Author Topic: Bod Filler Expanded to Newer Craft Options  (Read 966 times)

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Offline GaderianTopic starter

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Re: Bod Filler Expanded to Newer Craft Options
« Reply #30 on: October 14, 2021, 12:46:48 AM »
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"Wood Container Engraving Tool" gets hung up when the wood type is other than normal.

Was this for an exceptional SBod? If so, then I found and fixed this issue. It would have been more generic to apply to any of the items that are for an exceptional SBod and where the color is always the same regardless of source materials.

If it was not for an exceptional SBod, then I need more information.

"Go ahead ask me: 'Should I use hard waits or timers?'"
You say:"Should I"
Gaderian:"Timers!"
You Say:"use hard waits or timers?"

The serious side of timer use is illustrated here: http://www.scriptuo.com/index.php?topic=12094.msg101926#msg101926

However, every time I go back and look at this [AutoLooter] script, I realize I had wrote it in my zen state of EUO scripting - so it makes my brain hurt.

Offline TrackStar

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Re: Bod Filler Expanded to Newer Craft Options
« Reply #31 on: October 14, 2021, 03:56:59 AM »
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In every case it was a normal oak.

Wood container not metal container like we discussed earlier.

Offline GaderianTopic starter

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Re: Bod Filler Expanded to Newer Craft Options
« Reply #32 on: October 14, 2021, 09:32:43 AM »
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I understand this is a carpentry item.
Is the name of the crafted item “wood” or “wooden”? All the online documentation state wooden.
If it really is “wood container engraving tool” then craftinfo needs to change. If it is “Woden” then I need to step through the code.
"Go ahead ask me: 'Should I use hard waits or timers?'"
You say:"Should I"
Gaderian:"Timers!"
You Say:"use hard waits or timers?"

The serious side of timer use is illustrated here: http://www.scriptuo.com/index.php?topic=12094.msg101926#msg101926

However, every time I go back and look at this [AutoLooter] script, I realize I had wrote it in my zen state of EUO scripting - so it makes my brain hurt.

Offline TrackStar

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Re: Bod Filler Expanded to Newer Craft Options
« Reply #33 on: October 14, 2021, 01:50:29 PM »
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"Wooden Container Engraving Tool"

Offline GaderianTopic starter

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Re: Bod Filler Expanded to Newer Craft Options
« Reply #34 on: October 14, 2021, 07:41:26 PM »
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So, Wooden Container Engraving Tool (WCET) has 2 ingredients: boards and ingots. So this is more related to the Nunchaku solution than the tinkered items which make the item in only 1 color.
Bone armor makes items in 1 color and has 2 ingredients (leather of some color and bones) - so were affected by both issues.

I included a bunch of items that should override for the correct color of the item for tinkering. I did not test all of these.

I fixed the logic that any ingredients other than the first one would have plain (0) for it's color. I only tested the WCET and Bone armor (I made spined bone for one item and barbed bone for all the rest, but made a complete set of bods to cover a suit).

If I get more feedback, I will work at stuff next week when I am off, otherwise it will likely be the end of the calendar year to fix anything else that is deep.

New version posted 3.14.15.3
"Go ahead ask me: 'Should I use hard waits or timers?'"
You say:"Should I"
Gaderian:"Timers!"
You Say:"use hard waits or timers?"

The serious side of timer use is illustrated here: http://www.scriptuo.com/index.php?topic=12094.msg101926#msg101926

However, every time I go back and look at this [AutoLooter] script, I realize I had wrote it in my zen state of EUO scripting - so it makes my brain hurt.

Offline TrackStar

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Re: Bod Filler Expanded to Newer Craft Options
« Reply #35 on: October 14, 2021, 07:42:51 PM »
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I'm going hard on BODs lately and will continue reporting any issues I find.

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