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Messages - tk43

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1
IDOC tools / Re: TrailMyx's Smart and Repeating House Placer v1.6
« on: February 07, 2012, 05:11:29 PM »
The packet of construction deregulation is perceived.
And construction is performed.
It turned out that EUO cannot reproduce this operation.
It seems that the analysis of a packet is possible for ZUO of Japan, and it can also do construction of a house.

2
IDOC tools / Re: TrailMyx's Smart and Repeating House Placer v1.6
« on: February 01, 2012, 05:04:35 PM »
Or else it gets the hose again... wait, what?
[/quote]

It is necessary to find out the packet number of construction deregulation.
When a house collapses
The music which can be heard in the field stops.
And if construction regulation is canceled, music can be heard again.
The packet at this time is investigated.

3
IDOC tools / Re: TrailMyx's Simple Fast House Placer 0.15
« on: February 01, 2012, 04:52:53 PM »
If a house collapses and a signboard disappears, a script will stop Simple Fast House Placer.

this script which adds the next --
 ("it waits until it receives packet of release of construction regulation")
 ("construction will be performed if a packet is received")
I think that it operates normally.

It is necessary to find out the packet number of construction deregulation.

4
IDOC tools / Re: TrailMyx's Smart and Repeating House Placer v1.6
« on: February 01, 2012, 04:34:17 PM »
It waits until it receives the packet which cancels construction regulation.
Construction will be performed if a packet is received.
If it sets up such, it can build well.

Those who are building by this method were seen.
However, he did not teach a construction script.

5
IDOC tools / Re: TrailMyx's Smart and Repeating House Placer v1.6
« on: January 20, 2012, 05:01:39 PM »
When the house to allow the placement of T and F will start the music.
Walking is played in the Arctic Island, for example.
When building a house can play music.
Malas are excluded because they are not playing music.
Once you start building music that do not create scripts?

I witnessed this morning Who built a house using this system

6
IDOC tools / Re: TrailMyx's IDOC Finder v1.6
« on: January 18, 2012, 08:22:59 AM »
My UO client was a Japanese version.
It operated, when changing UO config into EUN from JPN.

7
IDOC tools / Re: TrailMyx's IDOC Finder v1.6
« on: January 17, 2012, 05:05:19 PM »
Have found a home in IDOC, this script did not work

8
New member introductions / Re: hi =))
« on: December 20, 2011, 02:42:39 AM »
Welcome majin

9
IDOC tools / Re: TrailMyx's IDOC Finder v1.6
« on: November 13, 2011, 09:20:33 AM »
Developers, I reset the account that remained of the house collapsed in September.
Then 90 days later, and I think the start of the collapse of the house.

10
New member introductions / publish
« on: November 07, 2011, 01:08:32 AM »
I have play to this server, introduce soon publish 73
I want to play dungeon Shame

11
New member introductions / Re: My intro
« on: October 21, 2011, 05:45:20 PM »
What kind of Gameplay you play? Only PVM or PVP,too?

What kind of Chars do you play?

Crome
[/quote]
I usually play Bod and IDOC
I like the PVM
Dungeon Doom was also entered in the six months


12
New member introductions / My intro
« on: October 21, 2011, 08:28:32 AM »
Hello,

My nickname is tk, I live in Japan, you need to use the Google Translate site to post to this site.
Since 1998 i've been playing in Asuka. 

Could not play games on the effects of earthquakes.
Glad I came back  to UO this month.

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