to do anything. Bad TM. Anyhow, He's been a great resource here at SUO and has become a very active player and bug basher at Rebirth.
Sorry Ghost for taking so long!
I did not trim the discussion thread in the Elite section just so you can see the "sausage making" that is the Elite recommendations. :p
I've also trimmed the list of old Elites for lack of interaction in the last 3 years. If you feel you were trimmed accidentally, please PM me. Others, good riddance.
great work man! I was wondering though would it be hard for script to do like 20 traps at a time instead of just 10?
i start the script up and it works correctly but once i get an evil twin , it recalls back to my house and nothing happens. i tried to reopen the deed but it isa stuck in a loop somewhere.
NVM i figured it out. i dont think i used this before. there is a little set up
Have you try to just run LS to see if that work. Maybe you need t0 set %A6
set %PW6 .
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correct... you should not be adding that. it is in the code to find it already
Make sure not to run this unattended until running it for a while. It has been a long time since I tamed ridgebacks, I think if you are guilded, it can backfire on you. I seem to remember that I had released and was attacking one when a savage attacked it and that caused my savage kin paint to explode.Yes, guilded is bad for this technique! Savage paint will explode.
Back to the game again and wanted to see if this baby was still around. Good to see C2 is still kicking...
ive tryed to use this on demise but it makes one potion n stops u know why?