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Messages - gruntman

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61
Freeshard specific scripts / Re: Hitech's Tamers Little Gainer
« on: August 28, 2016, 05:21:30 PM »
Im not sure what issues you are having but here is a video of it working as intended




Post Merge: August 28, 2016, 06:52:47 PM
i could add some fail safe checks just to make it more leet,
maybe one for the scan journal loops and one just in case nothing being tamed over a period of time
Corrupted download somehow...Its all good now

62
Freeshard specific scripts / Re: Hitech's Tamers Little Gainer
« on: August 28, 2016, 02:26:57 PM »
I wrote one for the TLH if you'd like to give it a whirl.  I'll post on the Rebirth forums.

If you would that would be great!!

Thanks TM!

63
Freeshard specific scripts / Re: Hitech's Tamers Little Gainer
« on: August 26, 2016, 05:58:40 PM »
I play on Rebirth....it functions just has few issues is all

64
Freeshard specific scripts / Re: Hitech's Tamers Little Gainer
« on: August 25, 2016, 07:43:51 PM »
 - This ONLY works on ScriptUO's shard Rebirth ----

Not for me...However once i get some time away from work I am going to get on fixing this....:)~
Promotions are good!!! This one is replacing a total schmuck that left everything in such a disarray
so the last 3 days have been 13 hours PLUS....thank goodness for adrenaline!! Ok like I said I will take a look at this
soon. It pulls up the selection menu and occasionally actually summons a tamable and tames it but jams up.

65
New member introductions / Re: Hello everyone
« on: July 03, 2016, 10:20:57 PM »
WELCOME MAPLE!

66
Script Debug / Re: assistance with occurrence I cannot overcome
« on: July 01, 2016, 04:57:39 PM »
I get it!! hope I do not burn it!!
lol

67
Script Debug / Re: assistance with occurrence I cannot overcome
« on: July 01, 2016, 10:38:49 AM »
Thanks Ghost for your help!
Yes it works!!
only issue I have is the way everything is setup the target cursor popping up gets taken away by other parts of the script....ugh lol

68
Script Debug / Re: assistance with occurrence I cannot overcome
« on: June 30, 2016, 10:17:15 PM »
set #LTARGETKIND 3 worked but only when on the blue tile area.....hrm

69
Site News / Re: Time for new Elites? Let it be so.
« on: June 30, 2016, 07:26:22 PM »
Congrats Ghost!!! you truly worked hard and deserve it buddy!

70
Script Debug / Re: assistance with occurrence I cannot overcome
« on: June 30, 2016, 06:11:10 PM »
hehe   I have the same isssue,   it seen that you can't use the #CHARPOS as target.   U can try to target the ground and record the location. 
Ghost,

Thanks for your response! I am rather new to writing my own script and well could you give me an idea on how to do what you suggested please.

71
New member introductions / Re: HELLO !!
« on: June 29, 2016, 09:01:56 PM »
Welcome aboard!

72
Script Debug / assistance with occurrence I cannot overcome
« on: June 29, 2016, 08:53:07 PM »
I made a menu with a couple button that work with healing myself as well as a few defensive spells.  I have been to many areas and have had no issue with the buttons working until now. I enter the gate into tyballs area and hit my Natures Fury or my EV button and i constantly keep getting the cannot be seen message. I have tried adjusting the target kind but that does not seem to be the issue. Can anyone point me in the direction i should be looking.  Thank you!!

Gruntman

73
New member introductions / Re: Hello all
« on: June 06, 2016, 06:18:41 PM »
good to know. is there a chat command?

Yes like this

[c then type away and the whole world can see

Hope that helps!

74
General Discussion / Re: Memory leak
« on: May 28, 2016, 10:21:59 AM »
EasyUO is written in Delphi and delphi has no support of a Garbagecollector. Depending how the datamanagement is solved it can be, that most script data is kept on memory until you restart easyuo.
That ofc means that you can go out of memory the more you script, because the non required data is not flushed.

Thanks Crome!!  I think I kind of get it.

75
General Discussion / Re: Memory leak
« on: May 27, 2016, 09:56:20 PM »
Well by removing the menu aspect of the script I seemed to have decreased the time it takes to run me out of memory....hardcore run is in order...I did leave the timer part of the menu active just for ease of seeing how long it runs before....DOOM OOM error

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