Author Topic: UOsteam Project Closure  (Read 11759 times)

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Offline dxrom

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Re: UOsteam Project Closure
« Reply #15 on: April 25, 2014, 08:56:57 AM »
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Does anyone know if they discussed releasing the code for it as open source?

I heard that they did and refused to because doing so would enable devs to patch and fix/counter these things or something. Or atleast that's what was said.



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Offline TrailMyx

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Re: UOsteam Project Closure
« Reply #16 on: April 25, 2014, 09:37:58 AM »
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Yeh, I've always been against releasing that kind of code.  Might be good for the community for a while, but then it allows the Devs to fix the methods used to enable the programs in the first place.  It's not rocket science, but you never want to hand the Devs a gift like that.
« Last Edit: April 25, 2014, 04:03:15 PM by TrailMyx »
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Offline Crome969

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Re: UOsteam Project Closure
« Reply #17 on: April 25, 2014, 12:17:23 PM »
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Offline jtw1984

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Re: UOsteam Project Closure
« Reply #18 on: May 02, 2014, 09:37:24 AM »
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I have been using Steam for a couple weeks. I love this program and am sad to here it's already closed.

Offline jeffcarley2000

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Re: UOsteam Project Closure
« Reply #19 on: June 24, 2014, 02:51:43 PM »
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Here is the official message from the website

***Press Release from the UO Steam Project***

We are sorry to announce that this project has been discontinued!
Unfortunatelly we don't have the time and will to continue maintaining

that hobby, reason why both developers agreed that the best thing to do

is to terminate this project.
Our latest version 1.0.5 is considered stable (and includes the

documentation pdf file) but there will be no further updates
UO Evolution - www.uoevolution.com

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