In addition to gump changes to the craft gump and the bod gump (shaved 10 points off of the Y axis), I confirmed today that the information display on resources has changed since the latest publish. I have not reviewed every resource for the change, but I have looked at ingots, leather and boards.
Ingots used to have the number in the stack, the type name, and the word "ingots" in the first line of the #Property. The second line was the weight and there was no third line. This is no longer the case. The first line for ingots no longer carries the ingot type. Ingot type is now the third line of the #Property. There is no third line for the base items type so there is nothing in the #Property for a stack of iron ingots to uniquely identify it. The same pattern holds for boards and leather. Incidentally boards now use the singular "board" regardless of whether there is more than one in the stack. Ingots is plural regardless of whether there is one or more than one in the stack.
As a result of this change, this line no longer works to find iron ingots in a secure full of different ingot types:
If iron , #spc , ingots in #property && shadow notin #property
This line should work:
If shadow notin #property && dull notin #property && bronze notin #property && gold notin #property && agapite notin #property && verite notin #property && valorite notin #property
Snicker7's BODFiller is broken by the gump change and perhaps by this #property change. I will fix my version and post the changes on his thread over at EUO.