Poll

can anyone assit in fixing this abandoned  script?

good
5 (100%)
bad
0 (0%)

Total Members Voted: 5

Voting closed: June 21, 2010, 03:47:53 PM

Author Topic: exevent popup fix help  (Read 8033 times)

0 Members and 1 Guest are viewing this topic.

Offline OzzyTopic starter

  • Full Member
  • ***
  • Posts: 108
  • Activity:
    0%
  • Reputation Power: 3
  • Ozzy has no influence.
  • My Boys
  • Respect: +4
  • Referrals: 1
    • View Profile
exevent popup fix help
« on: June 11, 2010, 03:47:53 PM »
0
still tryin to figure out how to fix this issue with my beetle..when unloading at bank it tries to release pet instead ...ive tried to change the  number but cant get it to work  assuming im even in the right sub i am new to this  and its makin me crazy ! any ideas?

Offline luv2luvlong

  • Sr. Member
  • *
  • Posts: 272
  • Activity:
    0%
  • Reputation Power: 4
  • luv2luvlong has no influence.
  • Gender: Male
  • Respect: +14
  • Referrals: 0
    • View Profile
Re: exevent popup fix help
« Reply #1 on: June 11, 2010, 05:56:18 PM »
0
1. w/ SUO  do a find for "exevent popup" (easiest way to find it in script and will show you where they are located)
2. copy that portion of the script to a tab in euo leaving out the set X,Y click command but you do want to put a halt at the end.
3. when the menu pops up it should go to the 0,0 position.
4. put cursor over menu selection and read the XY position from EUO.
5. replace the XY position in the script w/ new XY
hope this helps
if not try posting the snippet for debugging

My favorite method is to get the id of the beattle pack (it is different from beattle) set that as lastobject id then do a last object. this method negates the menu changes (you do have to change the id occasionally when the beattle dies though)
"If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle" - Sun Tzu in reference to his five points of victory.

Offline _C2_

  • AFK FtW
  • Global Moderator
  • *
  • *
  • Posts: 4077
  • Activity:
    0%
  • Reputation Power: 48
  • _C2_ has great potential!_C2_ has great potential!_C2_ has great potential!_C2_ has great potential!_C2_ has great potential!_C2_ has great potential!_C2_ has great potential!_C2_ has great potential!_C2_ has great potential!
  • RIP Pen Trick
  • Respect: +254
  • Referrals: 4
    • View Profile
Re: exevent popup fix help
« Reply #2 on: June 11, 2010, 08:14:21 PM »
0
post the script or the sub to dump stuff that contains the exevent popoup line.  You can use the find option under edit to locate all of them.  there is probably only one.  it is an easy fix.  they added a rename pet line that throws all that stuff off.

Offline OzzyTopic starter

  • Full Member
  • ***
  • Posts: 108
  • Activity:
    0%
  • Reputation Power: 3
  • Ozzy has no influence.
  • My Boys
  • Respect: +4
  • Referrals: 1
    • View Profile
Re: exevent popup fix help
« Reply #3 on: June 11, 2010, 11:36:26 PM »
0
i had it  where it  was tryin to transfer by changing gosub context %beetleid but like i said just learning  dunno all the language yet  so for me its  hit and miss lmao oh well i will get it eventually  and not have to ask  oh yeah and posted script below

There are 1 attachment(s) in this post. You must register and post an acceptable introduction to download
Auto_Item_Buyer_3.5.euo

Offline gen2000

  • Full Member
  • ***
  • Posts: 123
  • Activity:
    0%
  • Reputation Power: 0
  • gen2000 has no influence.
  • Gender: Male
  • Respect: +40
  • Referrals: 1
    • View Profile
Re: exevent popup fix help
« Reply #4 on: June 12, 2010, 07:10:30 AM »
0
I just updated it. sorry, I don't play much anymore.. lol

Offline OzzyTopic starter

  • Full Member
  • ***
  • Posts: 108
  • Activity:
    0%
  • Reputation Power: 3
  • Ozzy has no influence.
  • My Boys
  • Respect: +4
  • Referrals: 1
    • View Profile
Re: exevent popup fix help
« Reply #5 on: June 12, 2010, 07:43:31 PM »
0
wow Super awesome thanks so much gen  this is a great script........much appreciate ya time !!!

Offline TrailMyx

  • Officially retired from UO
  • Administrator
  • *
  • *
  • Posts: 13301
  • Activity:
    0%
  • Reputation Power: 154
  • TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!TrailMyx is awe-inspiring!
  • Gender: Male
  • Viper!
  • Respect: +1349
  • Referrals: 33
    • View Profile
    • ScriptUO
Re: exevent popup fix help
« Reply #6 on: June 13, 2010, 11:12:09 AM »
0
Hey, there's Gen.  They were looking for ya.  ;-)
Please read the ScriptUO site RULES
Come play RIFT with me!

Offline gen2000

  • Full Member
  • ***
  • Posts: 123
  • Activity:
    0%
  • Reputation Power: 0
  • gen2000 has no influence.
  • Gender: Male
  • Respect: +40
  • Referrals: 1
    • View Profile
Re: exevent popup fix help
« Reply #7 on: June 15, 2010, 12:17:47 PM »
0
Hey, yea I noticed that.  ;)

Offline OzzyTopic starter

  • Full Member
  • ***
  • Posts: 108
  • Activity:
    0%
  • Reputation Power: 3
  • Ozzy has no influence.
  • My Boys
  • Respect: +4
  • Referrals: 1
    • View Profile
Re: exevent popup fix help
« Reply #8 on: June 15, 2010, 02:59:24 PM »
0
lol thanks guys this is a bad mofo script

Tags: