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Messages - kenshin87

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61
Player Templates / Re: Sampire V2.0
« on: February 11, 2010, 12:45:01 PM »
just grab a luna lance and you are good to go. i think thats the easiest to go. i have been looking more into whammy charcters and the more i think about it the more i believe they are the way to go. you have the ml and the curse weapon for the leeches already. then on the weapon you can have the slayer plus hit spells or whatever and stam leech.

62
UOMaddogs' Script Library / Re: Maddog's Explosion Pot Chucker
« on: February 09, 2010, 08:30:17 AM »
hey maddog. so i tried to pm you but i figured this would be the easiest way to contact you. instead of continuously hitting the hotkey button it may be easier to have it run on a loop until the target is out of range and or the user hits a stopkey macro. if you dont mind me messing around with the script i can try to implement that and put up what i have.

63
Player Templates / Re: Sampire V2.0
« on: February 08, 2010, 06:22:02 PM »
if you are human you get the +20 anatomy as jack of all trades. no sense in wasting the +20 there. might as well put it into tactics or something of that sort

64
Questing / Re: Donate-o-Matic (for library and museum donations)
« on: February 08, 2010, 04:39:57 PM »
event property #findid
if %containerprop notin #property
   ignoreitem #findid
until %containerprop in #property

that is where my script would get stuck after a failed recall to the first spot. it just sacred journeys to the second home spot and gets stuck in that loop. hope that helps. but it works beautifuly other then that minor error. thanks for the great script has saved me tons of time!

65
Gold Farming / Re: crameeps - AutoKill Script
« on: February 08, 2010, 04:36:57 PM »
hey crameeps. nice script. however it seems to have a very large delay between the monster spawning and telling the pet to attack. another thing that would be nice to add is the ability to heal the pet using magery instead of vet. also when healing self it doesnt cure it just continually tries to heal using mini heals. i ran it for a bit and it looted and everything fine though just some minor adjustments. maybe an addition of auto invising as soon as all kill goes off to discourage other spawn from attacking toon. more to come but great work!! thank you

66
Questing / Re: Donate-o-Matic (for library and museum donations)
« on: February 08, 2010, 12:30:07 PM »
so i figured out where it was getting stuck. after the first Recall from my house to the library if the first rune is blocked it seems to just recall to my second house location spot and just stays there while not doing anything. if that helps i will grab the section of code it keeps repeating as well just let me know

67
Questing / Re: Donate-o-Matic (for library and museum donations)
« on: February 08, 2010, 06:48:36 AM »
C2 it worked real well with the addition of the secure check. sometimes i run into a small problem where it gets caught in a loop i assume and doesn't pick up anymore wood. at the moment i forgot to see exactly where but when it happens again i will be sure to post it. i will be running it later tonight so i will let you know then. thanks again.

68
Questing / Re: Donate-o-Matic (for library and museum donations)
« on: February 06, 2010, 06:21:10 PM »
hey c2 i am having the same issue as oracle was having while using sacred journey. i have not switched to a recall because as he stated he is having the same problems. it seems to be on the wait as mentioned but i cant find in the script where to add the wait timer. another suggestion as well would to possibly have a save settings function so no need for setup everytime even though it is quick to setup.

69
Script Debug / Re: Full Auto BOD filler, Runic Farmer.
« on: February 03, 2010, 08:29:09 AM »
hey Coragin. i was jsut wondering who project leader was? i am interested in testing the script and helping along the way.

70
Script Debug / Re: Full Auto BOD filler, Runic Farmer.
« on: January 27, 2010, 08:26:53 AM »
oh haha well that will explain it wouldnt it. well if you need a tester to figure out bugs and try out different functions i am more then willing to help out. i have tested and currently testing some scripts for others and will be more then happy to tack another one on to my resume  lol. good luck with it otherwise and i hope it works out well! seems like a great script. for a heads up though you may want to have a second rune location for recalling in just in case it is blocked. i noticed that there was only one scripted in. again good luck

71
Script Debug / Re: Full Auto BOD filler, Runic Farmer.
« on: January 26, 2010, 08:37:16 PM »
hey cor just downloaded the script and started to run it. i dont know if i am doing it wrong but it seems to go through the entire setup and repeat the setup process again. i manual did it through easyuo and it seems to go trough everything but doesnt do much lol. i hope this is a start and i will be willing to help you out along the way with testing and everything.

72
haha thats funny. so yes it works. i feel as you are running it doesnt pull properly but i havent tested that theory yet. also was wandering if it was possible to pull multiple bars of varying types such as reds/oranges/blues. if so can you just post a little piece of where i can change it.  thanks again

73
hey EN just recently used the script and bravo to it. now i can finally catch those umm fast guys that only appear on your screen for the 3 seconds and are gone. one thing i was wondering about is the location pull of the bars. is it possible to pull those to a seperate area? maybe have a little setup time where you pull your bar to a  location and thats where the rest of the bars will be pulled for that uo session? just an idea because when pvping it limits the view and i have to stop and pull them over to the side. i am sure you are on to bigger and better things by now since this hasnt been posted on for 120 days now.

74
General UO Chat / Re: UO Auto Map Replacement?
« on: January 25, 2010, 07:08:15 PM »
hey oracle just read up on your post while going through some old forums. the new beta for UOAM works well it doesnt include all the new lands only some. however i know there is a new mapping system out there that looks pretty cool. i had it downloaded not too long ago but none of the guildies used it so it was kind of useless when pvping and such

75
Questing / Re: Gen's Library Donations
« on: January 18, 2010, 09:39:46 PM »
answered my own question haha. i just changed the name. sorry for the wasted post silly me

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