Author Topic: Imbueing temp  (Read 4737 times)

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Offline HobyTopic starter

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Imbueing temp
« on: October 08, 2009, 03:19:01 PM »
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What would the best temp to start with.  blacksmithing, tinkering, carpentry?  I saw somewhere you needed 118 blacksmithing?
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Offline cgeorgemo

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Re: Imbueing temp
« Reply #1 on: October 08, 2009, 04:00:41 PM »
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You looking to make a toon that can unravel items for Magic Residue?
I'm getting it done with Exceptional Oak bows to make residue and Exceptional Wooden bows to enhance.
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Offline Paulonius

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Re: Imbueing temp
« Reply #2 on: October 08, 2009, 05:04:30 PM »
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I would consider the ideal toon as having: 100 Fletching, 100 Arms Lore, 50 tink, and enough blacksmithing to make exceptional daggers 100%.  More tink or smithing is fine, but the fletching and arms lore are more likely to be helpful for imbue related scripts.
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Offline HobyTopic starter

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Re: Imbueing temp
« Reply #3 on: October 08, 2009, 07:39:18 PM »
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Looking to make a char to take to 120 imbueing.  thanks for input.
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Offline onlyindreams

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Re: Imbueing temp
« Reply #4 on: October 09, 2009, 12:30:45 AM »
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What would the best temp to start with.  blacksmithing, tinkering, carpentry?  I saw somewhere you needed 118 blacksmithing?

Well to use the script posted on EUO's website you need:
Blacksmithy 118
Tailoring 62
Tinkering 50+
Imbuing of at least 40

What he doesn't mention is that you needs GM Arms Lore. Atleast I'm pretty sure you do for the bonus.

Offline cgeorgemo

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Re: Imbueing temp
« Reply #5 on: October 09, 2009, 04:27:26 AM »
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You get a 35% DI bonus for an exceptional bow. This currently makes the bow unravelable if it's made out of oak. If you GM arms lore you will get 40% DI which will give you a few extra residue over the long haul. It's not much of an increase but it does exist.
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Offline Paulonius

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Re: Imbueing temp
« Reply #6 on: October 09, 2009, 06:53:56 AM »
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You also want the arms lore for training imbue as otherwise the items you are working with will be easier and cost you more resources for skill gain...
This coin declares Caesar is "Dictator for Life." He did serve as Dictator for the remainder of his life, but his life would end only a few weeks after this issue. For Caesar to put his image on coins and essentially declare himself king was too much for Brutus and his republican allies.

"If everything seems under control, you're not going fast enough'
-Mario Andretti

"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr

Offline chance fate

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Re: Imbueing temp
« Reply #7 on: October 09, 2009, 07:49:10 AM »
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You only need 50.1 to unraval items to give you the first two  rescources magical residue and enchanted essence.

Offline HobyTopic starter

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Re: Imbueing temp
« Reply #8 on: October 09, 2009, 09:17:20 AM »
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well i gm's fletching.  Started at about 9pm with 33 skill and gm's this morning about 9am.  Made it 99.6 before server down.  Wow, that seemed real fast to me.  I started arms lore at 930ish and its now 114 and im at 91.  That seems fast to me too.  
*update*
Its now almost 4pm and just gm'd arms lore. 
« Last Edit: October 09, 2009, 11:54:29 AM by Hoby »
I like you, your death shall be quick and painless!!
I may have alzheimers, but at least I don't have alzheimers.
Walruses are like vampires, only awesome
Pwned-The total domination or shut down of a person or thing. 
I believe a hangover is gods way of saying you kicked ass last night!
Life's to short to remove usb safely.

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