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Official ScriptUO EasyUO Scripts => Scripting Chat => Topic started by: _C2_ on June 29, 2011, 11:28:01 AM

Title: Has anyone mastered the upcoming changes to bandages based on dex
Post by: _C2_ on June 29, 2011, 11:28:01 AM
It looks like the timer has changed to an 8 second max compared to the old 11 second max.  Did they also change how often you slip in applying them and if that changes the length of time it adds to the process?  I bet Alpha has written a snip-it for this...hehe.

I have the old dex based timers like this:

if #dex >= 140
      set %bandagetimer_interval 5
if #dex <= 139
      set %bandagetimer_interval 6
if #dex <= 119
      set %bandagetimer_interval 7
if #dex <= 99
      set %bandagetimer_interval 8
if #dex <= 79
      set %bandagetimer_interval 9
if #dex <= 59
      set %bandagetimer_interval 11
Title: Re: Has anyone mastered the upcoming changes to bandages based on dex
Post by: UOMaddog on June 29, 2011, 01:49:37 PM
I didn't see anything about the healing dex changes...link??
Title: Re: Has anyone mastered the upcoming changes to bandages based on dex
Post by: _C2_ on June 29, 2011, 01:57:16 PM
Healing Skill

For healers with 80 skill or greater in healing and anatomy, at half the Heal Duration for self heals, healing will attempt to remove poison and bleed effects. This will reduce the amount healed when the heal is finished its normal duration.
Max Heal Duration Reduced to 8 seconds.
Slip Damage Now Scales based on Dexterity
**Faction Bandages do not require the healing skill and so function using the old healing methods.


http://www.scriptuo.com/index.php?topic=7873.0;topicseen
Title: Re: Has anyone mastered the upcoming changes to bandages based on dex
Post by: Paulonius on June 30, 2011, 05:22:51 AM
There seem to be big holes in this information -- like anything to do with specific numbers and more. Some questions that occur to me:

Does the timer set based on your health status?

Does something similar apply to cross healing?  If so, does it set the timer based on the target's status? What happens if the target gets cured after you apply the bandage, but before the bandage timer is up?