Author Topic: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013  (Read 111192 times)

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Offline Cush

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #75 on: February 17, 2013, 07:40:51 AM »
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Hi!

I am going to run 1000 or so tailoring bods through and I have a bunch of bone I will work on as well. :-) Thanks for all the hard work I will let you know how it goes!

Offline MeWonUo

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #76 on: February 17, 2013, 12:04:02 PM »
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Daily update:

Another 225 various cloth/leather/bone bods run through the filler this morning.

No issues whatsoever!

Offline NObama

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #77 on: February 18, 2013, 05:56:30 AM »
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Darnit, I can't resist anymore.  Downloading for future use!

Offline Cush

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #78 on: February 18, 2013, 06:24:24 AM »
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Ran the Tailoring deeds yesterday about 1200 of them and everything went very smooth indeed. Woot!

I will try out the bone ones later today.

Thanks for all the hard work on this!

Offline NeoTopic starter

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #79 on: February 18, 2013, 08:32:35 AM »
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I'm really happy this is working well!

Thanks everyone for the feedback...

I'm kinda jealous I'm not able to run this myself...  :-X

Guess it's time to make myself a tailor toon... :D
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Offline Cush

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #80 on: February 18, 2013, 10:23:23 AM »
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For me the script hangs up on the bone bods

It seems to pull the book to my pack
pulls the bods
pulls the resources needed
makes the number of items listed on the bod so if its 20 exceptional
it stops at 20 items created regardless if they are exceptional or not and then just sits there.

Not sure what info you need but I am happy to help

Offline Nellie

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #81 on: February 18, 2013, 12:39:09 PM »
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I have decided to give this a go whilst i am waiting for Kali's Oeuo script as i have so many bone bods to fill its unreal, so far its been running for 85mins and has filled 127 bods without a hitch. Thanks for a cool script, looks like S7's script just got retired early.

Nel.

Offline NObama

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #82 on: February 18, 2013, 01:40:44 PM »
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Hmm...looks like I have a great deal of sorting to accomplish.  What script are people who use this tool utilizing to sort your tailor bods?

Offline Nellie

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #83 on: February 18, 2013, 02:08:49 PM »
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KaliofLS OEUE bod sorting script, also has a thingy so you can make your own sorting definitions.

Nel.

Offline NeoTopic starter

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #84 on: February 18, 2013, 02:50:35 PM »
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For me the script hangs up on the bone bods

It seems to pull the book to my pack
pulls the bods
pulls the resources needed
makes the number of items listed on the bod so if its 20 exceptional
it stops at 20 items created regardless if they are exceptional or not and then just sits there.

Not sure what info you need but I am happy to help

Does this happen with any bone bod for you or specific one(s)?

If you could tell me which items your got it stuck on, that would be of great help.
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Offline NeoTopic starter

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #85 on: February 18, 2013, 02:51:52 PM »
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I have decided to give this a go whilst i am waiting for Kali's Oeuo script as i have so many bone bods to fill its unreal, so far its been running for 85mins and has filled 127 bods without a hitch. Thanks for a cool script, looks like S7's script just got retired early.

Nel.
Thanks for the feedback Nel. Are you running just bone bods or others as well?

Glad it's working well for you!

Cheers!
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Offline Nellie

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #86 on: February 18, 2013, 03:08:42 PM »
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I have 1500 barbed kit bods to fill (smalls) so filling all of those so a high end mix of bods. it got stuck when i accidentally opened my paperdoll, it made 20x tunic (should have been female Armour) and hung, but that was my fault. I have since then re-started and has filled 155 bods in 125mins

Nel.

Offline Nellie

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #87 on: February 18, 2013, 03:35:33 PM »
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Bod 182, has just failed, this time it wasn't me. It was meant to make 20 Spined Exp leather legs. It made 20 Spined Exp leather skirt instead and has now hung.

Nel.

Offline NeoTopic starter

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #88 on: February 18, 2013, 04:01:47 PM »
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Bod 182, has just failed, this time it wasn't me. It was meant to make 20 Spined Exp leather legs. It made 20 Spined Exp leather skirt instead and has now hung.

Nel.
Nel, do you have that same bod to try out with again? I checked the code here and it seems to be right for both legs and skirt. Perhaps it was something lag related? I do know that lag can mess up the flow of the script, and there's nothing really I can do about it, unless I was willing to sacrifice A LOT of speed.

If you do have that same BOD, please try it out for me and tell me how it goes. If it hangs again, then I suppose it's not lag related, and I'll have to figure it out...

Thanks for the feedback so far!

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Offline Nellie

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Re: neo's bodbook filler v2.0 *new* tailor support, February 17, 2013
« Reply #89 on: February 18, 2013, 05:17:03 PM »
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Will try it tmoz, still have 1200 to fill, but its 2am now hehe.

Nel

Tags: BOD  filler