Author Topic: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support  (Read 56100 times)

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Offline madatu

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #75 on: September 03, 2012, 06:12:53 AM »
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Well as usual it was an error on my part that this wasnt working. When i set up the rules on the left I set up the complex rules as well. The error came when I added all of them to the right side of the claw set up. All i needed to set up was the complex rules on the right hand side. I apologise if I bugged anyone too much. I knew it was going to be in my set up.  Neo this is a great script.

Offline madatu

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #76 on: October 12, 2012, 07:59:57 PM »
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is there anyone that had this running successful that can send me their look file for this i would appreciate it. you can pm me it to icq me.

Offline Rose Tyler

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #77 on: November 20, 2012, 12:43:16 AM »
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great script here! just make sure you are attended to it, because you will be cleaning out your backpack often. often times the ingots will not be transferred back to the salvage bag. ive ended up with a backpack full of tongs or whatever item it is im crafting.

i have gone through and tried to fix this by putting a longer delay in between when you smelt the items and when it drags the ingots back to salvage bag. but i cant for the life of me get this script working correctly  :-[

Offline NeoTopic starter

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #78 on: February 02, 2013, 03:15:27 AM »
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great script here! just make sure you are attended to it, because you will be cleaning out your backpack often. often times the ingots will not be transferred back to the salvage bag. ive ended up with a backpack full of tongs or whatever item it is im crafting.

i have gone through and tried to fix this by putting a longer delay in between when you smelt the items and when it drags the ingots back to salvage bag. but i cant for the life of me get this script working correctly  :-[
Too bad you're running into issues like that. Do you think it could be lag or setup related?

If not, I'd appreciate it if you could send some more feedback so I can try and fix whatever is causing those problems for you.

I'm back after a looooong break, reactivated some of my accounts, so I should be able to debug it now for any found issues... :)
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Offline TrailMyx

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #79 on: February 02, 2013, 11:00:54 AM »
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Glad to have you back, Neo!
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Offline NeoTopic starter

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #80 on: February 02, 2013, 12:42:37 PM »
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Glad to have you back, Neo!

Thanks man!

Good to be back! :)
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Offline madatu

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #81 on: February 21, 2013, 08:25:42 AM »
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My issues was with the rules for the claw. TM talked to me about it some but was hoping you would come back to us.

Offline UoLugnutz

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #82 on: February 27, 2013, 05:06:38 AM »
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Well it is probably me but i set the claw up properly set the desired resists for the wood armor. Then started this script then went through its set up targeted everything like it said. had bark and wood on my salvage bag. made one item targeted it and it started the loop. It made like 10 then it stops and it says TM_CLAW is evaluating the item and the whole thing freezes. Anyone else having this issue ?

I also had the same problem. Turned out that if you are hidden while running the script the script will hang on the waiting for CLAw to evaluate but CLAw will not evaluate due to being hidden. Or at least in my case this was the problem. Not sure if CLAw is intended to work hidden or not.

Once again the script worked perfect! Being able to craft pieces with 2 minimum resists really is nice when making up uber suits and with the new armour changes coming I started to make base platemail pieces now. Just in case! Considering the odds of two resists landing at minimum values on the same piece you could never do it without the help of scripting. I average 6-8 pieces from 60k iron ingots.

 

Offline madatu

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #83 on: March 22, 2013, 01:07:20 PM »
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Neo can you help me understand the claw rules set up. I am about to make another suit and last time i used this it was seeming to keep resists other than what i had it set up to do. I used the claw rules you said you had set up in the second or third page. If you could icq me would be awesome. The scripts works like a champ.

Offline NeoTopic starter

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #84 on: March 23, 2013, 06:05:02 AM »
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Neo can you help me understand the claw rules set up. I am about to make another suit and last time i used this it was seeming to keep resists other than what i had it set up to do. I used the claw rules you said you had set up in the second or third page. If you could icq me would be awesome. The scripts works like a champ.
Sure thing! Send me a msg @ ICQ, i'll try my best to help out!
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Offline madatu

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #85 on: March 23, 2013, 01:18:23 PM »
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Sent you a message Neo

Offline Kotan87

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #86 on: November 26, 2013, 05:30:09 PM »
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I am having an issue with this. "It gets to TM_CLAw is evaulating the item" and does nothing from that point. The TM Advanced CLAw FULL v0.780 status says "Looter active." and that is all.

It just gets stuck here.

Both files are in the same folder as easyUO

Post Merge: November 26, 2013, 06:18:57 PM
I am having an issue with this. "It gets to TM_CLAw is evaulating the item" and does nothing from that point. The TM Advanced CLAw FULL v0.780 status says "Looter active." and that is all.

It just gets stuck here.

Both files are in the same folder as easyUO

It was because I was hidden! (for anyone else with this problem)
« Last Edit: November 26, 2013, 06:18:57 PM by Kotan87 »

Offline Raul

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #87 on: January 02, 2014, 05:43:26 PM »
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Hi Neo - great script which I have used many times with success.  The only thing that could make it better is if it worked with stone armour.  Any chance of adding this in?  Pwetty pwease?

Offline NeoTopic starter

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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #88 on: January 03, 2014, 04:18:06 AM »
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Hi Neo - great script which I have used many times with success.  The only thing that could make it better is if it worked with stone armour.  Any chance of adding this in?  Pwetty pwease?
Heh I don't even think there was stone armor when I wrote this...

I have been on and off UO lately, but I'll try to look into it when I'm back on! :)

Thanks for the feedback.
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Re: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support
« Reply #89 on: January 03, 2014, 09:41:37 AM »
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Yeh, I had no idea about stone armor also.  Sounds like it might chafe a bit, especially in the crotchal region. Lol
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