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Messages - tyler84

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UO-Related Tutorials / Re: Beginner tutorials anywhere?
« on: December 02, 2009, 05:35:06 PM »
Endless Night:  Looked it up again and after learning a bit more I understood how to do it, thanks.  I had been leaving out the second parameter.

Masscre:  OK so I've been reading up on some commands and such, absorbing the fact that there are many ways to do things.  I thought a good way for me to learn was to start writing something I'll use and ask questions as needed.

With that said, I started writing a script for donating to the library (I've dreaded doing this without easyuo).  There are three parts to the script I'm using.  The purpose is to recall to the various smithy shops, buy bucklers and donate them to the proper npc. 

I seem to have the donation part roughed out  --probably not the best it can be, but it works.  I figure I can add in the proper ways of doing things as I learn them.

Next I'm working on buying bucklers from the smiths.  I need to know how to open the npc gump using his id, and how to scroll down the item list and buy the item and quantity I'm looking for.  Is this with setShopItem?  I don't quite understand how to use this after reading the wiki page.

once that's done I'll work on recalling to the various shops.  One step at a time though :P



Post Merge: December 02, 2009, 08:17:22 PM
Looks complicated.  Maybe I can adjust one of the autobuy scripts.  I'll post results.

Post Merge: December 02, 2009, 06:20:49 PM
Aww, this script already exists.  hah.  I've lost a sense of purpose.

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UO-Related Tutorials / Re: Beginner tutorials anywhere?
« on: November 26, 2009, 10:54:56 PM »
I'm heading out for a fun weekend away so I may not respond after this post for a few days. 

I read a bit into the exevent drag and exevent dropc commands.  So I would need the ID or type of the weapon I wanted to drag, if type, convert it into a specific ID, then exevent drag (item ID), exevent dropc (temp or permanent variable respresenting container).

I notice there are a few ways I could open my backpack at the beginning of the script.  Is there a 'proper' way to do this?

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UO-Related Tutorials / Beginner tutorials anywhere?
« on: November 26, 2009, 02:02:09 PM »
I've noticed a number of tutorials on this board as well as on a few other sites, but it seems like the tutorials jump right into the meat of scripting.  I'd like to be able to create scripts that aren't currently on the site (from what I can see), plus, it's always nice to be able to do things for yourself  --teach a man to fish....

With that said, I've taken a basic computer programming class (it was Turing :P) so if I dust off my mental storage unit I'm sure I can recall a bit about the fundamentals.  Which programming language is most similar to the one EasyUO uses?  Secondly, if I wanted to find tutorials that start with small programs, get users accustomed to basic variable/functions a couple at a time and then expand with subsequent lessons, does that exist anywhere?  I guess I'm thinking that if it doesn't exist for this UO specific purpose, I can look up the comparable language for additional help. 

I've gone through a few of the tutorials on this site and read the Wiki (?) overview on EasyUO programming but found that was too much to chew all at once.  Maybe baby steps would be better for me.  Any advice? (besides a new hobby -hah!).  My backup plan is to dissect a script from these boards and figure out what everything does by breaking it.

Thanks :)

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New member introductions / Re: Finally!
« on: November 24, 2009, 08:35:59 PM »
Oh wow!  Such a warm welcome :)

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New member introductions / Finally!
« on: November 24, 2009, 03:02:12 PM »
Hi Everyone! 

I recently returned to the world of UO after about 6 or 7 years off and I'm super happy a site like this exists to make the tedious tasks in game easier.

Now that I've found interest in the game again, I find myself wanting to participate in all the additions since I left but can't find enough time to do it.  Before my UO break, I had done some basic macroing with my characters (more like finding programs to record keystrokes and hoping that the mouse would click on the right menu [remember those sliding menus?] and that there wasn't the slightest bit of lag to interrupt it).  It's nice to see that I can now get my real life work done and when it comes time to actually play the game, I can focus on the things I truly enjoy.

Traditionally I've played a tamer on GL.  After building my tamer character, I feared making another type due to the extreme time commitment it took to build, however this site may open the door to many new templates.  Super crafter, here I come!  ;)

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