Recent Posts

Pages: 1 ... 7 8 [9] 10
81
Questing / Re: ScriptUO Heartwood Quester v1.19
« Last post by Neftis_RJ on November 13, 2023, 06:49:41 AM »
Code: [Select]
;=================================================================
; Script Name: SUOQuester - ScriptUO Heartwood Quester
; Author: Cerveza / TrailMyx
; Version: 1.18
; Shard OSI / FS: OSI / FS?
; Revision Date: 2007/05/05
; Purpose: Heartwood Quester with reload support for beetles
;          Only does Fletching (bows) and Carpentry (stools)
; Special Thanks:
;       SorrowMaster - original SMQuester
;       Bad_Maniac   - BMItemEval
;       Machine      - craftItem
;       TrailMyx     - Rail engine, Runebood subs
;       j4bber       - Scripting assistance, suggestions and subs
;       Maverick/Drak/Cake2/gatecrasher - Testing and suggestions
;     
;=================================================================
; Revision History:
; v0.90 - Initial Beta Release
;       - Fletching ONLY
; v0.91 - Added Carpentry quest
; v0.92 - - Added hiding
; v0.93 - Hardcoded number of boards for packy
;       - Removed loading char with boards
; v0.94 - Added make tools at secure
;       - Added board check (Thanks Drak for the feedback)
; v0.95 - Bug Fixes: delay problems, fletching tools
;       - Added dump loot to secure (thanks J4bber)
; v0.96 - Should keep 2 tinker tools on you, loading from secure
; v0.97 - TrailMyx - Included rail system for testing
; v0.98 - J4bber - Fix for board stacks
; v0.98a- TrailMyx - OCR for toggling quest items
; v0.981nokal - TrailMyx - No KalInEx ocr, modified load_boards1
;             - Fix for make tools
; v0.985nokal - TrailMyx
; v0.987nokal - TrailMyx - complete rewrite of crafting sub
;             - random bag placement
;             - reset of crafting tools to configurable resource color
; v0.988 - TrailMyx same as v0.987nokal with test rails removed, phased out KalOCR
; v0.989 - TrailMyx fixed OCR and carpentry tools setup bug
; v0.9891 - TrailMyx fixed OCR wrong quest, drop bag in pack
;         - added waits for stability
;         - added quest count and safe recall rune support for ending script.
; V1.0    - FINALLY! Thanks TrailMyx / J4bber and all the testers
; v1.01   - stability additions
; v1.10   - Use virtues to clear cursor
; v1.13   - Switch back to key ESC to fix bugged cursor.  Thanks Mystre!
; v1.14   - Removed honor self.  Added ability to use resources other than normal color
; v1.15   - Removed s7 subs for recall.  Added Beetle unhiding feature.
; v1.16   - Now exclusively at ScriptUO.com
;=================================================================
; Preview of UOC V2.0:
; - save config
; - bank support (multiple random banking refills)
; - random landing spots in heartwood <-- DONE
; - more (all?) quests, selectable from setup menu
; - menu with status
; - new user configurable loot evaluation system
; - ????
;=================================================================
; Files Needed: Make sure they are all in your EUO directory
; - BMItemEval.euo         - Evaluates loot
; - tool_railengine30k.txt - Rail Engine to move char
; - hw_trinket.txt         - Rail File for path to trinket quest
; - hw_bowcraft.txt        - Rail File for path to bowcraft quest
;=================================================================

Requirements:
Please check these off before you request help on the forum

  • [  ] - You are running on OSI This script most likely will not work on your Freeshard
  • [  ] - Tamed and bonded beetle (bonded not really required, but nice when beetle dies)
  • [  ] - Raw Ribs if you would like your beetle fed at the beginning of script execution.
  • [  ] - Runebook with at least 3 runes marked. (Home secure, heartwood, logout) Does not support bank secure!!
  • [  ] - Lootbag in your main pack.  Please make sure this is a different container (big bag) than the bags dropped by the quest reward bag.  You run the risk of trashing your loot otherwise.
  • [  ] - Loot bag in your home secure MAIN LEVEL (when working from home secure)
  • [  ] - Runebook in your main pack
  • [  ] - All resources (boards, ingots, tinkering tools, carpentry tools) placed in the main level of your secure container and not in a bag.
  • [  ] - Tinkering skill sufficent to make tinker tools and crafting tools
  • [  ] - No tinkering?, then enough tinker tools and crafting tools in your home secure (tinker tools and joining planes, lots...)
  • [  ] - KEEP UO screen uncovered. This is so the OCR can see the quest (you can still use powersaver, but do NOT use a screensaver, or coverup the UO window)
  • [  ] - Rail engine requires that you not move the mouse during rail runs. Otherwise this will mess up your movement while riding a loaded beetle. Dedicate your computer to running this script by either just leaving it alone or running the UO session in a VM (virtual machine instance)
  • [  ] - 32-bit video card setup, will not function at 16-bits or 8-bits.
  • [  ] - Make sure you have placed all files (quester, looter, rail engine, rails, evaluator) in the same directory as your EasyUO executable. <-- Important!!
  • [  ] - Do not run this quester in full screen mode or the OCR functions will not work properly.
  • [  ] - Do not run UO Assist or Razor with this script!!
  • [  ] - Be sure to have your rune marked SOUTH a few steps of the gate, otherwise you may accidentally enter the portal before the rail engine is ready. (thanks marina)
  • [  ] - Be sure you remember to download the rail engine from the link supplied below
  • [  ] - Be sure you do not have Always Run selected.  You will need to walk with a loaded beetle.

A big thanks to Bad_Maniac and Machine for some of their work included in this script.

Please post your comments/questions HERE.  Please do not PM me

Please note that you will also have to download the Rail Engine with the rest of the files attached.

One post required to download scripts here at ScriptUO!



Good day, everyone!

Seems I`m having a little issue running this scrip with regards to "rail engine". When I click the link provided with rail engine says ˜page not found". Does it work for you?

Many thanks!
82
Crafting / Re: Using the Crafting Stations
« Last post by CityKitty on November 12, 2023, 02:55:49 PM »
This is another scribe one I'm trying to mod. It's so large and confusing, I get lost. If you ever have some spare time, maybe you could look at this one too.

Thanks in advance.
83
Crafting / Re: Using the Crafting Stations
« Last post by CityKitty on November 12, 2023, 01:56:28 PM »
I have good news. A short test of the script appears to produce a positive result! I had no tools anywhere near me, just the station and it made the scrolls with no complaints. Now I'll go see what other scripts I can apply this to. I'll attach the modded one in case you want to take a look. It's really only what you wrote put into the appropriate spot with the addition of the two stations, as noted above.
84
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by CityKitty on November 12, 2023, 12:02:59 PM »
I used 30I a while and it works like a charm. Thing is, how do I get it to extract the SOS from the bottle? My fishing is based on how many ASOS I have for my vendor and I hate the click click click after a fishing trip! Is there a command I can write in or something? Thanks in advance TM!
85
Character skill advancement / Re: Guadah's Multiskill Trainer
« Last post by CityKitty on November 11, 2023, 12:03:29 PM »
Your script is still working flawlessly. I've been using it to train up herding and it's only taken a few hours. What a delight not to have to click click click!
86
_C2_ Script Library / Re: C2's Keg Emptier
« Last post by CityKitty on November 09, 2023, 11:05:17 AM »
Just to let you know your script is still working beautifully. Had a lot of kegs to empty and it did this big job without a hitch. Thanks for saving me carpal tunnel syndrome from all the click, click, clicking I would have had to do! Love this script!
87
12TimesOvers' Script Library / Re: XIIxOveR's Miner For Dummies 3.0
« Last post by 12TimesOver on November 09, 2023, 03:01:18 AM »
There are a lot of things that can change with a free server so it can make things difficult to troubleshoot without actually being on the server.

Does it even open the runebook at all once setup is complete?

The Setup portion will validate that the runebook you selected is the proper #findtype (if #findtype notin %RuneBookTypes) and won't move forward without it being there so that isn't it.

The travel portion of the script relies on setting the default rune page then just casting the proper spell and targeting the runebook so the change to the menu to include a Replace would have nothing to do with it.

If it's the .mul files you will typically recall to a spot and not mine anything at all so if it's not even doing the first recall that's not likely the issue (though you still need to add the .mul files if you haven't).

You can use F7 on the keyboard to pause and step through the script to see what it's doing while it's just sitting there.

What server are you playing on?

Jesus I just realized that was posted two months ago LOL. Hope you got things worked out!

X
88
Character skill advancement / Re: bard and taming trainer with masteries
« Last post by CityKitty on November 08, 2023, 04:23:10 PM »
Using this script to get discord to 120 and it's working beautifully! I only wish it would load instruments from a secure but otherwise, it's pretty perfect. Great job and thanks so much!

Except: Switched from discord to provoke and keep getting the message I've been idle too long, then logout. I don't know how to fix that.
89
Just used this script to get discord from 50 to 90 in two days. Works like a charm. Chased pixies and such around for a bit, then gamans and then a hiryu and a swamp dragon finished off. I'm going to use Bard and Taming Mastery script to get from 90 to 120 now. Only complaint is that I sure wish it would drag new instruments from a secure. Other than that, it's a great script! Thanks so much!
90
Gold Farming / Re: TrailMyx's Fish Treasure Hunter v1.6
« Last post by chuns1ran on October 29, 2023, 12:38:25 AM »
thx bro.
Pages: 1 ... 7 8 [9] 10