Pros to the T hunter tamer mage: 120 tameing 110 lore 100 magery 100 eval 85 vet 100 lock 100 cartog
have tank to take on the stuff that pops out of chest
very easy to say all kill
Cons if the mobs retarget your dead man if you don t cary traped box cause not enough room for resist
Con - very tough to manage initial spawn when soloing with this template. I have popped 4 Ancient Wyrms at the same time before. How are you dealing with this as a tamer? You can't say "all kill" when your dead. This used to be a workable template back before they juiced up all the spawn a few years ago, now uh-uh.
Pros to the bard mage: template 100 magery 100 eval 80 resist 100 cartog 100 lock 120 peace 120 music
very good survival rate
can area peace everthing off ya
cons
none that i can think of
Not sure what you're going to kill with this template. Peacing is wonderful to quiet things down but 100 Magery isn't high enough to reliably cast EV's and you have no mana pool so you can't direct kill the spawn. I'll bet you this templae would have a difficult time, at best, killing a single Ancient or Balron. I say "Con: Can't ever do anything because is always dead during a level 6". For this template to come even close to working you need maximum damage output and a ton of regen and this makes for a very tight template but I've done it with 120 Peace, 120 Music, 120 Eval, 110 Magery, 100 Cart, 100 LP, 50 Med + Jewels on a high SDI suit. Still worked but I died WAY more often and took MUCH longer than necessary to complete the map - thus not the best template.
Pros to the Tamer bard mage t hunter template 120 music 120 peace 120 tameing 110 lore 100 lock 100 cartog 50 mager need skill jury to get to 85
have tank to kill the monsters
very good survival
can area peace stuff off ya
cons
no eval so reliant on pets
not abel to ress with out use of soulstone or resing potions from alcemist
See the first one. Very tight template and not very self-reliant. This would be a great team template but solo'ng a 6?? I'll take my bard.
mystic t hunter
pros template 120 mysticism 120 focus 100 magery 100 eval 80 resist 100 lock 100 cartog
very survivable
gives u tank
alot of ways to heal
cons none that i can thnk of
I don't know Mysticism enough to comment but I would venture to guess that this would have some major mana issues as well.
in my oppinion the best two templates are the tamer mage and mystic mage
Then you haven't solo'd a level 6 tmap in a while
![Wink ;)](http://www.scriptuo.com/Smileys/yarex2/wink.gif)
but seriously, if you tried it with a bard/mage you would agree that there is no more efficient template than that. Believe me, I've tried them! I don't mean to sound like there is only one way to do it, I'm just saying that this was the
most efficient way of solo'ng a level 6.
I have been thinking about playing with a Sampire type template but it's very cramped so would be tough to pull off, maybe something like:
120 Swords
120 Tactics
120 Parry
120 Bushido
100 Lockpicking
100 Cartography/120 Spirit Speak swapping with stone
20+ Necro (+ items to cast Wraith reliably at least)
Thinking that, with the right whirlwind weapon and a good suit, this could possibly take out the initial spawn most of the time but I question whether it could pull off four Balron's or Ancient's simultaneously.
Great conversation though, I love it! Thanks
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