I think Coragin was running low on Shrooms the other day. This ought to fix that...
UPDATED Apr 2012 to fix rail issues.
You must be on a stealth-capable characterYou must be at the north end of the Tomb of Kings passage, just past the serpents.;======================================================================
; Script Name: Shroom Farmer
; Author: NObama
; Version: 0.1 (beta)
; Shard OSI / FS: OSI OK ; FS not tested
; Revision Date: 12/29/2009
; Purpose: Wander Stygian Abyss to gather Chaga (Luck) Mushrooms
; Globals: None
; Credits: Thanks to Endless Night for teaching me to write rails.
; The rails you see here are largely of his own devising, which
; he graciously taught to me when we collaborated on Ant Farm.
; And, of course, thanks to TM - both for the subs and for SUO.com!
;======================================================================
v1b: Updated rail points, to address certain "stuck" issues.
v0.1: First Beta release, feedback appreciated.
To Do:
- Implement BoS
- Implement a stealth check that actually works
- Implement rails for the Fel Chaga mushroom spawns
- Fix everything that you guys point out
![Smiley :)](http://www.scriptuo.com/Smileys/yarex2/smiley.gif)