Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JackCiaran

Pages: 1 [2] 3
16
Script Debug / Re: Buying regs from faction vendors
« on: April 06, 2010, 06:59:32 PM »
I dont know if I can mention using razor but use the razor buy option it will help speed things up a lot! instead of purchasing them individually put u would have to change ur script to loot them off the ground and bank em =) unless u only wanna buy like certain amount of regs at a time so it only falls in ur pack def something to check out

17
Script development tools / Re: TrailMyx's Advanced Journal Handler
« on: April 06, 2010, 06:49:41 PM »
I understand this very well but something I haven't picked up on yet is "#LPC"
im guessing its like lines per count? and the smaller the number following it means smaller search range for more accuracy search time? I hate guessing at things that might be obvious but Id really like someone to let me know for sure =)

18
Script Debug / Re: Is there a better way I can do this?
« on: April 05, 2010, 03:45:35 PM »
Thanks everyone for your input it made my script change completely haha but I feel its tons better!
I am curious tho is there a way to set a pathfind location onto something like this
set %first_location_of_where_I_want_to_go  8745 81
and then use
event pathfind %first_location_of_where_I_want_to_go
to call on it? or am I using the wrong code for that

19
Script Debug / Re: Is there a better way I can do this?
« on: April 05, 2010, 11:26:10 AM »
alright what i am trying to get the sub to do is
find the enemy
if I find one (if I dont find any monsters I wanna go to my sub primarylocation)
check to see if the monster is >= 2 tiles away
if it is
pathfind to it
wait ( to give it time to get there )
attack the monster
and then I want to check to see if the monster is >= 2 tiles away
and if it is
pathfind to it again ( because i believe the findx and findy will change from the original find if the monster moves and ill go to the wrong spot so i would like to check it again)
and then i want to wait for the monster to die ( the way i found to do that was with #findCNT = 0 )
after its dead i want to go to my sub find corpse.

now after typing this out would it be best to just make another sub instead of trying fit all that into one sub?


20
Script Debug / Re: Is there a better way I can do this?
« on: April 05, 2010, 10:52:21 AM »
thankyou Twinkle McNugget could someone help me learn how to use the brackets in this situation? I basically dont understand the proper way to use them and can't find a reference to go from that I can understand.

21
Script Debug / Is there a better way I can do this?
« on: April 04, 2010, 08:44:46 PM »
This actually works but I was wondering if there was something I can change to not path find my monster as much but still stay on it? or just even make it better! I get the message "Can't get there" when the monster dies.

SUB CHECKFORENEMIES
finditem abc g_10
if #findCnt > 0
{
set #lobjectid #findid
SET %q #findid
  event macro 27
  wait 5
  REPEAT
  finditem %q
   event pathfind #findx #findY
     event macro 27
     WAIT 5
until #findCNT = 0
GOSUB FINDCORPSE
}
GOSUB PRIMARYLOCATION
RETURN


22
General UO Chat / Re: Bow suggestions for Navrey
« on: March 18, 2010, 07:03:38 AM »
well what your looking for is odd... your not wanting to waste ammo but looking to make a good wep.. honestly i think u just wanna get some looting rights so basically u dont need anything on ur bow since navreys got so much hp... lol but the best pvm bow out there is a yumi for the double shot w/ leechs on it!

23
General UO Chat / Re: Scribes Max Manna Regen Suit.
« on: March 18, 2010, 07:00:27 AM »
just reminding if its a scribe and your gonna craft scrolls.. dont join a faction.. your scrolls wont stack wasting alot of time unless u got a decent script/macro =)

24
General UO Chat / Re: A small bug =)
« on: March 11, 2010, 02:13:25 PM »
rofl i thought this was like uo bug discussion and put this in the wrong spot haha sorry for everyone thats dissapointed

25
General UO Chat / A small bug =)
« on: March 11, 2010, 02:09:21 PM »
This may be intended but probably not if you have a gargoyle and start fighting navrey and they web you... just deflight and start flying again and your unstuck a lot quicker than waiting and getting smashed by navrey. Hopefully this will be usefull for some people on smaller shards

26
Questing / Re: ScriptUO Heartwood Quester v1.18
« on: March 10, 2010, 09:11:04 PM »
just thought id say this is a 5 star rating =) i used this script awhile ago and im using it again just to get 1 saw but its working perfectly still =)

27
Scripting Chat / Re: Help
« on: September 04, 2009, 09:04:21 AM »
haha im an idiot ty =)

28
Scripting Chat / Help
« on: September 04, 2009, 02:41:24 AM »
I don't think i"m getting this I have tried with several scripts but I cant seem to get scriptuo to run a script...
I have put scriptuo and easyuo and all the scripts within the same folder but still no luck... and Im not using razor or uoa could someone gimme a hint?

29
New member introductions / Re: Jack
« on: August 13, 2008, 06:22:43 AM »
hey thank i was really interested to try the new program to me but it wont even let me run the application? i kno im probably posting this in the wrong area but could someone please inform me please?

30
Movie Review / Re: Ironman
« on: August 12, 2008, 11:13:49 PM »

Man, Spiderman 3 was a big ol webbed turd IMHO.

haha totally agree I didn't even want to keep it on my dvr =(

Pages: 1 [2] 3