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crameeps - AutoKill Script

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crameep:
WARNING: This script is not a "finished" script. It does work for what I use it for and I will be activly adding new features and supporting this script the best that I can. (And if I can't I hope for a little help from the masters).

What it does:

It searches for an enemy in range, if your too close the script "Atempts" to move to a safe distance. It then tells your pet to kill that enemy and starts poisoning/peacing it accordingly( if you have those turned on.) Once the enemy is dead the script moves to the corpse loots and loots only the gold. (Gold Farming) Once you start getting heavy the script calculates how much gold it should pick up so it doesn't put you overweight. once you are full it then finds a bag of sending in your pack (pack must be open) and sends the gold to the bank. Rince and repeat. If you do happen to get attacked. the script.. "atempts" to heal you and i plan to improve on the way it defends you though suggestions tips/help would be greatly appretiated on this subject. It doesn't realy defend well yet so I recomend only using it at a spot where you dont get randomly atacked by monsters, IE swoops, meers etc.

Features:

- Auto find/Attack enemys with pet
- Auto Poison's Enemy in a timeframe you define on the menu
- Auto Peace's Enemy in a timeframe you define on the menu
- Choose to attack or ignore Paragon spawns via menu
- Attempts to put a safe distance between you and the enemy before attacking.
- Attempts to heal you while you are taking damage ( Work in progress)
- Moves to corpses and loots gold from them when there are no enemy's present.
- Uses bag of sending to send gold to bank when you are full.
- Change casting timers via menu


Coming soon:
- Start/Exit buttons that work!
- Auto Disco
- Better support for Mages with pets (Earth elly's are popular on my FS)
- Better casting features for extra DPS. eg) Menu to choose what spell to cast for damage?
- Improve Healing methods when taking damage
- Add pet healing
- Feed pets
- Move into mele range to attack after pet takes aggro.
- Improve Targeting ( If you mess around without pausing the script you could end up poisoning yourself I guess. :) hasn't happend to me though.
- More I can't think of atm

To start, dismount, I usualy move to open area where i can see multiple spawns ( That dont attack me automaticaly). With no walls around to block movement too much. Target your pet when it asks and let her rip. If you find yourself in danger. I would pause the script fast.

Warning: PAUSE BUTTON WILL NOT PAUSE WHILE HEALING/ATACKING/Looting. It only checks the pause button during the mainloop at the moment. So please bear with me on that.

Thanks to Cerv's Pause button snippet there is a pause button.

EDIT:
** I need to add headers to this script when I get home and versions. ... no header = version 0.1 :)

3/4/09
EDIT: I've now added a sub that checks the health bar of your pet and heals it at a point you set in the script, IE if you set it at 80 the script will start healing your pet at 80% health until he is above 80% health. I will upload this later this evening after a little more testing.  NEW VERSION UPLOADED PLEASE REDOWNLOAD



TrailMyx:
Cool, thanks for this.  You mentioned freeshard, but would there be anything preventing a player from using this on an OSI shard?  I can't tell from the autokill list what you were farming.

crameep:
Swoops / Meers with a cu sidhe.I dont see why OSI and freeshard should differ, ill post ss of menu later, you can change enemy types on the fly. :) this is my first menu BTW. Oh i ran it trough the script checker in suo eariler. And it gave me an error about nested sub without return but i couldn't find the error, ill recheck it when i get home.

mack.buter:
I tried this out worked super from what i saw.  Farmed about 350k while nonchalantly paying attention, cu sidhe worked great was healing me while i was fighting the swoops as well as spam casting heal on myself untill he got aggro.  This is pretty awesome, and decently well thought out.  Look forward to the finished script!!

crameep:
Uploaded new version

- Beter atacking method, attempts to peace before sending pet. This should improve survivability.
- Better Looting, it will now move to new corpses after a kill instead of only when enemy is not around. ( Should i make this optional)?
- Pet Healing new variable in the setup of the file %petheal set this to the % of health you want your pet to be healed to/at. The health bar must remain where the script puts it and uncovered or this will not work.
- other tweaks / improvments I needn't mention.

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