Author Topic: issue attacking allied pets and people  (Read 3888 times)

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Offline KandieTopic starter

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issue attacking allied pets and people
« on: August 18, 2021, 09:34:16 AM »
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here is my issue-- I use a sampire script, and so anyone who is allied that is using a pet I attack, how do I stop that from happening...I rather not exit the guild, but will have to if this keeps up :(

                                                                  TIA  Kandie  :)

Offline TrailMyx

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Re: issue attacking allied pets and people
« Reply #1 on: August 18, 2021, 11:27:19 AM »
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Sounds like you'd need to send #FINDIDs of everything you want to ignore to the ignoreitem list.  You could either take a script like my FINDINFO Item Script and then add the #FINDIDs of the creatures/players to a list to ignore.

Code: easyuo
  1. ; place at the beginning of the script
  2. set %ignore_list XXYYZZ1_XXTYYZZ2_ ; separate #FINDIDs by underscore.  Use FINDINFO tool to find these values
  3. ignoreitem %ignore_list
  4.  

Note that if the script has an "ignoreitem reset" then you'll have to re-add these ignored values

Note note: XXYYZZ1_XXTYYZZ2_ are just examples and not real #FINDIDs
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Offline The Ghost

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Re: issue attacking allied pets and people
« Reply #2 on: August 20, 2021, 08:00:00 PM »
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Maybe it event build in.  look for ignoreitem #CharID  .  You can add the Id of the pet.   back in the day LAME 3.0 will attack G Dragon because we have CD in the %monstertype.     I bet now you are attacking a Cue. :) 

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