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Official ScriptUO EasyUO Scripts => Script Snippets => Topic started by: Snoop on October 10, 2010, 07:09:20 PM

Title: Candelabra vacume
Post by: Snoop on October 10, 2010, 07:09:20 PM
Something to pick up all those candelabra's that block your way. 
If you play factions you know what Im talking about. 
get a wooden crate or 4 in your pack and clean them out of the choke point.

Snoop
Title: Re: Candelabra vacume
Post by: manwinc on October 10, 2010, 08:29:28 PM
Technically using massive quantities is a bannable offense if i'm not mistaken lol, but good idea!
Title: Re: Candelabra vacume
Post by: Oracle on October 10, 2010, 09:22:51 PM
Faction strongholds also use bagballs and wooden crates, as well as Candleabras.  Would be great if you added all those 'nasty' items.

Yes, it is illegal and bannable, but by the time the GM shows up (if he does) then the bad people are already long gone...Don't know if GM's can detect who placed what where...

Title: Re: Candelabra vacume
Post by: 12TimesOver on October 11, 2010, 02:09:40 AM
My understanding is that it's not "illegal" as long as there is a path through the mess.
Title: Re: Candelabra vacume
Post by: _C2_ on October 11, 2010, 06:49:07 AM
I have a friend that paged on the behavior and got the you must target the offender message.  The GM did remove enough to stop the crashing in about 20-30 mins but no one gets in trouble because you are not there to target anyone when they are initially placed nor are they able to tell who placed them
Title: Re: Candelabra vacume
Post by: Scrripty on October 20, 2010, 06:48:55 AM
You ARE allowed to block faction bases with whatever you like.  You are NOT allowed to "completely" block gates/dungeons/harrys/spawns, whatever, with blocking items.  A one space tile is required at those areas.
Title: Re: Candelabra vacume
Post by: Khameleon on October 20, 2010, 05:13:18 PM
or just do what all the other "Cheaters" do and mod your client to make those items passable...
Title: Re: Candelabra vacume
Post by: _C2_ on October 20, 2010, 05:45:10 PM
or just do what all the other "Cheaters" do and mod your client to make those items passable...


those aren't passable in enhanced or on server side so they cannot do that to my knowledge.  the folks i know that run through bag balls boxes and other items cannot pass these.  that is why folks aer using them
Title: Re: Candelabra vacume
Post by: Khameleon on October 20, 2010, 05:51:18 PM
hrm.. I'll have to see if I can play around with that then.. I'ved tried playing with the ScriptUO Bot, he's been able to walk through just about everything I through at him...
Title: Re: Candelabra vacume
Post by: _C2_ on October 20, 2010, 07:14:11 PM
maybe someone didnt add it but i havent seen folks walk through it
Title: Re: Candelabra vacume
Post by: JustAnotherFace on October 21, 2010, 07:07:59 AM
Faction strongholds also use bagballs and wooden crates, as well as Candleabras.  Would be great if you added all those 'nasty' items.

Yes, it is illegal and bannable, but by the time the GM shows up (if he does) then the bad people are already long gone...Don't know if GM's can detect who placed what where...



As someone else mentioned, faction strongholds CAN be completely blocked with anything you like.  Pretty much anywhere else in the world you must leave a 1 tile path through the blocking items.  Nothing says that the path has to be straight either... make it a maze, as long as a 1 tile path is unblocked there is nothing illegal about it.

JaF
Title: Re: Candelabra vacume
Post by: Cerveza on October 21, 2010, 07:19:02 AM
It's difficult to ensure that a 1 tile path exists.

We've blocked off Harrowers before using bag balls. We were careful to leave a 1 tile zig zag path through, it took us a LOOOOONG time to get them setup. One of the attacking forces moved a couple of the blocking items so the path was blocked then paged a GM on us. GM showed up and remove ALL of the bag balls.

So those in compliance with the rules (us) were over ruled by those who avoided the rules (them). Not sure what the lesson there is.
Title: Re: Candelabra vacume
Post by: JustAnotherFace on October 21, 2010, 07:30:50 AM
Good point Cerv... but typically by the time a GM shows up to remove all of the bag balls my group will have finished the harrower, killed the invaders and gone on to do something else lol.  Unless of course the invading guild has a GM in their pocket... which does happen.

JaF
Title: Re: Candelabra vacume
Post by: Khameleon on October 22, 2010, 01:42:08 AM
damn... the hidden Trump card. I've had that happen back in the day.
Title: Re: Candelabra vacume
Post by: Newsman on January 18, 2011, 03:45:26 PM
I used to mod my client and candelabras are certainly passable.
Title: Re: Candelabra vacume
Post by: dxrom on January 18, 2011, 10:20:51 PM
or just do what all the other "Cheaters" do and mod your client to make those items passable...


I resent this... :(
When people get wise enough to figure out "Hey if they try to rubberband through again, we can just trap them!

And actually this can BECOME a bannable offense. I've seen it happen in the past (I have been factioning since it was released in the Test Realms) You can either 1. Have a multitude of people page about blocking, or 2. Get killed in the middle of the objects (Which method you prefer to us as a means of getting INTO them is up to you) then claim that the opposing faction refuses to let you out, and that help stuck will not work.
Title: Re: Candelabra vacume
Post by: JustAnotherFace on January 19, 2011, 04:06:59 AM
or just do what all the other "Cheaters" do and mod your client to make those items passable...


I resent this... :(
When people get wise enough to figure out "Hey if they try to rubberband through again, we can just trap them!

And actually this can BECOME a bannable offense. I've seen it happen in the past (I have been factioning since it was released in the Test Realms) You can either 1. Have a multitude of people page about blocking, or 2. Get killed in the middle of the objects (Which method you prefer to us as a means of getting INTO them is up to you) then claim that the opposing faction refuses to let you out, and that help stuck will not work.

You ARE allowed to block faction bases with whatever you like.  You are NOT allowed to "completely" block gates/dungeons/harrys/spawns, whatever, with blocking items.  A one space tile is required at those areas.

Again, as Twinkle McNugget said, blocking the faction base with ANYTHING you want is NOT a bannable offense. You can completely block a faction base entrance with 125 candelabras on evey single tile, it is allowed in faction bases... but in faction bases ONLY. It does not matter how many people page, because it is NOT illegal.

And while we are throwing around "how long we have been playing", I have been playing the game since beta and factions on and off since they were initially released :) I have seen lots of things happen in the past... that does not make them true today.  Also some things, including bans,  that happened in the past were chiefly because a GM was a member of the guild or faction that was doing the paging.  I have personally played in a guild with a GM in the past... lets just say that we had complete freedom to do anything we wanted.
I wish i had a GM friend today! lol

JaF
Title: Re: Candelabra vacume
Post by: Kalaka on January 19, 2011, 05:22:06 AM
I used to mod my client and candelabras are certainly passable.

Don't think so anymore. Believe they changed it all to a serverside check. I played around with a couple that used to be passable, and they just aren't anymore. I will try candleabras though, but I doubt it would work.
Title: Re: Candelabra vacume
Post by: dxrom on January 19, 2011, 08:50:07 AM
or just do what all the other "Cheaters" do and mod your client to make those items passable...


I resent this... :(
When people get wise enough to figure out "Hey if they try to rubberband through again, we can just trap them!

And actually this can BECOME a bannable offense. I've seen it happen in the past (I have been factioning since it was released in the Test Realms) You can either 1. Have a multitude of people page about blocking, or 2. Get killed in the middle of the objects (Which method you prefer to us as a means of getting INTO them is up to you) then claim that the opposing faction refuses to let you out, and that help stuck will not work.

You ARE allowed to block faction bases with whatever you like.  You are NOT allowed to "completely" block gates/dungeons/harrys/spawns, whatever, with blocking items.  A one space tile is required at those areas.

Again, as Twinkle McNugget said, blocking the faction base with ANYTHING you want is NOT a bannable offense. You can completely block a faction base entrance with 125 candelabras on evey single tile, it is allowed in faction bases... but in faction bases ONLY. It does not matter how many people page, because it is NOT illegal.

And while we are throwing around "how long we have been playing", I have been playing the game since beta and factions on and off since they were initially released :) I have seen lots of things happen in the past... that does not make them true today.  Also some things, including bans,  that happened in the past were chiefly because a GM was a member of the guild or faction that was doing the paging.  I have personally played in a guild with a GM in the past... lets just say that we had complete freedom to do anything we wanted.
I wish i had a GM friend today! lol

JaF

And again, I can tell you from experience, that my guild and I have been told numerous times that it is illegal, 2 of our guild members received 72 hours bans less then two months ago for it, and 5 years ago my main account was perma banned for being the tinker who created the candelabras (also being in base at the same time)  that were blocking the base. We were told that using such tactics was legal ONLY if there was a clear and visible path OUT of the base. Gee, I sure wish I had a GM to do all my bidding back then. ^^

Also, I will see your beta, and raise you three tent deeds that I purchased just after tent deeds were released.
Title: Re: Candelabra vacume
Post by: Kalaka on January 19, 2011, 09:33:04 AM
Yeah the inconsistency among GMs always scares me. I'd never block off the whole faction base, not worth getting banned over if you get an idiot GM.. Of course, you could probably get it reversed by emailing them with the official dev response, but it might take up to a week.
Title: Re: Candelabra vacume
Post by: dxrom on January 19, 2011, 10:40:26 AM
Yeah the inconsistency among GMs always scares me. I'd never block off the whole faction base, not worth getting banned over if you get an idiot GM.. Of course, you could probably get it reversed by emailing them with the official dev response, but it might take up to a week.

I've tried, :(
They wouldn't reverse my ban because I had disputed it too many times or something -.-
Title: Re: Candelabra vacume
Post by: JustAnotherFace on January 19, 2011, 01:18:17 PM
Quote from the Five on Friday - July 3, 2008 ... link below quote

Quote
"What are the rules regarding blocking off areas in faction warfare?"

There are a couple of different possible cases - here is the breakdown:

Faction Vendors: There MUST be a path between or around them. If there is not, the GMs will take action.
 
In A Faction City (but not in the stronghold): If there are items placed in such a way that other players can't move them easily (many many candelabras on one tile, for example) the GMs will take action.
 
In A Faction Stronghold: Anything goes.

If the GMs are forced to take action in any case, they will delete the items/vendors that are blocking a player's path. The faction signup stone is a good indication of where a faction stronghold begins. Keeping that in mind, any blocking that occurs outside of that area may warrant action


http://www.uoguide.com/Five_on_Friday_-_July_3,_2008 (http://www.uoguide.com/Five_on_Friday_-_July_3,_2008)

Nuff said :)

JaF
Title: Re: Candelabra vacume
Post by: Kalaka on January 19, 2011, 03:10:49 PM
Yeah there's the official ruling, but I still don't trust GMs to know all the rules. I wouldn't take a risk of being the one to get banned over this.
Title: Re: Candelabra vacume
Post by: JustAnotherFace on January 19, 2011, 03:57:01 PM
Yeah there's the official ruling, but I still don't trust GMs to know all the rules. I wouldn't take a risk of being the one to get banned over this.

See, I am quite opposite of this attitude.  I am very quick to point out to GM's when they are wrong.  I don't tolerate incompetence from any one who is supposed to be performing a job.  My boss doe's not tolerate incompetence from me, and I would bet that nearly every one here has the same deal at work.  I have fired several people that worked for me who were incompetent. We pay for support. I expect that support to be the best, or at a minimum at least competent to perform the duties of their job correctly.  Knowing the rules that you are enforcing is PART OF THE JOB!  I am not afraid to point that out to GM's and if need be to their boss.  They may ban me initially, but I will win if I am playing within the rules that their bosses have set.

Just my two cents worth.  Of course, I generally just dislike most people.  Once I respect you, I like you... but respect is earned, not given because of a position that your in.  I am an a-hole... I know.. but I am a competent one!

JaF
Title: Re: Candelabra vacume
Post by: Kalaka on January 19, 2011, 04:50:35 PM
I generally dislike most people as well, so I don't give them the opp. to screw up. But, I see what you mean, and I don't see how they wouldn't reverse the ban.
Title: Re: Candelabra vacume
Post by: Snoop on January 19, 2011, 04:57:50 PM
  I am an a-hole... I know.. but I am a competent one!

 you sure were talking about the same JaF?
Title: Re: Candelabra vacume
Post by: JustAnotherFace on January 19, 2011, 05:15:59 PM
LOL Snoop!  Are you saying that in not an *bleep* or that Im incompetent? lmao

JaF
Title: Re: Candelabra vacume
Post by: Masscre on January 21, 2011, 06:07:11 AM
I dont see anything wrong with a compentent @hole.
Title: Re: Candelabra vacume
Post by: Endless Night on November 02, 2011, 06:36:28 PM
Script moved to script snippets.  (If you disagree with the move please pm me.)
Thank you for the script submission