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Character skill advancement / Re: Safe Sparring Weapon Trainer .70b
« on: January 04, 2015, 06:36:50 PM »
Sure Just find a way to get them to stay together and off you go.
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But if you insist, I will tell you a little bit about myself.Interesting life! If real, my condolences (aside from the shorn scrotum - It *is* luscious!). If deliberate fiction, thanks for that; I needed a good crying laugh for the day!
The details of my life are quite inconsequential... very well, where do I begin? My father was a relentlessly self-improving boulangerie owner from Belgium with low grade narcolepsy and a penchant for buggery. My mother was a fifteen year old French prostitute named Chloe with webbed feet. My father would womanize, he would drink. He would make outrageous claims like he invented the question mark. Sometimes he would accuse chestnuts of being lazy. The sort of general malaise that only the genius possess and the insane lament.
My childhood was typical. Summers in Rangoon, born and raised. Luge lessons were where I spent most of my days. When I was chillin' out maxin' relaxin' all cool I was placed in a burlap bag and beaten with reeds- pretty standard really. At the age of twelve a couple of guys who were up to no good started making trouble in my neighbourhood. At the age of fourteen I got in one little fight and my mom got scared, she said "a Zoroastrian named Vilma will ritualistically shave your testicles". There really is nothing like a shorn scrotum... it's breathtaking- I highly suggest you try it.
That's Dr. Evil opening up in "group". Classic.
Set %Timer #SCNT + 10
While %Timer > #SCNT
{
Wait 5
}
Halt
Set %Timer #SCNT + 10
Repeat
{
; Do other stuff
If %Timer < #SCNT
GoSub Timed_Activity
Wait 1 ; if you don't have a wait in a loop it eats a lot of processor power.
}
Until #Charghost = Yes
Halt
Sub Timed_Activity
; Do whatever it is you are timing
Set %Timer #SCNT + 10
Return