Author Topic: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop  (Read 113833 times)

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bennyspa

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Re: neo's uop2mul converter
« Reply #30 on: February 25, 2014, 04:11:06 AM »
+1
Wow good job, it solves my titles problems :)

For Data Manipulation you need to change back to uop. there are some editors out there for uop directly..

What programs are?

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Re: neo's uop2mul converter
« Reply #31 on: February 25, 2014, 05:24:26 AM »
+1
Wow good job, it solves my titles problems :)

For Data Manipulation you need to change back to uop. there are some editors out there for uop directly..

What programs are?

http://www.runuo.com/community/threads/uofiddler-uop-extractor-plugin.534519/

Offline Neftis_RJ

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Re: neo's uop2mul converter
« Reply #32 on: February 25, 2014, 06:22:48 AM »
+1

Offline NeoTopic starter

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Re: neo's uop2mul converter
« Reply #33 on: February 25, 2014, 06:46:55 AM »
+1
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Offline NeoTopic starter

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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #34 on: May 03, 2014, 04:24:40 AM »
+1
Well, it seems to be all good, so I've publicly released v2.0 of uop2mul... Read OP for new features and fixes...

Cheers!
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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #35 on: June 09, 2014, 11:13:57 AM »
+1
Am i just insanely blind, i can't see the script, i would think there would be a link on the topic post but i simply can't see it. i see the gray code box with the updates but that only takes up 4 lines and theres no scroll bar in it, can it be due to chrome?

can anybody tell me that its not just me or?

fyi just joined 20 mins ago, can it be because i have to wait to be able to see it?

hope you guys can point me in the right direction...

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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #37 on: June 09, 2014, 03:06:37 PM »
+1
ahhh i see, i better go introduce myself then... :) thanks

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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #38 on: June 10, 2014, 06:48:30 AM »
+1
Well done!

Thanks for all the effort on this. I understand the basics on this for once lol

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Re: neo's uop2mul converter
« Reply #39 on: June 10, 2014, 06:51:33 PM »
+1
This will convert the New UOP Files into MUL files allowing you to runs scripts that scanned tiles before...

That is a great work. thanks for ur share, neo~~!

Offline NeoTopic starter

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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #40 on: June 10, 2014, 07:15:13 PM »
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Glad to be able to help out guys! :*
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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #41 on: June 12, 2014, 09:53:09 AM »
+1
What did you do to fix the converter, Neo?
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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #42 on: June 12, 2014, 04:30:42 PM »
+1
sooo nice and easy. thank you for this!

Offline NeoTopic starter

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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #43 on: June 12, 2014, 10:57:12 PM »
+1
What did you do to fix the converter, Neo?
Actually, I read about the changes to .uop files somewhere in the RunUO forums. So I copied the old code from the Ultima.dll into new classes within the old solution, deleted the dll itself, and adapted the code to those changes....

sooo nice and easy. thank you for this!
Thank you for your kind feedback!
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Re: neo's uop2mul converter v2.0 -> now repacks .mul files into .uop
« Reply #44 on: June 13, 2014, 07:23:16 AM »
+1
Very much appreciated!

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