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Topics - Paulonius

Pages: 1 2 3 [4] 5 6 ... 10
46
Television/Movies / Summer Movies
« on: February 07, 2011, 11:22:50 AM »
Some solid Summer movies advertised during the super bowl last night.

Thor: Has been advertised since this past Summer and looks pretty great.
Captain America: I wonder whether this will be set during WWII, or updated. This was the first I had seen of it.
Cowboys vs. Aliens: Has Daniel Craig and Harrison Ford.  Looks campy and cool. I love the idea.

47
UO Reference Information / Crafting for Minimum Resists
« on: February 04, 2011, 08:35:29 AM »
I tried to do a math based analysis of the chance of crafting minimum resist peices previously and the numbers didn't add up, so I am tracking resources and success for making a three peice woodland set with gorget, arms and gauntlets.  I plan to imbue these and then enhance them for a sampire suit I am working on.

Resource Consumption To Date:
2500 attempts (10,000 bark, 37,500 boards)
88 single minimum pieces
2 double minimum pieces

90 keepers (3.5%)

This gave me 3-5 of each part with a minimum resist in each of the five categories, enough to make a first go at it. If I can figure out what to put on them, I will imbue three of each and try for the enhance.

I am using a script I wrote that saves exceptional peices that have at least one minimum resist. My imbue pattern is to imbue the resist that is at minimum value to max, add four more properties, and then enhance with heartwood. Because its a sampire suit, I am only using peices that have Fire Resist as a minimum value.  Using level one factions peices and/or low level arties will result in a suit at all 70s on a sampire.

My current property plan (considering revisions in view of comments below):

Fire Resist 15 (10 Boura Pelts)
LMC 7
MR 2 (10 Seeds)
Stam Increase 8 (10 Fungi)
HPI 4

This is a total of 496 value in imbue properties. A successful enhance should result in peices around 630 in imbued value. Heartwood adds 16 points of resist (106 points) and a random property at around 40 points. The plan is to make three peices that have +10 DI on them.

Thus far I have made ten peices and have two with DI on them.  I made a set of HCI and put it on a vendor for 20M. I have six more peices, two of which are not worth much.

Examples of the peices I am crafting to work from attached below.

48
Television/Movies / Game of Thrones
« on: January 31, 2011, 04:19:23 PM »
I saw that the Game of Thrones/Fire and Ice series has been picked up and produced by HBO.  I liked the books alright and am curious to see if it works as a series.  Starts in April.  Has potential I think:

http://www.hbo.com/game-of-thrones/index.html

49
General UO Chat / Faction Gear
« on: January 30, 2011, 01:20:39 PM »
What is the new situation with faction points and faction gear?  I wanted to get some toons up and running again, but it seems my points are all gone and my guys can't wear their stuff.  Has the new system gone in?  Does anyone have some insight into it that they care to share?

50
Off Topic / Document Password Breaker
« on: October 27, 2010, 12:50:03 PM »
Has anyone used a document password breaker? I am looking for something in the $50 to $80 range. Much more than that it stops making sense.... 

I had an assistant do a couple of days of work putting together an excel spreadsheet of client data that was sensitive so I asked her to put a password. When she completed the work she turned it in.  I said, "Great, what's the password" and got a blank stare in response. Apparently she made one up and promptly forgot it.  (See my ealier post re. resumes I was reviewing...)

I looked at this program:

http://www.elcomsoft.com/aopr.html?r1=adwords&r2=excel_prs&gclid=CKWu0tby86QCFcXs7QodrEfggg

The trial version looks like it has the right tools, but is is not working.

51
Television/Movies / Malazan Series
« on: October 20, 2010, 08:04:39 AM »
Sorry if this is the wrong spot for this TM, it's a series of novels. I was looking for some new reading material and came accross this series. I just finished reading the first book and thought it was pretty good. The author's style is dense and artistic and takes some getting used to. The world he puts together is complicated and he developed a lot of characters for a first book, but they are engaging. I liked it enough to read the next one of the nine+ in the series.

52
Off Topic / Resumes I am Reviewing
« on: October 14, 2010, 05:50:48 AM »

53
Script Snippets / Move Resource Sub
« on: October 11, 2010, 01:27:51 PM »
This is a sub intended to be used to move stackable resources from one container to another.  You must have the item color and type to use the sub.  

Code: [Select]
;==========================================================
Sub Move_Resource_To_Container
; Sub moves a stackable resource from one container to another
; Checks Item Color to insure proper identification (Required)
; Will return #False if there are not enough of the resource
; #True with a successful move
;----------------------------------------------------------
; SAMPLE CALL LINE
; Gosub Move_Resource_To_Container ItemType ItemColor ContaInerIDSource ContainerIDDestination AmountToMve
;----------------------------------------------------------
namespace push
namespace local NCS
Set !ResourceItemType %1
Set !ResourceColor %2
Set !ResourceSource %3
Set !ResourceDestination %4
Set !ResourceCountToMove %5
Set !ResourceCountToMoveCheck %5
Finditem !ResourceItemType C_ , !ResourceSource
Set #findindex 0
Set #FindCol N/A
Set !ResourceLocated No
while #findindex < #findcnt && No in !ResourceLocated
      {
      set #findindex #findindex + 1
      If #FindCol = !ResourceColor && #FindStack < !ResourceCountToMove && #FindCnt > #findindex
         {
         exevent drag #FindID #FindStack
         Wait 15
         exevent dropc !ResourceDestination
         Wait 15
         Set !ResourceCountToMove !ResourceCountToMove - #FindStack
         Set #findindex 0
         Finditem !ResourceItemType C_ , !ResourceSource
         }
      If #FindCol = !ResourceColor && #FindStack >= !ResourceCountToMove
         {
         exevent drag #FindID !ResourceCountToMove
         Wait 15
         exevent dropc !ResourceDestination
         Wait 15
         Set !ResourceLocated Yes
         }
      }
If #FindIndex = 0 || No in !ResourceLocated
   {
   IgnoreItem Reset
   Namespace pop
   Return #False
   }
Finditem !ResourceItemType C_ , !ResourceDestination
Set #findindex 0
Set #FindCol N/A
Set !ResourceLocated No
while #findindex < #findcnt && No in !ResourceLocated
      {
      set #findindex #findindex + 1
      If #FindCol = !ResourceColor && #FindStack >= !ResourceCountToMoveCheck
         {
         Namespace pop
         IgnoreItem Reset
         Return #True
         }
      }
Namespace pop
Return #False

54
Off Topic / U of M Students Hack DC Absentee Voter Site
« on: October 06, 2010, 01:28:36 PM »
As a Notre Dame fan I am obliged to dislike Michigan, but I still think this is funny:


http://voices.washingtonpost.com/debonis/2010/10/hacker_infiltration_ends_dc_on.html

55
UO Reference Information / BOD Reward Upgrades
« on: October 05, 2010, 06:24:21 AM »
I am starting this thread to track upgrades in BOD reward turn ins.  There is a related thread on Stratics here: http://vboards.stratics.com/craftsmans-data-chest/159920-preliminary-findings-bod-value-variable-affecting-rewards.html

If you are turning in Smith LBODs gold and up, please post your results!


56
General UO Chat / Need 60 Mark Scrolls on Pacific
« on: September 30, 2010, 10:44:11 AM »
I am tryingto copy some runes on Pac and need 60 mark scrolls.  Can anyone sell me some?

57
Script Snippets / Siege Skill Gain RoT Timing
« on: September 27, 2010, 11:29:58 AM »
These Subs and the associated call lines are for setting up skill gain scripts to account for Siege Perilous RoT skill gain delays.  My RoT check and wait are only triggered if you are on Siege Perilous, so these subs can be incorporated into any script to incorporate RoT training on Siege. The wait sub hides you if you are not already hidden, and opens your backpack every two minutes to keep you from being logged off. Hiding is optional, its the second parameter. If you are working a skill that uses objects, you may need to account for this when it hits RoT.  In a crafting script, for example, you should probably re-initiate use of the tool.

Before you perform the skill activity you need to set a variable to track skill gain:

Code: [Select]
If Siege in #Shard
   {
   chooseskill blac real
   Set %CurrentSkill #Skill
   }

After actuating the skill you check to see if you gained skill and then go to RoT wait.  If you are doing something difficult enough to gain skill in RoT on Siege, you gain every time.

Code: [Select]
If Siege in #Shard && #skill >= 700
   {
   chooseskill *SKILLYOUARETRAINING* real
   If %CurrentSkill < #Skill
      {
      Gosub RoT_Timer *SKILLYOUARETRAINING* Y
      }
  

And here is the ROT wait sub:

Code: [Select]
Sub RoT_Timer       ; Sets the RoT timer
If %2 = Y || %2 = N/A
     Set %Hide Yes
Else
     Set %Hide No
Chooseskill %1 Real
If #Skill < 700
   Set %ROTSkillTimer #SCNT + 2
If #Skill >= 700 && #Skill < 800       ; 5 Minute Interval
   Set %ROTSkillTimer #SCNT + 300
If #Skill >= 800 && #Skill < 900       ; 8 Minute Interval
   Set %ROTSkillTimer #SCNT + 480
If #Skill >= 900 && #Skill < 1000      ; 12 Minute Interval
   Set %ROTSkillTimer #SCNT + 720
If #Skill >= 1000 && #Skill <= 1200    ; 15 Minute Interval
   Set %ROTSkillTimer #SCNT + 900
Repeat
   {
   If %ROTSkillTimer - #SCNT > 120
      {
      If H notin #CharStatus && %Hide = Yes
         Event Macro 13 21       ; Hide
      Set #LobjectID #BackpackID
      Event Macro 17 0
      Wait 2400
      }
   Wait 50
   }
Until #SCNT >= %ROTSkillTimer
Return

58
Off Topic / Best Laptop Under $1,000
« on: September 27, 2010, 08:13:11 AM »
Looking for a laptop for my mother in law. 

I could build it I suppose, but since she is willing to spend the money, I would rather buy finished with pre-loaded software.  She will need Microsoft Office (Word and Outlook).

She has been using Dell for while.  Any suggestions?

60
General UO Chat / Placing a Boat in Ter Mur
« on: September 21, 2010, 11:39:43 AM »
Anyone figure this out yet? 

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