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Messages - waggler

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1
_C2_ Script Library / Re: C2's Trick or Treater 2.3
« on: October 05, 2013, 12:44:43 PM »
 yea  thanks.. right after I posted  I spent some time reading.. who'd have thunk..   I  found  exactly what you said  and had it corrected  to my chest location works fine now..

 thanks

2
_C2_ Script Library / Re: C2's Trick or Treater 2.3
« on: October 05, 2013, 10:50:31 AM »
I'm having a issue  with the script locking up after it recalls back to house / trick or treat location.  it simply  stops,,,  even if I manualy  click the  attendant,  it wont restart..  any suggestions
?

3
has anyone found a cause or fix for the pathfinding bug in HG 1.29?  it happens to me alot. but i know  other peopel using the script have no issues like this at all.  basically, i will come back to my computer and see my character locked in pathfinding. either at house or in heartwood.  there is no way to get out of the  pathfinding without a hard shutdown of easyuo.  i use my gm detector now to close it out. by sepaking "gm"  but, its pretty annoying.  i've tried to speed up and slow down my mouse clicks.  tried resizing screen resolution.  now my latest try is to turn off my run mouse in a seperate thread option in uo.  can anyone make suggestions that might help fix this problem.

4
does  suo quester 1.29 still work?  i keep gettign a message syaing. cant not find rail.. i do have the  tool_rail30k.txt file  in the same folder as easyuo and suo quester. any suggestions?

5
Scripting Chat / searchuo and vendor searches
« on: March 21, 2011, 06:30:59 AM »
  i have noticed searchuo continues to post   accurate vender search results.; with easyuo down for now  how are they doing this?   a while back they posted  they were working on there own script engine.  i guess they  got it working.  does anyone have infoirmation on what it is and how it works?


6
Misc. Scripts / Re: Scroll/Reg Buyer
« on: February 20, 2011, 01:36:07 PM »
ur problem  is due to a hackk, exploit, or just a bug,  that some peopel have  elaborated on making them semi invulnerable to  weapon/bow attacks...  yes basically makign them a npc..... i have no clue to how it works but i do know  someone  who  brags about   having found it out.... ..  look at the names of the people  u attempt to party...and  i have    literally tessted it out...  missinfg hi9m  20 for 20 times  with 45 hci and   30 hld 120 arch 120 tact 120 anant. 

7
_C2_ Script Library / Re: C2's BOD Collector Script
« on: January 31, 2011, 09:45:28 AM »
is there anything i can do to adjust  wait times?  the script worked great for me  for a few days  then bugged out constantly  wouldnt even do 1 account cycle..  hangs up logging out. mostly.  does not seem to click the log out.

8
Crafting / Re: Void Orb Factory
« on: June 19, 2010, 06:25:44 AM »
STILL HAS ISSUES.    to  fast of a  timer for most  connections..    change to 2.    problems  with getting   ingredients form secure..    needs  revamped..

9
Questing / Re: Donate-o-Matic (for library and museum donations)
« on: June 01, 2010, 11:29:19 AM »
  how can i correct the      new click location?   with the  museum bag  added  ??  also the beetle keeps getting a  release gump. instead of opening,, 

10
Scripting Chat / Re: ter mur lumberjacking
« on: March 12, 2010, 11:02:43 AM »
thanks..  i  had been told that    but  i kept reading all these psots on euo regarding the  copying of  registry codes...  i made one fo the changes and now my miners work fine in ter mur.. but absolutely no luck with lumberjacking...

 thanks     EK

11
Scripting Chat / ter mur lumberjacking
« on: March 12, 2010, 07:48:56 AM »
can anyon ehelp me with   a mod to get the  lumberjacking scripts to work in ter mur.  i've tried the methods posted on euo  but  i dont have or cant find the  KR folder.  ifr some one could please   PM   the the instructions on how to do this.. thanks

12
Scripting Chat / Re: explode pot chunker
« on: August 24, 2009, 07:36:09 AM »
thx.. thats  what  i was coming up with also...  but hese new faction alchemist chunkers seems to have   a  super fast way  of chuninking them  and have emn explode on contact....  i can do one pot.. maybe tthe alchemist    bonus  just does that much extra damage..  might to  need to suffer on test shard a bit...

thanks

13
Scripting Chat / explode pot chunker
« on: August 20, 2009, 12:16:36 PM »
does anyone have a  script to throw and delay targeting of  3 greater explode potions, so ythet they explode on impact,     go off at the same time?

14
Scripting Chat / imbuing
« on: August 17, 2009, 09:20:10 AM »
has any one   began working and a method tio gain imbuing?  i've been trying to  figure out gains  on sa classic client  with noi luck...  seems its gonna cost millions   that is if you can get the ingredients...

15
Scripting Chat / TRI POT CHUNKER
« on: July 16, 2009, 11:21:44 AM »
i am looking for a    script to  toss 3  greater explode potions and have them explode on contact...  here is what i have but  not working  i got it off euo...
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REMOVED

Please LINK to scripts on other sites, do not repost them here. - Cerveza

P.S. - If you cross post (multiple posts of the SAME THING in different forums) again, you'll be banned from SUO.

You have been warned.

Now, please, before I have to ban you, visit HERE and read those three posts.

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