Author Topic: Bad Tile Placer  (Read 13257 times)

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Offline Drystard

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Re: Bad Tile Placer
« Reply #15 on: April 24, 2023, 04:53:10 PM »
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Does this still work on OSI servers? I tried it and it loses track of the tile after a while.

Cant figure out the current trigger people are using to place...

Offline Yessir

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Re: Bad Tile Placer
« Reply #16 on: May 17, 2023, 05:16:47 PM »
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When I try to use this it asks me if certain x and y coordinates are the tile, and if I select no it gives me a different set. How do you know what to put in? Should I literally put in the coordinates for the top left corner of the house, or do I go with what the script recommends?

Offline zuo

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Re: Bad Tile Placer
« Reply #17 on: May 24, 2023, 01:07:12 AM »
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I just started playing UO again after a year or so off. I did some testing with this script a while back, and it did work. I've tested this week at a few IDOCs and the XC tile doesn't appear anymore by the looks of it. I've checked for other no draw item IDs - but found none. So the process has changed - although it seems there is still definitely a trigger folks are using. If anyone has any up to date info would be much appreciated.

Offline moonbeast23

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Re: Bad Tile Placer
« Reply #18 on: May 31, 2023, 06:31:38 PM »
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I tried this for the first time today for funsies (since a Castle fell and I didn't really need another house (I have a small one) but .... I am poor and could use the gold, haha!  or the storage!)   and it looks like maybe Castles have multiple bad tiles??   5-6 small houses went up at the same time but there were still places that you couldn't place at or recall from.  (shrug)   So I couldn't tell if the script worked or not -- I put in the coordinates, ghosted my house, and hit play and it asked me if (X,Y) was the right tile (not the same as the coordinates I put in.)   Sound right?

I'm not how you see the bad tile or a no draw tile. 

I guess like everyone else, I want a house on Atlantic without having to pay 3 plat.  (I'm lucky to have a couple million, haha!)
« Last Edit: May 31, 2023, 06:35:06 PM by moonbeast23 »

Offline Drystard

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Re: Bad Tile Placer
« Reply #19 on: June 14, 2023, 07:07:35 PM »
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What is the trigger being used to place now?

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