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Messages - jenovauh

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16
Jenowauh,  you can look here.  some project were started but never finish.   
http://www.scriptuo.com/index.php?topic=12913.0;topicseen

Hi Ghost, thank you. Yes i saw this one and it is like 5 years ago. Makes me wonder why the project is not done and no other people is doing it. Must be having some challenges ahead which will be very hard for a newbie like me to script lol.

17
Thanks for all the replies guys and thank for the screenshot Gaderian.

A lot of posts from Oracle i only see blank and i wonder why. I did try to switch between different languages, clear browser cache but nothing helps.

but...but...but...I am not Gaderian. :'(

He is way smarter than I.....but glad you liked the screenshot.

I am so sorry Crisis, i must be too tired reading so many posts trying to learn scripting and got your name mixed up.
Thanks a lot Crisis. you guys are all super smart. :)

Trying very hard to learn how to create the fish monger quest automation, Just got back to UO and have been doing the fish monger quest manually wasting so much time and can not even get a 105 fishing scroll. So i guess automation is necessary. Cannot find any working one as well over here.

18
Thanks for all the replies guys and thank for the screenshot Gaderian.

A lot of posts from Oracle i only see blank and i wonder why. I did try to switch between different languages, clear browser cache but nothing helps.

19
I am wondering is it become I doesn’t have to rights to this post or the content have been removed?

20
I found the problem already, when secure container have more than 1 type of ingot, it got confused somehow and not recognizing the iron ingots. So it will random pick any ID that is ENK. And i check all colored ingot ID is ENK as well.

When it try to refill iron ingot, it will just randomly pick up any ID ENK which I have some colored ingot that only have a very low amount so it fail the amount it is trying to pick up, it will keep trying to pick it up and fail and looping.

So what i do now is to put only iron ingot in the secure container and it works. :)

21
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« on: October 30, 2020, 03:36:32 AM »
I hate wasting things so I wanted to donate all the fish steaks to the Libray to get something cool. I set this up with two runes to the Fisherman in the Britain Libary and checked the appropriate boxes.  Watching my Fisherman, he never gets to the Libary always by-passing it for the Bank or back to the Ship.

does anyone else use the "Donate" Option? Is it working for them? And may I ask what they used to fix it?

I tried using the donate function, it will teleport to the NPC but doesn’t donate the fish as I think the NPC donation  interface had change and that’s why it is not working.

22
Did you verify from where it looks to pull ingots? Some scripts pull ingots from a bag in the bank, while others pull from the top level of the bank. I have not looked at it, but check that you have ingots where it expects when grabbing them.

Gaderian

Thanks for your advise, I will try to verify as much as I can within my limited knowledge on scripting.

By the way, did you try using this script before? And it is working well for you?

23
_C2_ Script Library / Re: C2's Lobster and Crab Farmer
« on: October 29, 2020, 10:22:41 PM »
I started testing this script version 2.3c. Settings using Legacy Boat, Recall, Legacy 10 and Just Home Only. Set ID for secure and bag, rename key and everything all good to go.

It recall to my large dragon ship and pathfind to the Tiller Man, start placing the Lobster trap one by one until it reach 10 of them. Immediately after the 10 traps are done, it started to collect all the traps without waiting for it to "bob". After that it will recall home with empty traps, open the secure container 2 time and recall back to ship, walk to tiller man, place 10 traps again, collect empty trap again and recall home and so on.

I check the set %waittimes 20 and set %minutes 3, I increased them by a lot and it doesn't help at all. Not sure how to fix this problem or it is only me having this problem. Need help from the expert here. Thanks a lot.

24
not in free shard. I am trying in OSI shard and ingot ID is correct.

25
Hi all, i am wondering if anyone know if this script is still working? I follow the guide and fire it up, crafted a few pieces of armor and then status showing Getting ingots but it will never get any ingots. And it keep crafting the item without having enough ingot.

26

Hi TM, I found another issue on the backward and forward. If you enable preview mode, after evaluating and go to the preview tab to view items found, after click backward or forward, the same issue happen to the history view. Which portion of the script does that? Maybe i can edit myself to fix the issue. So sorry to trouble you again. Thank you so much.

I probably got 90% of the buttons, but I'm sure you point out one I didn't get.  I'll add that one to the list, and when I have a bit more time (probably this weekend) I'll sift through the script more carefully.  Work is kicking my butt atm though.

Take your time TM, I just report any bug that i had found so other will know as well. Thank you so much for helping too.

27
The specific problem that jenovauh pointed out was with the buttons.  It was something that I brought up with Cheffe quite a while back, but he refused to do any kind of garbage collection on his end.  So it's basically possible to create 2 or more of the same buttons with the same name, but only one of the buttons retains the "Pressed" callback.  The other one becomes an orphan and become useless.  It became apparent when you look at the #MENUBUTTON variable.  It becomes non-functional once a new button of the same name is created.  Anyhow, still irked that Cheffe couldn't account for existing controls of the same name, but oh well.  It was his bug in the first place that we all though was a feature and utilized. In the long run, I have no idea how many scripts it broke.  I know it broke my Item Finder and the CLAw.  I'm sure there's many others.  Since there's so few scripters actively scripting anymore, it's extra silly.

Hi TM, I found another issue on the backward and forward. If you enable preview mode, after evaluating and go to the preview tab to view items found, after click backward or forward, the same issue happen to the history view. Which portion of the script does that? Maybe i can edit myself to fix the issue. So sorry to trouble you again. Thank you so much.

28


Well if you see that RULE8N kind of thing, it means your save file has been corrupted.  That'll definitely cause issues. 

I did some basic testing with maps and rings a little while ago, and I don't seem to have the same issues you are having.
[/quote]

Maybe it is due to the rule file corrupted, but no idea how that will happen. I will delete the file and create a new one and see what happen.

29
I'll make a note of that.  Since I don't really play too much, any play-style testing is just something I can no longer do.

One thing the script does do is maintain an ignore list.  Once an item is looted, it will be ignored until the script is restarted.  This list refreshes every 5 minutes or so.  Could this be what you are seeing?

No i don't think that's the case, i did try to loot from monster from all different corpse and i check every item myself. I am currently testing the script again and found something i never see before. The added rules become some coding text making it invalid rules. i am trying to replicate it but it did happen again. Will post what is the coding text again. I remember it is something like RULE8NA..........

30
I tested the latest version you posted, it working well with the forward and backward button now. And i think I found another weird behaviour.

For example when i set rule to loot jewelry and save setup. Test it and it does not loot jewelry at all. But if i stopped the script at easyuo and start again. It will evaluated and loot them. Same for treasure map. Somehow some other rules that i did, after saving and include on the active rule. They does not work and have to stop script and start again.

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