Author Topic: Thimotty Fast Stealth Trainer  (Read 18424 times)

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Scrripty

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Re: Thimotty Fast Stealth Trainer
« Reply #15 on: October 09, 2009, 07:44:28 PM »
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Very strange :-[
I'll look on to it what more can be improved

If I had to say what I think it is, I'd say it's just a little too fast.  Probly needs a tiny bit of a slowdown so it's more stable.  I ran it on winxp, vista, 7, and crashed on all of them, my impression was it just needed a general slowdown when gating.  Probly when gating, cause that can be laggy for sure, and I'm on high speed.  I have no real idea tho, as I didn't write it. :)

Offline ThimottyTopic starter

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Re: Thimotty Fast Stealth Trainer
« Reply #16 on: October 09, 2009, 09:27:54 PM »
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unfortunately it seems more like a client issue. I have tried manually gate about 100 times and my client crashed twice.
also crashed once on 100 recalls using razor
both test was relatively slow
I'll research a bit more before making changes :(

Offline 12TimesOver

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Re: Thimotty Fast Stealth Trainer
« Reply #17 on: May 14, 2011, 04:34:37 PM »
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Thimotty - you may have oticed that we are making efforts to clean up Submissions and this one is one of many that were submitted ages ago. I'm moving this to the Script Library as I see you have logged in to the site recently so hopefully this means you are still planning to support it!

Thanks for the submission, moved to Script Library - Character Skill Advancement!

X
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Offline ThimottyTopic starter

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Re: Thimotty Fast Stealth Trainer
« Reply #18 on: May 18, 2011, 06:44:35 PM »
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Yes, i am :)
I have forgotten this one, but i'll see to post updated version soon.
Still the problem with recalls/gates/moongates unfortunately exists and seems to be client issue.

Offline Outlaw Josey Wales

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Re: Thimotty Fast Stealth Trainer
« Reply #19 on: May 19, 2011, 12:43:58 AM »
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let me know if u get it fixed ill test it out

Offline littleman

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Re: Thimotty Fast Stealth Trainer
« Reply #20 on: November 23, 2011, 05:12:50 PM »
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Just tried it today and it seems to get hung up at the gate.  it will continue to click the moongate but will not choose a location to go to.   will check back to see if theres an update. thx :)

Offline Crome969

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Re: Thimotty Fast Stealth Trainer
« Reply #21 on: November 23, 2011, 10:51:02 PM »
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Just tried it today and it seems to get hung up at the gate.  it will continue to click the moongate but will not choose a location to go to.   will check back to see if theres an update. thx :)
It quite exist a possible they changed something on Gates. Question : Do you play Freeshard or Origin? Did you checked the Property of the Gategump with the Code?Maybe are some Click events wrong and need to be adjusted:)

Offline littleman

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Re: Thimotty Fast Stealth Trainer
« Reply #22 on: November 25, 2011, 07:16:08 AM »
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i play origin and how do i check the gate gump size.  Im sorry im still learning and trying to understand more.

Offline lit2fly

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Re: Thimotty Fast Stealth Trainer
« Reply #23 on: May 01, 2012, 01:24:17 AM »
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Change

set %travel_gump_type AOZC

to

set %travel_gump_type KXY

There you go.

Offline Cieno

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Re: Thimotty Fast Stealth Trainer
« Reply #24 on: July 26, 2012, 08:42:51 PM »
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The change to set %travel_gump_type KXY did the trick for me ^_^.

Thanks!

Offline D

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Re: Thimotty Fast Stealth Trainer
« Reply #25 on: July 27, 2012, 01:28:37 AM »
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awesome, ill give this a try later

Offline cherrios

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Re: Thimotty Fast Stealth Trainer
« Reply #26 on: August 29, 2012, 01:14:07 PM »
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Works like a champ :)

Offline D

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Re: Thimotty Fast Stealth Trainer
« Reply #27 on: April 28, 2013, 02:20:14 AM »
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it is now set %travel_gump_type YYEB

Offline ThimottyTopic starter

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Re: Thimotty Fast Stealth Trainer
« Reply #28 on: April 15, 2017, 03:37:05 AM »
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Updated to ver. 3.0

Offline bendel

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Re: Thimotty Fast Stealth Trainer
« Reply #29 on: April 18, 2017, 08:20:39 AM »
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For thoses who wonder how to find the value #CONTKIND



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